Player Matchup

Atlas
Atlas
Deepression
Atlas
Level 149
God Stats
1W - 0L
1,970 SR
Queue Stats
26W - 6L
1,889 Elo+
Party 2
Amaterasu
Amaterasu
DrTeaBags42
Amaterasu
Level 10
God Stats
6W - 0L
1,963 SR
Queue Stats
21W - 8L
1,712 Elo+
Party 2
Chiron
Chiron
Weav2k
Chiron
Level 107
God Stats
1W - 0L
1,586 SR
Queue Stats
26W - 6L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
bnasti97
Baron Samedi
Level 141
God Stats
3W - 0L
1,850 SR
Queue Stats
40W - 11L
1,766 Elo+
Party 2
Nu Wa
Nu Wa
jadsonlourenco
Nu Wa
Level 126
God Stats
71W - 44L
1,677 SR
Queue Stats
731W - 783L
1,411 Elo+
Solo
Team Averages
Level 107
1,809 SR
1,713 Elo+

VS

Team Averages
Level 78
1,510 SR
1,432 Elo+
Rama
Rama
ArcanjoGabrie212
Rama
Level 40
God Stats
1W - 3L
1,489 SR
Queue Stats
19W - 32L
1,442 Elo+
Solo
Ullr
Ullr
DoctorD3
Ullr
Level 146
God Stats
30W - 44L
1,417 SR
Queue Stats
210W - 172L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Japanese Cats
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 317L
1,411 Elo+
Party 1
Hel
Hel
Slimesoka
Hel
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 159L
1,466 Elo+
Party 1
Terra
Terra
o0-_ODST_-0o
Terra
Level 107
God Stats
5W - 4L
1,642 SR
Queue Stats
338W - 350L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,895
1,237
11,447
4,676
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
DrTeaBags42
Amaterasu
14
1 / 2 / 8
8,519
1,065
4,548
6,956
6,183
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Weav2k
Chiron
15
5 / 0 / 6
9,742
1,218
9,113
3,519
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
bnasti97
Baron Samedi
14
4 / 0 / 8
8,922
1,115
16,086
6,305
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 12
8,487
1,061
11,298
1,754
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,091
1,011
1,613
18,186
18,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
13
1 / 0 / 1
8,144
1,018
4,000
8,608
3,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Japanese Cats
Cu Chulainn
13
0 / 2 / 2
7,892
987
6,591
14,959
8,624
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 2
7,919
990
3,811
13,509
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
7,248
906
263
1,984
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
13
Kills
2
2
Deaths
13
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
0
10
8
L
Ullr
1
0
1
1.5
W
Amaterasu
DrTeaBags42
Amaterasu
1
2
8
2.5
L
Cu Chulainn
Japanese Cats
Cu Chulainn
0
2
2
0.5
L
0
5
2
0.2
W
Chiron
Weav2k
Chiron
5
0
6
8
W
Baron Samedi
bnasti97
Baron Samedi
4
0
8
8
W
0
0
12
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
16,278
23,210
Taken
57,246
18,192
Mitigated
39,007
11,461
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,613
1,053
0
45
18,186
18,152
0
10,299
7,887
0
15,625
W
11,447
5,211
103
1,069
4,676
5,762
0
1,007
3,669
16,600
0
L
Ullr
4,000
792
0
22
8,608
3,772
0
6,427
2,181
0
26,054
W
Amaterasu
DrTeaBags42
Amaterasu
4,548
2,879
246
1,062
6,956
6,183
0
887
5,813
0
6,490
L
Cu Chulainn
Japanese Cats
Cu Chulainn
6,591
1,157
0
277
14,959
8,624
0
10,383
4,576
0
32,547
L
3,811
219
553
788
13,509
7,278
0
10,588
2,921
14,100
0
W
Chiron
Weav2k
Chiron
9,113
4,777
891
1,303
3,519
1,653
0
644
2,875
0
37,668
W
Baron Samedi
bnasti97
Baron Samedi
16,086
1,286
2,088
3,302
6,305
3,820
0
960
5,322
30,137
0
W
11,298
6,683
526
871
1,754
774
0
576
1,178
35,171
0
L
263
0
25
112
1,984
1,181
0
1,134
850
1,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
39,294
178
Minions Killed
161
9
Camps Cleared
3
834,147
Distance Traveled
585,933
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,091
1,011
30
4
1
134,275
1
W
Atlas
9,895
1,237
9
1
1
173,110
1
L
Ullr
8,144
1,018
53
7
0
149,697
1
W
Amaterasu
8,519
1,065
4
1
1
179,604
2
L
Cu Chulainn
7,892
987
43
5
0
138,896
0
L
Hel
7,919
990
33
4
1
139,402
0
W
Chiron
9,742
1,218
68
9
7
152,798
1
W
Baron Samedi
8,922
1,115
32
4
0
165,659
0
W
Nu Wa
8,487
1,061
65
8
0
162,976
4
L
Terra
7,248
906
2
0
1
23,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role