Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FallWave
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 55L
1,200 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UhKat
Tsukuyomi
Level 71
God Stats
0W - 2L
1,308 SR
Queue Stats
13W - 55L
1,200 Elo+
Party 1
Team Averages
Level 74
1,436 SR
1,300 Elo+

VS

Team Averages
Level 149
1,448 SR
1,313 Elo+
Osiris
Osiris
KANIOK
Osiris
Level 160
God Stats
3W - 3L
1,261 SR
Queue Stats
184W - 173L
1,466 Elo+
Party 2
Apollo
Apollo
Ledim
Apollo
Level 132
God Stats
7W - 1L
1,799 SR
Queue Stats
77W - 80L
1,563 Elo+
Solo
Ra
Ra
guidox3000
Ra
Level 156
God Stats
1W - 4L
1,285 SR
Queue Stats
20W - 34L
908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 2
6,015
602
4,553
9,670
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
FallWave
Discordia
10
1 / 5 / 1
6,499
650
5,658
5,999
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
UhKat
Tsukuyomi
9
1 / 6 / 0
6,035
604
4,907
10,127
4,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KANIOK
Osiris
12
5 / 1 / 8
8,510
851
5,566
10,890
7,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Ledim
Apollo
13
4 / 0 / 8
8,439
844
8,921
7,414
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 8
8,335
834
7,427
4,430
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Discordia
FallWave
Discordia
1
5
1
0.3
W
Osiris
KANIOK
Osiris
5
1
8
9
W
Apollo
Ledim
Apollo
4
0
8
8
L
Tsukuyomi
UhKat
Tsukuyomi
1
6
0
0.17
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
21,914
25,796
Taken
22,734
16,102
Mitigated
12,783
2,344
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,553
520
0
1,048
9,670
9,398
0
3,153
6,517
0
9,248
L
Discordia
FallWave
Discordia
5,658
142
0
350
5,999
2,396
0
1,860
4,139
22,537
0
W
Osiris
KANIOK
Osiris
5,566
1,162
333
4,483
10,890
7,610
612
2,914
7,715
0
14,574
W
Apollo
Ledim
Apollo
8,921
5,802
0
2,070
7,414
3,430
1,243
2,023
5,179
0
40,387
L
Tsukuyomi
UhKat
Tsukuyomi
4,907
891
0
946
10,127
4,308
0
2,923
7,204
0
13,585
W
7,427
998
1,437
1,319
4,430
1,743
420
888
3,415
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,549
Gold Earned
25,284
75
Minions Killed
137
2
Camps Cleared
7
510,529
Distance Traveled
612,728
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,015
602
13
1
1
194,344
2
L
Discordia
6,499
650
43
4
0
172,273
3
W
Osiris
8,510
851
14
1
1
218,889
1
W
Apollo
8,439
844
63
6
6
192,116
2
L
Tsukuyomi
6,035
604
19
2
1
143,912
1
W
Ra
8,335
834
60
6
0
201,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role