Player Matchup

Bellona
Bellona
Girraff
Bellona
Level 93
God Stats
1W - 1L
1,714 SR
Queue Stats
47W - 51L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
TopFillin
Xing Tian
Level 42
God Stats
11W - 13L
1,421 SR
Queue Stats
22W - 27L
1,281 Elo+
Party 1
Scylla
Scylla
ezzykillinit
Scylla
Level 17
God Stats
6W - 9L
1,436 SR
Queue Stats
24W - 26L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
foof666
Danzaburou
Level 42
God Stats
10W - 14L
1,503 SR
Queue Stats
111W - 124L
1,442 Elo+
Solo
Ra
Ra
rip101
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,406 Elo+
Party 1
Team Averages
Level 43
1,515 SR
1,370 Elo+

VS

Team Averages
Level 72
1,501 SR
1,455 Elo+
Ymir
Ymir
Carole-_-Baskins
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,357 Elo+
Party 2
Xbalanque
Xbalanque
Greffandor
Xbalanque
Level 74
God Stats
5W - 4L
1,416 SR
Queue Stats
125W - 133L
1,344 Elo+
Party 2
Izanami
Izanami
Retrogame777
Izanami
Level 108
God Stats
17W - 19L
1,438 SR
Queue Stats
168W - 155L
1,384 Elo+
Solo
Pele
Pele
Wilsmith4
Pele
Level 86
God Stats
18W - 7L
1,629 SR
Queue Stats
169W - 166L
1,594 Elo+
Party 3
Anubis
Anubis
elkks6275
Anubis
Level 67
God Stats
21W - 13L
1,523 SR
Queue Stats
96W - 94L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Girraff
Bellona
20
6 / 4 / 4
12,364
562
17,146
25,808
18,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
TopFillin
Xing Tian
14
1 / 4 / 3
9,034
411
9,096
23,051
28,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
5 / 6 / 3
10,714
487
15,405
13,230
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
foof666
Danzaburou
13
0 / 3 / 1
9,157
416
4,603
9,129
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ra
14
1 / 7 / 1
8,514
387
12,842
17,122
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
10,668
485
8,067
13,991
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Greffandor
Xbalanque
15
5 / 2 / 8
10,614
482
12,645
13,131
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Retrogame777
Izanami
20
6 / 2 / 3
13,307
605
11,331
16,416
8,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
18
7 / 1 / 9
12,114
551
14,934
18,862
8,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
elkks6275
Anubis
17
5 / 6 / 8
11,489
522
18,897
20,692
11,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
24
24
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Bellona
Girraff
Bellona
6
4
4
2
W
Xbalanque
Greffandor
Xbalanque
5
2
8
4.5
W
Izanami
Retrogame777
Izanami
6
2
3
3.75
L
Xing Tian
TopFillin
Xing Tian
1
4
3
0.63
W
Pele
7
1
9
11.5
W
Anubis
elkks6275
Anubis
5
6
8
1.5
L
Scylla
5
6
3
1.08
L
Danzaburou
foof666
Danzaburou
0
3
1
0.17
L
Ra
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,092
Damage
65,874
88,340
Taken
83,092
61,015
Mitigated
49,929
12,118
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,067
2,809
0
1,763
13,991
15,024
464
9,126
4,865
51,954
0
L
Bellona
Girraff
Bellona
17,146
8,300
0
2,065
25,808
18,872
0
7,835
17,973
0
125,615
W
Xbalanque
Greffandor
Xbalanque
12,645
8,481
0
5,799
13,131
5,813
2,998
5,765
7,366
0
62,128
W
Izanami
Retrogame777
Izanami
11,331
8,320
41
4,562
16,416
8,588
7,700
2,562
13,854
0
127,906
L
Xing Tian
TopFillin
Xing Tian
9,096
1,118
0
1,842
23,051
28,058
0
9,852
13,199
30,021
0
W
Pele
14,934
2,388
0
6,604
18,862
8,632
1,012
8,538
10,324
0
69,516
W
Anubis
elkks6275
Anubis
18,897
591
0
10,290
20,692
11,872
1,582
11,352
9,340
68,807
0
L
Scylla
15,405
1,134
128
1,097
13,230
4,003
0
5,088
8,142
70,743
0
L
Danzaburou
foof666
Danzaburou
4,603
2,278
0
2,715
9,129
3,396
1,110
1,023
8,106
0
56,467
L
Ra
12,842
1,847
1,244
3,027
17,122
6,686
0
3,166
13,956
70,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
58,192
509
Minions Killed
588
0
Camps Cleared
0
1,910,992
Distance Traveled
2,029,371
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,668
485
85
4
0
369,324
2
L
Bellona
12,364
562
168
8
0
478,034
1
W
Xbalanque
10,614
482
101
5
0
425,023
5
W
Izanami
13,307
605
214
10
0
402,205
0
L
Xing Tian
9,034
411
34
2
0
404,509
3
W
Pele
12,114
551
110
5
0
490,842
6
W
Anubis
11,489
522
78
4
0
341,977
5
L
Scylla
10,714
487
97
4
0
414,996
5
L
Danzaburou
9,157
416
99
5
0
234,419
1
L
Ra
8,514
387
111
5
0
379,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role