Player Matchup

Thor
Thor
Accoladez_
Thor
Level 143
God Stats
4W - 5L
1,195 SR
Queue Stats
526W - 487L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
DrxWard
Cthulhu
Level 69
God Stats
13W - 6L
1,709 SR
Queue Stats
157W - 137L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
FadedAsHellBoi
Ah Puch
Level 127
God Stats
8W - 5L
1,637 SR
Queue Stats
458W - 389L
1,523 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,498 Elo+

VS

Team Averages
Level 41
1,391 SR
1,221 Elo+
Chaac
Chaac
Aiden12484
Chaac
Level 49
God Stats
4W - 2L
1,300 SR
Queue Stats
51W - 50L
1,175 Elo+
Party 2
Jing Wei
Jing Wei
Gael8995
Jing Wei
Level 64
God Stats
0W - 2L
1,372 SR
Queue Stats
29W - 40L
1,316 Elo+
Solo
Sol
Sol
SeymoreCheeks
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 12
13,191
824
21,941
19,742
12,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DrxWard
Cthulhu
16
6 / 0 / 22
12,116
757
15,263
16,727
17,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
11 / 1 / 20
13,053
816
29,053
20,671
11,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 8 / 0
9,522
595
11,941
32,529
22,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Gael8995
Jing Wei
12
0 / 15 / 1
8,715
545
8,102
24,166
9,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 11 / 1
9,097
569
15,366
21,072
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
34
Kills
1
1
Deaths
34
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
17
0
12
23
L
Chaac
1
8
0
0.13
W
Cthulhu
DrxWard
Cthulhu
6
0
22
17
W
11
1
20
21
L
Jing Wei
Gael8995
Jing Wei
0
15
1
0.03
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,257
Damage
35,409
57,140
Taken
77,767
42,336
Mitigated
40,887
23,063
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,941
6,605
0
6,364
19,742
12,623
874
4,457
15,285
0
65,156
L
Chaac
11,941
2,656
87
7,052
32,529
22,012
0
17,731
14,798
0
32,926
W
Cthulhu
DrxWard
Cthulhu
15,263
1,238
1,054
2,360
16,727
17,731
138
3,669
12,652
36,471
0
W
29,053
2,413
200
13,085
20,671
11,982
1,072
5,961
14,710
50,468
0
L
Jing Wei
Gael8995
Jing Wei
8,102
4,965
0
632
24,166
9,891
392
14,411
9,755
0
20,444
L
15,366
6,401
0
2,859
21,072
8,984
0
12,670
8,402
35,690
4,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
27,334
159
Minions Killed
126
6
Camps Cleared
5
900,927
Distance Traveled
675,594
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,191
824
70
4
5
298,888
1
L
Chaac
9,522
595
31
2
3
248,118
1
W
Cthulhu
12,116
757
44
3
0
318,659
1
W
Ah Puch
13,053
816
45
3
1
283,380
0
L
Jing Wei
8,715
545
36
2
0
222,170
0
L
Sol
9,097
569
59
4
2
205,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role