Player Matchup

Chang'e
Chang'e
ARYfam
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bennae19
Fenrir
Level 120
God Stats
0W - 2L
1,397 SR
Queue Stats
8W - 19L
1,301 Elo+
Party 1
Neith
Neith
ICE Yancey
Neith
Level 74
God Stats
12W - 39L
1,316 SR
Queue Stats
14W - 51L
1,187 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,329 Elo+

VS

Team Averages
Level 55
1,503 SR
1,521 Elo+
Cupid
Cupid
WHITEDEVIL54839
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Zionasis
Cthulhu
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 77L
1,497 Elo+
Party 2
Artio
Artio
latepandora29
Artio
Level 103
God Stats
2W - 2L
1,510 SR
Queue Stats
207W - 226L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARYfam
Chang'e
9
0 / 5 / 2
6,105
611
6,916
11,423
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Bennae19
Fenrir
9
1 / 7 / 1
6,319
632
7,265
12,229
5,737
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
10
2 / 5 / 1
7,076
708
10,104
9,084
3,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
7,710
771
6,995
9,017
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zionasis
Cthulhu
13
6 / 0 / 9
8,757
876
10,191
14,118
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
7 / 3 / 9
8,673
867
8,819
15,827
16,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ARYfam
Chang'e
0
5
2
0.2
L
Fenrir
Bennae19
Fenrir
1
7
1
0.21
L
Neith
2
5
1
0.5
W
4
0
9
8.5
W
Cthulhu
Zionasis
Cthulhu
6
0
9
10.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
26,005
32,736
Taken
38,962
14,157
Mitigated
33,345
6,343
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ARYfam
Chang'e
6,916
1,299
2,185
3,062
11,423
4,598
0
7,560
3,863
18,195
0
L
Fenrir
Bennae19
Fenrir
7,265
1,481
0
218
12,229
5,737
0
5,357
6,872
0
12,450
L
Neith
10,104
7,007
0
878
9,084
3,822
0
6,093
2,991
0
21,699
W
6,995
1,893
233
802
9,017
3,215
0
1,756
7,261
0
17,394
W
Cthulhu
Zionasis
Cthulhu
10,191
1,411
180
651
14,118
13,579
33
2,582
11,536
35,040
0
W
8,819
1,074
2,380
5,438
15,827
16,551
35
3,377
12,450
24,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,500
Gold Earned
25,140
68
Minions Killed
108
1
Camps Cleared
7
482,751
Distance Traveled
629,196
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,105
611
29
3
1
163,017
2
L
Fenrir
6,319
632
7
1
0
182,353
3
L
Neith
7,076
708
32
3
0
137,381
0
W
Cupid
7,710
771
22
2
1
207,676
2
W
Cthulhu
8,757
876
50
5
3
226,303
1
W
Artio
8,673
867
36
4
3
195,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role