Player Matchup

Scylla
Scylla
Exzotikc__
Scylla
Level 121
God Stats
2W - 5L
1,555 SR
Queue Stats
345W - 298L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
F1N1SH1M
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,508 Elo+
Party 1
Anhur
Anhur
ImBlorian
Anhur
Level 15
God Stats
1W - 2L
1,557 SR
Queue Stats
5W - 10L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
King_BoBoy_
Cliodhna
Level 120
God Stats
2W - 6L
1,439 SR
Queue Stats
53W - 66L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
natehanma68
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Team Averages
Level 55
1,510 SR
1,471 Elo+

VS

Team Averages
Level 78
1,498 SR
1,451 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CarryDk-
Guan Yu
Level 106
God Stats
3W - 3L
1,213 SR
Queue Stats
663W - 583L
1,479 Elo+
Party 2
Loki
Loki
KaoTheNomad
Loki
Level 45
God Stats
4W - 2L
1,777 SR
Queue Stats
54W - 75L
1,313 Elo+
Solo
Cliodhna
Cliodhna
goku_ss_god_Blue
Cliodhna
Level 126
God Stats
47W - 22L
1,675 SR
Queue Stats
698W - 613L
1,486 Elo+
Party 2
Hel
Hel
hiverbibas
Hel
Level 27
God Stats
5W - 7L
1,323 SR
Queue Stats
185W - 156L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Exzotikc__
Scylla
17
5 / 4 / 6
11,494
500
16,867
13,342
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
F1N1SH1M
Sun Wukong
18
4 / 3 / 5
12,391
539
16,542
20,783
18,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
ImBlorian
Anhur
20
5 / 5 / 5
12,594
548
9,561
20,926
7,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
King_BoBoy_
Cliodhna
16
5 / 5 / 5
10,707
466
11,196
20,466
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
natehanma68
Xing Tian
14
0 / 2 / 8
9,681
421
6,515
15,808
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
5 / 5 / 4
12,006
522
14,062
12,020
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
CarryDk-
Guan Yu
20
6 / 2 / 6
13,249
576
15,995
20,534
17,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 2
10,551
459
6,276
20,231
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 2
12,092
526
19,267
22,344
15,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 5 / 10
10,500
457
5,318
16,951
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
19
Kills
19
19
Deaths
19
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
5
4
1.4
W
Guan Yu
CarryDk-
Guan Yu
6
2
6
4.5
L
Scylla
Exzotikc__
Scylla
5
4
6
2
L
Sun Wukong
F1N1SH1M
Sun Wukong
4
3
5
2.17
L
Anhur
ImBlorian
Anhur
5
5
5
1.5
W
3
3
2
1.33
L
Cliodhna
King_BoBoy_
Cliodhna
5
5
5
1.5
W
5
4
2
1.5
W
0
5
10
1
L
Xing Tian
natehanma68
Xing Tian
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,681
Damage
60,918
91,325
Taken
92,080
59,526
Mitigated
64,077
24,461
Healing
33,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,062
2,084
0
1,419
12,020
5,051
2,015
4,760
6,629
96,985
0
W
Guan Yu
CarryDk-
Guan Yu
15,995
2,087
952
5,307
20,534
17,219
1,238
4,392
16,142
0
121,694
L
Scylla
Exzotikc__
Scylla
16,867
1,444
0
2,001
13,342
4,765
184
4,420
8,922
96,857
0
L
Sun Wukong
F1N1SH1M
Sun Wukong
16,542
3,478
0
4,704
20,783
18,849
4,039
3,078
17,705
4,568
76,938
L
Anhur
ImBlorian
Anhur
9,561
4,580
0
8,493
20,926
7,278
0
2,332
18,594
0
116,339
W
6,276
1,514
0
7,708
20,231
7,907
28
2,717
17,514
0
78,251
L
Cliodhna
King_BoBoy_
Cliodhna
11,196
2,436
0
6,084
20,466
8,674
0
7,897
12,569
0
83,430
W
19,267
3,852
0
10,569
22,344
15,739
711
4,012
18,332
0
101,425
W
5,318
679
2,782
4,748
16,951
18,161
1,152
8,274
8,677
41,956
0
L
Xing Tian
natehanma68
Xing Tian
6,515
900
0
3,179
15,808
19,960
0
6,045
9,763
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
58,398
601
Minions Killed
690
0
Camps Cleared
0
2,016,032
Distance Traveled
2,232,460
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,006
522
149
6
0
361,440
4
W
Guan Yu
13,249
576
202
9
0
498,135
3
L
Scylla
11,494
500
157
7
0
391,564
3
L
Sun Wukong
12,391
539
133
6
0
385,806
3
L
Anhur
12,594
548
184
8
0
370,160
4
W
Loki
10,551
459
117
5
0
499,094
2
L
Cliodhna
10,707
466
110
5
0
430,865
0
W
Cliodhna
12,092
526
165
7
0
471,611
3
W
Hel
10,500
457
57
2
0
402,180
1
L
Xing Tian
9,681
421
17
1
0
437,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role