Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Basicks
Scylla
Level 147
God Stats
4W - 2L
1,771 SR
Queue Stats
67W - 64L
1,513 Elo+
Party 1
Tyr
Tyr
DevilJesusAlien
Tyr
Level 118
God Stats
9W - 9L
1,467 SR
Queue Stats
186W - 190L
1,429 Elo+
Party 2
Izanami
Izanami
redx1022
Izanami
Level 78
God Stats
15W - 7L
1,707 SR
Queue Stats
30W - 37L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
xyzAaron
Sylvanus
Level 103
God Stats
2W - 3L
1,181 SR
Queue Stats
14W - 19L
1,347 Elo+
Party 2
Team Averages
Level 120
1,525 SR
1,446 Elo+

VS

Team Averages
Level 105
1,532 SR
1,487 Elo+
Athena
Athena
 
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BabYAlexn
Morgan Le Fay
Level 122
God Stats
1W - 5L
1,517 SR
Queue Stats
325W - 334L
1,463 Elo+
Party 3
Lancelot
Lancelot
Fate15
Lancelot
Level 61
God Stats
8W - 7L
1,519 SR
Queue Stats
64W - 68L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GibbyDKill
Cu Chulainn
Level 105
God Stats
40W - 44L
1,490 SR
Queue Stats
483W - 544L
1,446 Elo+
Solo
Neith
Neith
bbyguhrl
Neith
Level 106
God Stats
72W - 68L
1,633 SR
Queue Stats
476W - 481L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
8 / 1 / 2
10,384
577
9,187
17,438
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Basicks
Scylla
16
5 / 1 / 2
10,269
571
8,618
6,513
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 3
9,303
517
13,838
18,354
16,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
redx1022
Izanami
15
0 / 1 / 1
9,252
514
5,072
10,088
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xyzAaron
Sylvanus
12
1 / 1 / 3
8,441
469
4,690
10,774
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 1
7,570
421
4,292
13,963
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
BabYAlexn
Morgan Le Fay
11
0 / 4 / 2
7,393
411
4,016
8,828
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Fate15
Lancelot
13
2 / 6 / 0
8,506
473
5,742
13,092
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
GibbyDKill
Cu Chulainn
16
3 / 1 / 1
10,374
576
16,311
22,263
13,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
bbyguhrl
Neith
14
0 / 2 / 0
8,221
457
5,976
11,477
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
1
2
9
L
Athena
 
Athena
1
2
1
0.75
L
Morgan Le Fay
BabYAlexn
Morgan Le Fay
0
4
2
0.25
W
Scylla
Basicks
Scylla
5
1
2
6
W
1
2
3
1.25
L
Lancelot
Fate15
Lancelot
2
6
0
0.33
L
Cu Chulainn
GibbyDKill
Cu Chulainn
3
1
1
3.5
L
Neith
bbyguhrl
Neith
0
2
0
0
W
Izanami
redx1022
Izanami
0
1
1
0.5
W
Sylvanus
xyzAaron
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,405
Damage
36,337
63,167
Taken
69,623
40,342
Mitigated
33,728
26,584
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,187
5,084
0
6,784
17,438
8,418
0
1,177
16,261
0
86,511
L
Athena
 
Athena
4,292
1,141
564
1,185
13,963
8,309
15
2,203
11,760
35,187
0
L
Morgan Le Fay
BabYAlexn
Morgan Le Fay
4,016
392
0
1,133
8,828
2,911
0
3,889
4,939
37,653
0
W
Scylla
Basicks
Scylla
8,618
1,300
0
500
6,513
2,997
720
2,366
4,147
85,857
0
W
13,838
1,317
0
7,791
18,354
16,956
110
2,335
16,019
0
68,897
L
Lancelot
Fate15
Lancelot
5,742
1,291
0
3,596
13,092
5,137
0
2,838
10,254
0
55,586
L
Cu Chulainn
GibbyDKill
Cu Chulainn
16,311
3,919
0
11,162
22,263
13,407
57
3,447
18,816
0
97,589
L
Neith
bbyguhrl
Neith
5,976
1,370
0
2,541
11,477
3,964
55
931
10,546
0
70,799
W
Izanami
redx1022
Izanami
5,072
3,534
0
5,269
10,088
3,994
790
905
9,183
0
85,616
W
Sylvanus
xyzAaron
Sylvanus
4,690
1,237
1,771
4,469
10,774
7,977
500
2,005
8,769
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
42,064
540
Minions Killed
477
0
Camps Cleared
0
1,729,431
Distance Traveled
1,654,319
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,384
577
106
6
0
409,979
1
L
Athena
7,570
421
52
3
0
367,080
8
L
Morgan Le Fay
7,393
411
53
3
0
196,012
1
W
Scylla
10,269
571
160
9
0
347,824
0
W
Tyr
9,303
517
101
6
0
351,150
0
L
Lancelot
8,506
473
79
4
0
399,791
1
L
Cu Chulainn
10,374
576
171
10
0
356,257
5
L
Neith
8,221
457
122
7
0
335,179
6
W
Izanami
9,252
514
147
8
0
306,857
3
W
Sylvanus
8,441
469
26
1
0
313,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role