Player Matchup

Bellona
Bellona
Achilles8108463
Bellona
Level 32
God Stats
0W - 6L
1,142 SR
Queue Stats
6W - 35L
1,136 Elo+
Party 1
Bakasura
Bakasura
NateWD40
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 41L
1,061 Elo+
Party 1
Ra
Ra
RedMoonKnight44
Ra
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 23L
1,076 Elo+
Party 1
Cerberus
Cerberus
StLTru314
Cerberus
Level 8
God Stats
0W - 4L
1,192 SR
Queue Stats
0W - 11L
1,012 Elo+
Party 1
Artemis
Artemis
keylowbus5
Artemis
Level 24
God Stats
0W - 4L
1,192 SR
Queue Stats
32W - 57L
1,076 Elo+
Party 1
Team Averages
Level 23
1,267 SR
1,072 Elo+

VS

Team Averages
Level 66
1,536 SR
1,426 Elo+
Khepri
Khepri
Animeonline8829
Khepri
Level 78
God Stats
7W - 4L
1,525 SR
Queue Stats
162W - 179L
1,344 Elo+
Party 2
Chaac
Chaac
KillerBlue3258
Chaac
Level 76
God Stats
11W - 7L
1,535 SR
Queue Stats
267W - 325L
1,376 Elo+
Solo
Chang'e
Chang'e
Yea Noob
Chang'e
Level 81
God Stats
3W - 2L
1,492 SR
Queue Stats
49W - 63L
1,440 Elo+
Party 2
Chronos
Chronos
YourssTrully
Chronos
Level 29
God Stats
4W - 4L
1,486 SR
Queue Stats
54W - 56L
1,451 Elo+
Party 2
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 67
God Stats
85W - 47L
1,640 SR
Queue Stats
267W - 278L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,328
533
3,742
8,483
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
NateWD40
Bakasura
8
1 / 4 / 0
4,873
487
4,490
9,586
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,400
440
1,818
7,033
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
StLTru314
Cerberus
6
0 / 3 / 0
4,387
439
1,675
6,798
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
keylowbus5
Artemis
7
0 / 2 / 0
4,150
415
1,457
4,117
1,321
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
6,190
619
2,456
6,322
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 2
6,123
612
4,953
7,877
5,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Yea Noob
Chang'e
11
3 / 1 / 3
6,441
644
4,982
6,216
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
YourssTrully
Chronos
10
4 / 0 / 0
6,283
628
4,942
3,980
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
5 / 1 / 1
6,128
613
6,044
7,780
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
5
5.5
W
1
0
2
2
L
Bakasura
NateWD40
Bakasura
1
4
0
0.25
L
0
5
0
0
L
Cerberus
StLTru314
Cerberus
0
3
0
0
W
Chang'e
Yea Noob
Chang'e
3
1
3
4.5
W
Chronos
YourssTrully
Chronos
4
0
0
4
W
5
1
1
5.5
L
Artemis
keylowbus5
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
23,377
36,017
Taken
32,175
16,471
Mitigated
16,751
7,231
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,742
989
0
4,084
8,483
5,963
262
0
8,483
0
34,080
W
2,456
713
25
1,256
6,322
4,842
113
656
5,136
14,916
0
W
4,953
836
0
3,979
7,877
5,202
0
0
7,852
0
32,115
L
Bakasura
NateWD40
Bakasura
4,490
2,865
0
930
9,586
3,709
0
2,342
7,086
0
20,864
L
1,818
613
10
1,025
7,033
2,393
0
2,835
3,942
18,970
0
L
Cerberus
StLTru314
Cerberus
1,675
321
0
1,182
6,798
3,085
0
3,899
2,899
12,344
0
W
Chang'e
Yea Noob
Chang'e
4,982
1,057
230
3,365
6,216
2,123
1,385
1,533
4,683
35,314
0
W
Chronos
YourssTrully
Chronos
4,942
2,596
0
1,760
3,980
1,714
596
1,162
2,818
32,400
6,037
W
6,044
4,119
128
2,264
7,780
2,870
0
142
7,493
0
35,032
L
Artemis
keylowbus5
Artemis
1,457
944
0
0
4,117
1,321
0
2,044
2,061
0
15,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
31,165
219
Minions Killed
267
0
Camps Cleared
0
800,371
Distance Traveled
1,020,641
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,328
533
66
7
0
183,230
1
W
Khepri
6,190
619
13
1
0
206,873
1
W
Chaac
6,123
612
63
6
0
209,508
1
L
Bakasura
4,873
487
48
5
0
183,835
0
L
Ra
4,400
440
29
3
0
147,796
1
L
Cerberus
4,387
439
44
4
0
160,573
2
W
Chang'e
6,441
644
66
7
0
181,314
0
W
Chronos
6,283
628
57
6
0
182,109
0
W
Arachne
6,128
613
68
7
0
240,837
0
L
Artemis
4,150
415
32
3
0
124,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role