Player Matchup

Janus
Janus
Astrvn
Janus
Level 85
God Stats
4W - 4L
1,898 SR
Queue Stats
55W - 51L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
Dandalf1273
Cernunnos
Level 91
God Stats
22W - 16L
1,659 SR
Queue Stats
272W - 265L
1,432 Elo+
Party 1
Sobek
Sobek
FuSiOn6445
Sobek
Level 42
God Stats
6W - 7L
1,567 SR
Queue Stats
175W - 178L
1,496 Elo+
Party 1
Pele
Pele
Meowseph0Stalin
Pele
Level 113
God Stats
12W - 7L
1,640 SR
Queue Stats
113W - 107L
1,515 Elo+
Party 1
Atlas
Atlas
TcHexx
Atlas
Level 127
God Stats
37W - 31L
1,566 SR
Queue Stats
283W - 275L
1,469 Elo+
Party 1
Team Averages
Level 92
1,666 SR
1,487 Elo+

VS

Team Averages
Level 62
1,342 SR
1,493 Elo+
Yemoja
Yemoja
 
Yemoja
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jonkenn
Hel
Level 44
God Stats
0W - 2L
1,292 SR
Queue Stats
111W - 90L
1,484 Elo+
Party 2
Neith
Neith
SushiSlayer270
Neith
Level 84
God Stats
3W - 4L
1,480 SR
Queue Stats
99W - 86L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Tizzannerr
Hou Yi
Level 89
God Stats
0W - 4L
1,136 SR
Queue Stats
137W - 118L
1,494 Elo+
Party 2
Pele
Pele
ninjacow_38
Pele
Level 62
God Stats
3W - 7L
1,300 SR
Queue Stats
98W - 83L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astrvn
Janus
9
1 / 1 / 3
5,709
571
2,274
4,075
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Dandalf1273
Cernunnos
8
1 / 0 / 2
4,798
480
5,135
5,064
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
8
1 / 0 / 1
5,209
521
1,421
5,786
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 0
6,283
628
4,952
5,153
1,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
TcHexx
Atlas
9
2 / 0 / 2
5,311
531
3,799
5,956
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 0
4,799
480
1,563
3,925
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
8
0 / 3 / 0
4,990
499
3,330
5,660
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,330
533
3,267
7,019
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Tizzannerr
Hou Yi
8
0 / 0 / 0
4,373
437
3,744
6,940
1,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 1 / 0
4,923
492
1,257
7,497
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Janus
Astrvn
Janus
1
1
3
2.5
W
Cernunnos
Dandalf1273
Cernunnos
1
0
2
2
W
Sobek
1
0
1
1.5
L
Hel
0
3
0
0
W
2
0
0
2
L
0
2
0
0
W
Atlas
TcHexx
Atlas
2
0
2
3
L
Hou Yi
Tizzannerr
Hou Yi
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
13,161
26,034
Taken
31,041
10,714
Mitigated
10,524
12,492
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,563
905
1,840
729
3,925
1,887
207
1,030
2,895
8,768
0
W
Janus
Astrvn
Janus
2,274
237
0
1,552
4,075
1,382
0
2,021
1,812
36,548
0
W
Cernunnos
Dandalf1273
Cernunnos
5,135
2,737
0
2,619
5,064
1,519
88
832
4,188
0
29,180
W
Sobek
1,421
248
365
3,296
5,786
3,191
0
890
4,896
10,848
0
L
Hel
3,330
422
554
1,658
5,660
1,939
0
3,138
2,522
29,821
0
W
4,952
1,034
0
1,728
5,153
1,956
0
0
5,153
0
46,280
L
3,267
1,795
0
1,743
7,019
2,349
0
0
7,019
0
39,824
W
Atlas
TcHexx
Atlas
3,799
1,839
0
2,932
5,956
2,666
168
806
5,092
24,309
0
L
Hou Yi
Tizzannerr
Hou Yi
3,744
1,898
0
1,214
6,940
1,893
0
1,732
5,208
0
28,527
L
1,257
77
0
976
7,497
2,456
0
1,594
5,903
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
24,415
267
Minions Killed
268
0
Camps Cleared
0
957,637
Distance Traveled
874,085
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,799
480
8
1
0
156,426
0
W
Janus
5,709
571
59
6
0
197,328
2
W
Cernunnos
4,798
480
52
5
0
148,840
0
W
Sobek
5,209
521
12
1
0
188,963
0
L
Hel
4,990
499
68
7
0
181,148
2
W
Pele
6,283
628
88
9
0
204,412
0
L
Neith
5,330
533
89
9
0
158,523
2
W
Atlas
5,311
531
56
6
0
218,094
1
L
Hou Yi
4,373
437
44
4
0
161,947
6
L
Pele
4,923
492
59
6
0
216,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role