Player Matchup

Geb
Geb
Cap_Derek30_PR
Geb
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 314L
1,543 Elo+
Party 3
Cupid
Cupid
Coco Cristy
Cupid
Level 111
God Stats
2W - 6L
1,257 SR
Queue Stats
115W - 137L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
K0L4TR0N1K_HD
Danzaburou
Level 159
God Stats
61W - 59L
1,670 SR
Queue Stats
699W - 664L
1,591 Elo+
Party 3
Bastet
Bastet
LatinaEliXo
Bastet
Level 107
God Stats
8W - 13L
1,498 SR
Queue Stats
165W - 187L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
ex l l i xs
Aphrodite
Level 104
God Stats
3W - 12L
1,460 SR
Queue Stats
89W - 113L
1,513 Elo+
Party 2
Team Averages
Level 128
1,477 SR
1,560 Elo+

VS

Team Averages
Level 120
1,730 SR
1,551 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ASneakyAtheist
Skadi
Level 160
God Stats
26W - 12L
1,786 SR
Queue Stats
350W - 306L
1,623 Elo+
Party 1
Merlin
Merlin
Authentiicc-
Merlin
Level 60
God Stats
4W - 1L
1,801 SR
Queue Stats
203W - 183L
1,540 Elo+
Party 1
Ares
Ares
Felide26
Ares
Level 69
God Stats
2W - 0L
1,574 SR
Queue Stats
13W - 21L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Le_Babayega
Cu Chulainn
Level 152
God Stats
1W - 0L
1,986 SR
Queue Stats
41W - 27L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,490
441
4,894
16,082
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 2
7,272
428
5,026
11,824
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
K0L4TR0N1K_HD
Danzaburou
17
0 / 1 / 0
10,493
617
8,263
10,890
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
3 / 4 / 3
8,283
487
7,894
13,204
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ex l l i xs
Aphrodite
13
3 / 5 / 1
8,247
485
5,300
15,573
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 0 / 6
9,731
572
11,604
11,597
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 1 / 4
10,353
609
9,859
10,046
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
1 / 2 / 5
8,795
517
8,640
5,580
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
1 / 3 / 1
8,343
491
5,874
14,463
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Le_Babayega
Cu Chulainn
16
4 / 0 / 4
9,844
579
14,047
12,644
11,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
6
8
W
4
1
4
6
W
Merlin
1
2
5
1.75
L
0
1
3
1.5
L
0
4
2
0.25
W
Ares
1
3
1
0.5
L
Danzaburou
K0L4TR0N1K_HD
Danzaburou
0
1
0
0
L
Bastet
3
4
3
1.13
W
Cu Chulainn
Le_Babayega
Cu Chulainn
4
0
4
6
L
Aphrodite
ex l l i xs
Aphrodite
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
50,024
67,573
Taken
54,330
38,748
Mitigated
37,429
26,770
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,604
3,709
0
5,684
11,597
5,539
219
1,550
10,047
0
77,868
W
9,859
5,059
0
5,018
10,046
4,225
3,504
866
9,180
0
87,581
W
Merlin
8,640
971
0
886
5,580
2,237
585
1,473
4,107
56,403
0
L
4,894
528
160
4,087
16,082
16,574
354
6,094
9,988
25,616
0
L
5,026
2,848
376
2,282
11,824
3,587
58
638
11,186
0
47,741
W
Ares
5,874
234
0
2,810
14,463
13,811
168
3,200
11,263
41,787
0
L
Danzaburou
K0L4TR0N1K_HD
Danzaburou
8,263
2,131
0
3,783
10,890
5,319
2,048
793
10,097
0
91,711
L
Bastet
7,894
2,521
0
4,718
13,204
5,466
0
2,349
10,855
0
60,378
W
Cu Chulainn
Le_Babayega
Cu Chulainn
14,047
1,414
0
1,885
12,644
11,617
0
3,574
9,070
3,108
69,208
L
Aphrodite
ex l l i xs
Aphrodite
5,300
741
3,764
7,600
15,573
7,802
456
5,493
10,080
56,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
47,066
478
Minions Killed
517
0
Camps Cleared
0
1,512,349
Distance Traveled
1,687,456
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,731
572
98
6
0
406,895
2
W
Skadi
10,353
609
155
9
0
330,195
4
W
Merlin
8,795
517
109
6
0
305,273
1
L
Geb
7,490
441
30
2
0
287,358
1
L
Cupid
7,272
428
67
4
0
248,442
5
W
Ares
8,343
491
38
2
0
302,607
3
L
Danzaburou
10,493
617
188
11
0
294,668
3
L
Bastet
8,283
487
95
6
0
390,638
1
W
Cu Chulainn
9,844
579
117
7
0
342,486
0
L
Aphrodite
8,247
485
98
6
0
291,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role