Player Matchup

Cerberus
Cerberus
CresentKitten
Cerberus
Level 14
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 1L
1,631 Elo+
Party 1
Tiamat
Tiamat
darkdreams536
Tiamat
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,548 Elo+
Party 1
Bakasura
Bakasura
vvolf22
Bakasura
Level 141
God Stats
2W - 0L
1,627 SR
Queue Stats
29W - 21L
1,602 Elo+
Party 1
Team Averages
Level 97
1,602 SR
1,594 Elo+

VS

Team Averages
Level 37
1,678 SR
1,401 Elo+
Cthulhu
Cthulhu
AstupidBush
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Gairmiula
Hun Batz
Level 104
God Stats
0W - 1L
1,811 SR
Queue Stats
9W - 19L
1,203 Elo+
Party 2
Ra
Ra
smokelord420
Ra
Level 6
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CresentKitten
Cerberus
12
0 / 2 / 10
8,142
740
2,691
11,197
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 2 / 11
8,784
799
9,776
9,414
6,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
vvolf22
Bakasura
14
14 / 1 / 3
9,935
903
15,106
10,007
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstupidBush
Cthulhu
11
1 / 5 / 3
8,131
739
7,048
13,589
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Gairmiula
Hun Batz
10
2 / 6 / 1
7,286
662
6,543
11,273
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 1
7,860
715
4,571
8,318
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
5
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AstupidBush
Cthulhu
1
5
3
0.5
W
Cerberus
CresentKitten
Cerberus
0
2
10
2.5
L
Hun Batz
Gairmiula
Hun Batz
2
6
1
0.42
W
3
2
11
4.25
L
1
6
1
0.25
W
Bakasura
vvolf22
Bakasura
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
18,162
30,618
Taken
33,180
20,117
Mitigated
18,772
10,087
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AstupidBush
Cthulhu
7,048
1,009
0
653
13,589
10,615
0
5,822
7,402
16,269
0
W
Cerberus
CresentKitten
Cerberus
2,691
490
248
3,035
11,197
7,987
13
3,901
7,296
18,575
0
L
Hun Batz
Gairmiula
Hun Batz
6,543
2,410
0
567
11,273
4,743
0
4,721
6,237
0
17,873
W
9,776
1,936
0
3,664
9,414
6,965
95
4,351
5,063
27,714
0
L
4,571
793
557
602
8,318
3,414
0
2,470
5,363
25,514
0
W
Bakasura
vvolf22
Bakasura
15,106
9,766
0
3,140
10,007
5,165
1,156
4,793
5,214
0
31,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
23,277
139
Minions Killed
109
9
Camps Cleared
1
628,811
Distance Traveled
542,583
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,131
739
22
2
0
176,099
0
W
Cerberus
8,142
740
32
3
3
206,273
2
L
Hun Batz
7,286
662
34
3
1
189,562
0
W
Tiamat
8,784
799
47
4
3
197,428
1
L
Ra
7,860
715
53
5
0
176,922
2
W
Bakasura
9,935
903
60
5
3
225,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role