Player Matchup

Discordia
Discordia
Masters
DoppelGanger102
Discordia
Masters
Level 97
God Stats
7W - 4L
1,838 SR
Queue Stats
62W - 29L
2,874 MMR
Party 2
Horus
Horus
Masters
Drαx
Horus
Masters
Level 160
God Stats
20W - 2L
2,025 SR
Queue Stats
102W - 45L
2,857 MMR
Party 2
Awilix
Awilix
Masters
RayoMcFly
Awilix
Masters
Level 159
God Stats
1W - 3L
1,451 SR
Queue Stats
68W - 15L
2,909 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,771 SR
2,880 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,614 SR
2,601 MMR
Ganesha
Ganesha
Masters
Assassin055
Ganesha
Masters
Level 157
God Stats
3W - 2L
1,711 SR
Queue Stats
101W - 23L
2,549 MMR
Party 1
Scylla
Scylla
Masters
Discord30
Scylla
Masters
Level 158
God Stats
13W - 3L
1,840 SR
Queue Stats
162W - 40L
2,649 MMR
Party 1
Fenrir
Fenrir
Masters
snowleapard1106
Fenrir
Masters
Level 160
God Stats
1W - 0L
1,290 SR
Queue Stats
164W - 42L
2,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoppelGanger102
Discordia
16
2 / 3 / 2
11,437
602
25,288
12,116
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Drαx
Horus
15
0 / 1 / 4
11,710
616
4,991
23,985
29,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Awilix
RayoMcFly
Awilix
16
2 / 1 / 2
10,895
573
11,697
18,668
13,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothShivaCabrakanOdinAh Muzen Cab

VS

Bans
RavanaGebBastetAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Assassin055
Ganesha
18
0 / 1 / 4
11,636
612
7,763
22,667
34,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Discord30
Scylla
20
4 / 0 / 1
13,068
688
29,612
8,591
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 3 / 3
11,639
613
9,560
19,504
20,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Assassin055
Ganesha
0
1
4
2
W
Scylla
Discord30
Scylla
4
0
1
4.5
L
Discordia
DoppelGanger102
Discordia
2
3
2
1
L
Horus
Drαx
Horus
0
1
4
2
L
Awilix
RayoMcFly
Awilix
2
1
2
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,976
Damage
46,935
54,769
Taken
50,762
48,566
Mitigated
59,204
13,844
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Assassin055
Ganesha
7,763
975
1,767
6,381
22,667
34,156
341
11,681
10,986
32,252
0
W
Scylla
Discord30
Scylla
29,612
4,736
0
971
8,591
4,614
1,173
5,362
3,229
102,324
0
L
Discordia
DoppelGanger102
Discordia
25,288
1,831
0
812
12,116
5,256
469
7,542
4,574
76,365
0
L
Horus
Drαx
Horus
4,991
2,560
3,978
8,654
23,985
29,359
56
18,232
5,753
0
12,375
L
Awilix
RayoMcFly
Awilix
11,697
4,051
0
400
18,668
13,951
0
11,756
6,912
530
45,976
W
9,560
3,727
1,103
3,893
19,504
20,434
1,365
8,996
10,508
0
35,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
36,343
196
Minions Killed
236
5
Camps Cleared
12
996,171
Distance Traveled
1,047,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,636
612
2
0
0
356,983
4
W
Scylla
13,068
688
180
9
7
337,282
2
L
Discordia
11,437
602
118
6
2
333,669
4
L
Horus
11,710
616
14
1
0
307,345
3
L
Awilix
10,895
573
64
3
3
355,157
1
W
Fenrir
11,639
613
54
3
5
352,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role