Player Matchup

Hel
Hel
Gold II
BreKKy
Hel
Gold II
Level 133
God Stats
1W - 4L
1,621 SR
Queue Stats
146W - 144L
1,556 MMR
Solo
Vamana
Vamana
Gold I
KillaOG92
Vamana
Gold I
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 211L
1,547 MMR
Solo
Medusa
Medusa
Gold III
Pulse1224
Medusa
Gold III
Level 84
God Stats
14W - 8L
1,761 SR
Queue Stats
244W - 252L
1,516 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Tiinman
Aphrodite
Gold II
Level 108
God Stats
5W - 6L
1,549 SR
Queue Stats
238W - 246L
1,560 MMR
Party 1
Thor
Thor
Bronze III
oxhighoffxo
Thor
Bronze III
Level 101
God Stats
38W - 31L
1,724 SR
Queue Stats
383W - 385L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,631 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,443 SR
1,534 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
OlorinTheSage
Odin
Gold III
Level 159
God Stats
1W - 1L
1,213 SR
Queue Stats
139W - 149L
1,548 MMR
Party 2
Serqet
Serqet
Gold III
OnlyPlaysWaifus
Serqet
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 149L
1,548 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
PaZe1
Baron Samedi
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,455 MMR
Party 3
Ah Puch
Ah Puch
Gold III
pscags407
Ah Puch
Gold III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,617 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BreKKy
Hel
14
1 / 5 / 2
8,974
449
8,325
13,806
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
KillaOG92
Vamana
16
3 / 5 / 4
10,129
506
9,718
24,155
17,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Pulse1224
Medusa
14
5 / 7 / 1
9,297
465
13,421
18,294
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Tiinman
Aphrodite
11
1 / 5 / 4
8,215
411
6,464
15,785
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 4
9,570
479
11,579
18,957
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PersephoneMercuryPoseidonRavanaCliodhna

VS

Bans
Yu HuangShivaNemesisAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
9 / 2 / 8
12,064
603
21,822
15,734
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 11
9,957
498
6,351
15,491
15,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 8
11,124
556
13,564
18,737
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
PaZe1
Baron Samedi
16
4 / 3 / 9
10,620
531
11,129
13,858
10,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
pscags407
Ah Puch
17
4 / 3 / 11
11,348
567
13,653
14,658
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
14
Kills
27
27
Deaths
14
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
8
6.5
L
Hel
BreKKy
Hel
1
5
2
0.4
L
Vamana
KillaOG92
Vamana
3
5
4
1
W
5
2
11
5.25
W
5
4
8
2.25
W
Baron Samedi
PaZe1
Baron Samedi
4
3
9
2.83
L
Medusa
Pulse1224
Medusa
5
7
1
0.79
L
Aphrodite
Tiinman
Aphrodite
1
5
4
0.6
L
4
5
4
1.2
W
Ah Puch
pscags407
Ah Puch
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
66,519
90,997
Taken
78,478
44,376
Mitigated
49,476
29,060
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
21,822
13,895
0
8,795
15,734
6,897
4,903
2,126
13,540
0
114,434
L
Hel
BreKKy
Hel
8,325
662
1,960
3,482
13,806
5,420
0
5,853
7,659
69,239
0
L
Vamana
KillaOG92
Vamana
9,718
3,466
0
5,531
24,155
17,630
0
9,971
13,513
0
67,672
W
6,351
1,512
0
2,503
15,491
15,890
0
4,867
10,488
0
37,440
W
13,564
2,996
0
5,640
18,737
9,123
73
2,197
16,416
0
76,375
W
Baron Samedi
PaZe1
Baron Samedi
11,129
2,130
559
3,910
13,858
10,551
883
2,436
11,366
69,950
0
L
Medusa
Pulse1224
Medusa
13,421
8,097
0
3,680
18,294
5,927
0
2,594
15,247
0
58,953
L
Aphrodite
Tiinman
Aphrodite
6,464
1,453
2,710
5,814
15,785
8,270
0
2,040
13,545
28,760
0
L
11,579
3,132
0
5,883
18,957
7,129
0
4,324
14,633
0
76,659
W
Ah Puch
pscags407
Ah Puch
13,653
1,502
0
6,138
14,658
7,015
1,480
4,178
10,258
91,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
55,113
497
Minions Killed
538
0
Camps Cleared
0
1,859,049
Distance Traveled
1,991,056
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,064
603
141
7
0
388,900
7
L
Hel
8,974
449
145
7
0
353,408
1
L
Vamana
10,129
506
113
6
0
380,394
2
W
Odin
9,957
498
58
3
0
418,720
10
W
Serqet
11,124
556
110
6
0
440,955
2
W
Baron Samedi
10,620
531
95
5
0
351,741
2
L
Medusa
9,297
465
69
3
0
356,519
5
L
Aphrodite
8,215
411
53
3
0
372,964
3
L
Thor
9,570
479
117
6
0
395,764
2
W
Ah Puch
11,348
567
134
7
0
390,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role