Player Matchup

He Bo
He Bo
 
He Bo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CloudedShadow
Awilix
Level 160
God Stats
0W - 1L
1,646 SR
Queue Stats
14W - 17L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
EdgeoftheEarth7
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Janus
Janus
ITaqu3chi
Janus
Level 67
God Stats
0W - 1L
1,240 SR
Queue Stats
41W - 32L
1,487 Elo+
Solo
Guan Yu
Guan Yu
SageEclipse42
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,395 Elo+
Solo
Team Averages
Level 89
1,477 SR
1,455 Elo+

VS

Team Averages
Level 48
1,427 SR
1,415 Elo+
Zhong Kui
Zhong Kui
HaydenRavenwing
Zhong Kui
Level 101
God Stats
2W - 0L
1,265 SR
Queue Stats
79W - 66L
1,471 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KVibing
Cu Chulainn
Level 28
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 18L
1,106 Elo+
Party 2
Raijin
Raijin
Lunar-Noa
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Shadowmoaner
Medusa
Level 26
God Stats
1W - 0L
1,807 SR
Queue Stats
14W - 7L
1,583 Elo+
Party 2
Terra
Terra
Thephoenixbrave
Terra
Level 58
God Stats
1W - 1L
1,258 SR
Queue Stats
28W - 26L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 9 / 6
9,350
668
9,919
14,430
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 7
10,773
770
19,015
16,912
9,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jing Wei
18
3 / 6 / 12
10,429
745
9,982
16,606
8,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ITaqu3chi
Janus
19
4 / 4 / 13
10,901
779
21,838
12,249
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
16
4 / 4 / 9
9,841
703
9,961
22,437
33,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HaydenRavenwing
Zhong Kui
19
5 / 3 / 15
10,972
784
17,466
20,619
16,685
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
KVibing
Cu Chulainn
16
0 / 5 / 13
9,281
663
6,041
17,011
11,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Lunar-Noa
Raijin
16
2 / 4 / 15
9,760
697
11,118
12,410
6,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
18 / 7 / 7
12,781
913
27,751
19,735
9,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 3 / 20
11,681
834
7,759
21,037
28,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
22
Kills
28
28
Deaths
22
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
9
6
0.67
L
8
5
7
2.3
L
Jing Wei
3
6
12
1.5
W
Zhong Kui
HaydenRavenwing
Zhong Kui
5
3
15
4.17
L
Janus
ITaqu3chi
Janus
4
4
13
2.63
W
Cu Chulainn
KVibing
Cu Chulainn
0
5
13
1.3
W
Raijin
Lunar-Noa
Raijin
2
4
15
2.38
L
Guan Yu
4
4
9
2.13
W
Medusa
18
7
7
3.07
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,715
Damage
70,135
82,634
Taken
90,812
64,051
Mitigated
72,211
30,923
Healing
37,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,919
927
0
420
14,430
6,552
130
6,306
8,124
17,061
0
L
19,015
6,954
1,468
3,764
16,912
9,298
288
9,913
6,999
0
30,444
L
Jing Wei
9,982
6,340
0
2,931
16,606
8,688
1,277
5,717
10,889
0
25,717
W
Zhong Kui
HaydenRavenwing
Zhong Kui
17,466
2,108
4,039
5,465
20,619
16,685
920
6,402
14,217
44,765
0
L
Janus
ITaqu3chi
Janus
21,838
2,388
2,666
1,236
12,249
6,109
1,465
4,409
7,840
42,325
0
W
Cu Chulainn
KVibing
Cu Chulainn
6,041
1,598
0
1,314
17,011
11,153
1,310
5,475
11,536
0
19,097
W
Raijin
Lunar-Noa
Raijin
11,118
1,852
1,796
1,754
12,410
6,520
1,178
4,440
7,970
20,435
0
L
Guan Yu
9,961
538
8,399
10,039
22,437
33,404
433
9,998
12,439
0
13,180
W
Medusa
27,751
17,139
2,478
6,301
19,735
9,356
3,498
5,751
13,984
0
45,553
W
7,759
2,765
7,695
7,024
21,037
28,497
888
9,689
11,348
13,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
54,475
122
Minions Killed
132
0
Camps Cleared
0
1,254,421
Distance Traveled
1,159,829
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,350
668
23
2
0
221,163
1
L
Awilix
10,773
770
13
1
0
259,175
0
L
Jing Wei
10,429
745
32
2
0
266,335
0
W
Zhong Kui
10,972
784
58
4
0
237,960
0
L
Janus
10,901
779
45
3
0
244,526
0
W
Cu Chulainn
9,281
663
19
1
0
222,549
3
W
Raijin
9,760
697
25
2
0
210,588
0
L
Guan Yu
9,841
703
9
1
0
263,222
0
W
Medusa
12,781
913
21
2
0
229,131
1
W
Terra
11,681
834
9
1
0
259,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role