Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IILemur
Chronos
Level 159
God Stats
2W - 1L
1,627 SR
Queue Stats
180W - 159L
1,520 Elo+
Solo
Yu Huang
Yu Huang
SLEEKattack
Yu Huang
Level 54
God Stats
2W - 1L
1,756 SR
Queue Stats
68W - 70L
1,504 Elo+
Party 2
Skadi
Skadi
Saururrex
Skadi
Level 160
God Stats
3W - 7L
1,449 SR
Queue Stats
370W - 405L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SlimeyFPS
Sun Wukong
Level 104
God Stats
4W - 9L
1,412 SR
Queue Stats
437W - 441L
1,477 Elo+
Party 2
Team Averages
Level 127
1,549 SR
1,490 Elo+

VS

Team Averages
Level 133
1,358 SR
1,455 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
PartWolf13
Nox
Level 148
God Stats
8W - 9L
1,434 SR
Queue Stats
422W - 473L
1,476 Elo+
Party 1
Khepri
Khepri
Red-Moon_Titan
Khepri
Level 102
God Stats
1W - 1L
1,283 SR
Queue Stats
63W - 85L
1,396 Elo+
Party 3
Thoth
Thoth
XSenpaiGoddessX
Thoth
Level 158
God Stats
8W - 14L
1,262 SR
Queue Stats
523W - 599L
1,464 Elo+
Party 1
Yu Huang
Yu Huang
kapitian
Yu Huang
Level 126
God Stats
1W - 0L
1,309 SR
Queue Stats
105W - 132L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 0 / 0
4,487
897
1,255
1,571
667
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
IILemur
Chronos
10
1 / 3 / 2
5,532
1,106
4,753
5,581
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
SLEEKattack
Yu Huang
10
2 / 2 / 0
5,781
1,156
5,181
5,561
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Saururrex
Skadi
12
0 / 1 / 2
5,637
1,127
2,835
3,676
1,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SlimeyFPS
Sun Wukong
10
0 / 1 / 1
5,361
1,072
1,867
5,758
6,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 1 / 1
6,501
1,300
6,515
9,097
4,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 7
5,754
1,151
2,485
1,938
955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 5
5,900
1,180
2,022
5,260
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 4
5,893
1,179
5,234
3,662
1,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
kapitian
Yu Huang
12
2 / 0 / 4
6,328
1,266
3,785
2,018
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
7
7
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Sun Wukong
 
Sun Wukong
5
1
1
5.5
L
Chronos
IILemur
Chronos
1
3
2
0.67
W
0
0
7
3.5
W
0
0
5
2.5
L
Yu Huang
SLEEKattack
Yu Huang
2
2
0
1
L
Skadi
Saururrex
Skadi
0
1
2
1
L
Sun Wukong
SlimeyFPS
Sun Wukong
0
1
1
0.5
W
0
2
4
1
W
Yu Huang
kapitian
Yu Huang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
20,041
22,147
Taken
21,975
13,735
Mitigated
11,599
7,493
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,255
668
217
1,175
1,571
667
0
1,025
546
0
2,025
W
Sun Wukong
 
Sun Wukong
6,515
549
0
3,163
9,097
4,829
261
3,392
5,705
0
7,905
L
Chronos
IILemur
Chronos
4,753
995
886
585
5,581
2,441
0
3,603
1,978
8,693
0
W
2,485
261
600
613
1,938
955
531
660
1,278
8,435
0
W
2,022
60
778
3,257
5,260
3,154
175
2,989
2,271
4,587
0
L
Yu Huang
SLEEKattack
Yu Huang
5,181
263
625
860
5,561
2,600
0
2,970
2,591
9,230
0
L
Skadi
Saururrex
Skadi
2,835
1,121
0
288
3,676
1,874
0
2,607
1,069
0
13,649
L
Sun Wukong
SlimeyFPS
Sun Wukong
1,867
192
580
2,277
5,758
6,153
0
3,321
2,437
0
4,835
W
5,234
606
274
197
3,662
1,662
337
1,819
1,843
13,803
0
W
Yu Huang
kapitian
Yu Huang
3,785
474
592
269
2,018
999
374
1,074
944
11,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
30,376
52
Minions Killed
61
0
Camps Cleared
0
428,324
Distance Traveled
578,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,487
897
3
1
0
35,427
1
W
Sun Wukong
6,501
1,300
4
1
0
125,433
1
L
Chronos
5,532
1,106
14
3
0
91,807
0
W
Nox
5,754
1,151
9
2
0
131,688
0
W
Khepri
5,900
1,180
5
1
0
118,029
0
L
Yu Huang
5,781
1,156
7
1
0
101,071
0
L
Skadi
5,637
1,127
24
5
0
85,225
0
L
Sun Wukong
5,361
1,072
4
1
0
114,794
0
W
Thoth
5,893
1,179
22
4
0
103,252
0
W
Yu Huang
6,328
1,266
21
4
0
99,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role