Player Matchup

Cernunnos
Cernunnos
ALiteralSlimJim
Cernunnos
Level 126
God Stats
0W - 2L
1,716 SR
Queue Stats
42W - 29L
1,557 Elo+
Party 1
Achilles
Achilles
CateredHAViiCk
Achilles
Level 56
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 84L
1,426 Elo+
Party 1
Nox
Nox
Craigasmic
Nox
Level 135
God Stats
0W - 3L
1,346 SR
Queue Stats
80W - 86L
1,563 Elo+
Party 4
Baron Samedi
Baron Samedi
Fiensd
Baron Samedi
Level 100
God Stats
2W - 3L
1,516 SR
Queue Stats
79W - 86L
1,519 Elo+
Party 4
Thanatos
Thanatos
Phrosyne
Thanatos
Level 62
God Stats
3W - 2L
1,665 SR
Queue Stats
49W - 57L
1,491 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,511 Elo+

VS

Team Averages
Level 110
1,512 SR
1,529 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
EkajB
Ares
Level 131
God Stats
5W - 6L
1,797 SR
Queue Stats
177W - 164L
1,588 Elo+
Party 3
Arachne
Arachne
Fincaid
Arachne
Level 121
God Stats
5W - 4L
1,262 SR
Queue Stats
121W - 99L
1,616 Elo+
Party 3
Medusa
Medusa
SimplyNikki
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,455 Elo+
Solo
Horus
Horus
TexasWilding
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALiteralSlimJim
Cernunnos
10
2 / 4 / 0
5,752
523
6,185
8,970
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
11
0 / 0 / 0
5,963
542
4,540
8,447
6,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
5,532
503
4,678
4,590
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Fiensd
Baron Samedi
8
0 / 2 / 2
5,567
506
3,055
6,594
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Phrosyne
Thanatos
8
1 / 4 / 0
5,289
481
3,980
8,648
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 1
6,669
606
6,856
9,127
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
EkajB
Ares
10
4 / 0 / 1
6,358
578
5,155
9,896
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Fincaid
Arachne
10
2 / 0 / 1
5,927
539
3,588
7,888
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
2 / 2 / 2
6,169
561
5,899
7,200
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 1
6,569
597
2,927
7,518
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
10
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
1
2.5
L
Cernunnos
ALiteralSlimJim
Cernunnos
2
4
0
0.5
L
Achilles
0
0
0
0
L
0
0
1
0.5
W
Ares
EkajB
Ares
4
0
1
4.5
L
Baron Samedi
Fiensd
Baron Samedi
0
2
2
0.5
W
Arachne
Fincaid
Arachne
2
0
1
2.5
L
Thanatos
Phrosyne
Thanatos
1
4
0
0.25
W
Medusa
2
2
2
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
24,425
37,249
Taken
41,629
20,136
Mitigated
24,916
14,136
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,856
900
277
6,541
9,127
4,025
75
4,066
5,061
52,213
0
L
Cernunnos
ALiteralSlimJim
Cernunnos
6,185
3,256
0
1,944
8,970
3,024
0
2,159
6,811
0
34,732
L
Achilles
4,540
1,068
0
1,748
8,447
6,626
0
1,422
6,586
0
41,311
L
4,678
1,403
0
1,380
4,590
2,053
231
3,012
1,578
46,466
0
W
Ares
EkajB
Ares
5,155
697
0
1,624
9,896
8,484
0
1,740
8,156
24,539
0
L
Baron Samedi
Fiensd
Baron Samedi
3,055
494
1,204
2,119
6,594
4,360
108
3,193
3,401
21,287
0
W
Arachne
Fincaid
Arachne
3,588
3,282
0
1,839
7,888
2,576
0
792
7,096
0
39,417
L
Thanatos
Phrosyne
Thanatos
3,980
1,420
0
5,741
8,648
4,073
0
2,225
6,361
0
29,560
W
Medusa
5,899
3,247
0
2,349
7,200
2,656
0
1,135
6,065
0
37,944
W
2,927
1,284
187
3,914
7,518
7,175
216
0
7,518
0
41,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
31,692
308
Minions Killed
337
0
Camps Cleared
0
1,012,734
Distance Traveled
1,127,532
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,669
606
91
8
0
216,872
6
L
Cernunnos
5,752
523
59
5
0
190,437
1
L
Achilles
5,963
542
78
7
0
192,041
3
L
Nox
5,532
503
86
8
0
196,558
4
W
Ares
6,358
578
23
2
0
218,924
3
L
Baron Samedi
5,567
506
28
3
0
196,829
4
W
Arachne
5,927
539
68
6
0
277,018
4
L
Thanatos
5,289
481
57
5
0
236,869
1
W
Medusa
6,169
561
76
7
0
200,858
3
W
Horus
6,569
597
79
7
0
213,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role