Player Matchup

Shiva
Shiva
Cryptik_Shaft
Shiva
Level 141
God Stats
17W - 8L
1,604 SR
Queue Stats
515W - 419L
1,450 Elo+
Solo
Scylla
Scylla
La Explosiva
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 122L
1,452 Elo+
Party 1
Medusa
Medusa
Relixers
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,398 Elo+
Party 1
Team Averages
Level 93
1,535 SR
1,433 Elo+

VS

Team Averages
Level 81
1,462 SR
1,472 Elo+
Vamana
Vamana
Androcles666
Vamana
Level 4
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 2
Medusa
Medusa
SSMajinAkileez23
Medusa
Level 127
God Stats
3W - 4L
1,379 SR
Queue Stats
87W - 134L
1,373 Elo+
Party 2
Merlin
Merlin
v_ASTRAL_v
Merlin
Level 113
God Stats
0W - 1L
1,539 SR
Queue Stats
10W - 6L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,991
687
13,851
20,107
20,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
4 / 1 / 7
11,583
724
10,382
14,586
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Relixers
Medusa
19
10 / 4 / 7
13,136
821
22,251
21,449
11,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 6 / 2
11,089
693
15,139
24,827
23,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 5
9,853
616
10,198
17,255
6,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
v_ASTRAL_v
Merlin
14
2 / 4 / 3
10,264
642
18,505
14,906
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
8
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
6
2
1
W
3
3
9
2.5
W
Scylla
4
1
7
7.5
W
Medusa
Relixers
Medusa
10
4
7
3.38
L
1
7
5
0.5
L
Merlin
v_ASTRAL_v
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,484
Damage
43,842
56,142
Taken
56,988
38,947
Mitigated
35,802
12,025
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
15,139
8,029
311
4,551
24,827
23,317
101
6,313
18,514
0
34,916
W
13,851
1,530
1,141
2,255
20,107
20,029
388
6,214
13,893
0
42,113
W
Scylla
10,382
2,920
0
3,514
14,586
7,112
1,215
5,790
8,796
40,638
0
W
Medusa
Relixers
Medusa
22,251
11,624
0
5,115
21,449
11,806
1,488
7,134
14,315
0
59,418
L
10,198
4,434
331
576
17,255
6,768
690
2,078
15,177
0
27,016
L
Merlin
v_ASTRAL_v
Merlin
18,505
847
0
1,080
14,906
5,717
0
2,197
12,709
54,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
31,206
176
Minions Killed
166
8
Camps Cleared
3
939,192
Distance Traveled
784,005
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,089
693
43
3
1
273,386
2
W
Shiva
10,991
687
50
3
2
328,607
6
W
Scylla
11,583
724
65
4
2
289,329
0
W
Medusa
13,136
821
61
4
4
321,256
0
L
Medusa
9,853
616
39
2
2
228,442
2
L
Merlin
10,264
642
84
5
0
282,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role