Player Matchup

Kukulkan
Kukulkan
GosHcaN
Kukulkan
Level 160
God Stats
8W - 6L
1,390 SR
Queue Stats
461W - 426L
1,436 Elo+
Party 1
Chaac
Chaac
Hastenet
Chaac
Level 146
God Stats
1W - 2L
1,157 SR
Queue Stats
68W - 87L
1,425 Elo+
Party 1
Achilles
Achilles
ItsnotAbby
Achilles
Level 104
God Stats
26W - 13L
1,902 SR
Queue Stats
159W - 106L
1,610 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMadchine
Kuzenbo
Level 140
God Stats
19W - 11L
1,655 SR
Queue Stats
335W - 251L
1,559 Elo+
Party 1
Skadi
Skadi
xWokeUpx
Skadi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,481 Elo+
Solo
Team Averages
Level 121
1,521 SR
1,502 Elo+

VS

Team Averages
Level 71
1,550 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Achillas
Charybdis
Level 25
God Stats
2W - 1L
1,697 SR
Queue Stats
18W - 18L
1,473 Elo+
Party 2
Bellona
Bellona
Elalffy
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,601 Elo+
Solo
Chang'e
Chang'e
Elmina
Chang'e
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
Turneer
Cliodhna
Level 160
God Stats
2W - 0L
1,553 SR
Queue Stats
141W - 118L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GosHcaN
Kukulkan
11
0 / 3 / 1
5,871
452
3,153
4,705
2,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Hastenet
Chaac
10
0 / 1 / 2
6,054
466
3,957
11,169
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ItsnotAbby
Achilles
11
3 / 5 / 0
6,594
507
8,456
14,030
11,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
TheMadchine
Kuzenbo
10
3 / 1 / 3
6,549
504
5,662
8,529
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
xWokeUpx
Skadi
11
3 / 3 / 2
6,505
500
5,848
7,620
2,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 2
7,673
590
8,375
9,071
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Achillas
Charybdis
11
1 / 3 / 1
6,199
477
4,660
10,336
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Elalffy
Bellona
12
1 / 1 / 5
7,580
583
6,524
10,314
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Elmina
Chang'e
11
1 / 4 / 2
6,141
472
4,516
8,468
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Turneer
Cliodhna
13
6 / 1 / 1
7,803
600
5,754
9,085
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
11
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Charybdis
Achillas
Charybdis
1
3
1
0.5
W
Bellona
Elalffy
Bellona
1
1
5
3.5
W
Chang'e
Elmina
Chang'e
1
4
2
0.5
L
Kukulkan
GosHcaN
Kukulkan
0
3
1
0.17
L
Chaac
Hastenet
Chaac
0
1
2
1
L
Achilles
ItsnotAbby
Achilles
3
5
0
0.6
L
Kuzenbo
TheMadchine
Kuzenbo
3
1
3
4.5
W
Cliodhna
Turneer
Cliodhna
6
1
1
6.5
L
Skadi
xWokeUpx
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
29,829
46,053
Taken
47,274
31,935
Mitigated
20,650
11,139
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,375
4,224
0
5,391
9,071
3,481
536
2,901
6,170
63,219
0
W
Charybdis
Achillas
Charybdis
4,660
3,127
0
3,798
10,336
2,873
1,182
1,422
8,914
0
44,470
W
Bellona
Elalffy
Bellona
6,524
2,268
0
1,523
10,314
8,245
1,350
790
9,256
0
50,262
W
Chang'e
Elmina
Chang'e
4,516
982
912
1,954
8,468
2,566
682
1,649
6,819
24,103
0
L
Kukulkan
GosHcaN
Kukulkan
3,153
731
0
327
4,705
2,052
0
2,254
2,451
43,832
0
L
Chaac
Hastenet
Chaac
3,957
1,082
0
5,021
11,169
5,610
0
3,925
7,244
0
46,434
L
Achilles
ItsnotAbby
Achilles
8,456
3,137
0
3,004
14,030
11,523
0
2,008
12,022
0
38,440
L
Kuzenbo
TheMadchine
Kuzenbo
5,662
1,830
0
2,162
8,529
10,231
8
2,928
5,601
17,758
0
W
Cliodhna
Turneer
Cliodhna
5,754
1,362
0
4,986
9,085
3,485
0
2,053
7,032
0
58,820
L
Skadi
xWokeUpx
Skadi
5,848
2,079
0
625
7,620
2,519
0
1,776
5,844
0
46,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
35,396
321
Minions Killed
459
0
Camps Cleared
0
1,314,046
Distance Traveled
1,255,098
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,673
590
110
8
0
248,135
3
W
Charybdis
6,199
477
66
5
0
200,704
0
W
Bellona
7,580
583
110
8
0
285,200
2
W
Chang'e
6,141
472
61
5
0
234,048
3
L
Kukulkan
5,871
452
79
6
0
242,019
5
L
Chaac
6,054
466
86
7
0
321,418
1
L
Achilles
6,594
507
57
4
0
248,087
0
L
Kuzenbo
6,549
504
25
2
0
272,314
1
W
Cliodhna
7,803
600
112
9
0
287,011
3
L
Skadi
6,505
500
74
6
0
230,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role