Player Matchup

Geb
Geb
BlazingPhoenix53
Geb
Level 67
God Stats
2W - 6L
1,244 SR
Queue Stats
136W - 139L
1,405 Elo+
Party 2
Agni
Agni
GALACTUS61620
Agni
Level 105
God Stats
7W - 8L
1,475 SR
Queue Stats
98W - 85L
1,443 Elo+
Solo
Chernobog
Chernobog
IdProbablyTapIt
Chernobog
Level 64
God Stats
2W - 5L
1,691 SR
Queue Stats
249W - 267L
1,372 Elo+
Party 3
Cerberus
Cerberus
JuiceBox_R6
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,384 Elo+
Party 2
Loki
Loki
TheKillingPanda
Loki
Level 69
God Stats
10W - 18L
1,417 SR
Queue Stats
456W - 499L
1,363 Elo+
Party 3
Team Averages
Level 74
1,465 SR
1,393 Elo+

VS

Team Averages
Level 51
1,445 SR
1,318 Elo+
Nemesis
Nemesis
PTSD-0307
Nemesis
Level 86
God Stats
4W - 4L
1,548 SR
Queue Stats
15W - 24L
1,257 Elo+
Party 1
Hachiman
Hachiman
TristanRV0410
Hachiman
Level 24
God Stats
9W - 10L
1,414 SR
Queue Stats
23W - 27L
1,312 Elo+
Party 1
Bacchus
Bacchus
Vega_ll23ll
Bacchus
Level 82
God Stats
9W - 5L
1,467 SR
Queue Stats
76W - 85L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
WhiteLotus5XZ
Kukulkan
Level 29
God Stats
2W - 1L
1,297 SR
Queue Stats
39W - 48L
1,329 Elo+
Party 1
King Arthur
King Arthur
spider_fera67
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
11,229
401
16,413
25,201
39,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 2
9,217
329
3,061
3,851
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
IdProbablyTapIt
Chernobog
17
1 / 6 / 1
11,234
401
16,937
24,323
11,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JuiceBox_R6
Cerberus
16
1 / 5 / 1
10,601
379
15,916
29,502
33,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 1
12,593
450
17,295
28,694
15,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PTSD-0307
Nemesis
20
7 / 3 / 3
14,729
526
18,521
31,465
15,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
TristanRV0410
Hachiman
17
1 / 1 / 5
10,864
388
10,435
17,608
7,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Vega_ll23ll
Bacchus
18
1 / 0 / 9
12,509
447
7,674
18,774
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WhiteLotus5XZ
Kukulkan
20
10 / 1 / 5
16,200
579
32,555
24,827
13,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
spider_fera67
King Arthur
16
0 / 2 / 8
10,490
375
7,403
29,005
27,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
19
19
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
1
2
1
L
Chernobog
IdProbablyTapIt
Chernobog
1
6
1
0.25
L
Cerberus
JuiceBox_R6
Cerberus
1
5
1
0.3
W
Nemesis
PTSD-0307
Nemesis
7
3
3
2.83
L
4
6
1
0.75
W
Hachiman
TristanRV0410
Hachiman
1
1
5
3.5
W
Bacchus
Vega_ll23ll
Bacchus
1
0
9
5.5
W
Kukulkan
WhiteLotus5XZ
Kukulkan
10
1
5
12.5
W
King Arthur
spider_fera67
King Arthur
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,622
Damage
76,588
111,571
Taken
121,679
100,839
Mitigated
82,988
33,470
Healing
39,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,413
1,638
1,014
5,413
25,201
39,811
93
7,921
17,280
61,573
0
L
3,061
148
0
950
3,851
1,414
0
1,824
2,027
32,807
0
L
Chernobog
IdProbablyTapIt
Chernobog
16,937
11,236
0
4,235
24,323
11,412
2,011
8,742
15,581
0
109,379
L
Cerberus
JuiceBox_R6
Cerberus
15,916
955
628
8,833
29,502
33,011
334
14,423
15,079
72,312
0
W
Nemesis
PTSD-0307
Nemesis
18,521
11,708
0
11,938
31,465
15,766
846
5,323
26,142
0
175,123
L
17,295
5,036
272
12,125
28,694
15,191
1,002
7,581
21,113
0
108,690
W
Hachiman
TristanRV0410
Hachiman
10,435
7,068
0
4,910
17,608
7,802
1,336
6,056
11,552
0
56,823
W
Bacchus
Vega_ll23ll
Bacchus
7,674
550
1,006
6,850
18,774
18,496
556
8,272
10,502
55,587
0
W
Kukulkan
WhiteLotus5XZ
Kukulkan
32,555
3,834
1,621
12,266
24,827
13,018
1,674
8,087
16,740
183,638
0
W
King Arthur
spider_fera67
King Arthur
7,403
537
0
536
29,005
27,906
0
11,473
17,532
0
41,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
64,792
568
Minions Killed
632
0
Camps Cleared
0
2,073,881
Distance Traveled
2,652,228
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,229
401
62
2
0
527,082
8
L
Agni
9,217
329
71
3
0
201,279
3
L
Chernobog
11,234
401
160
6
0
403,527
2
L
Cerberus
10,601
379
114
4
0
434,593
8
W
Nemesis
14,729
526
189
7
0
572,848
5
L
Loki
12,593
450
161
6
0
507,400
2
W
Hachiman
10,864
388
70
3
0
480,142
1
W
Bacchus
12,509
447
74
3
0
597,525
5
W
Kukulkan
16,200
579
256
9
0
516,057
5
W
King Arthur
10,490
375
43
2
0
485,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role