Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CHAOSG387
Shiva
Level 160
God Stats
11W - 14L
1,579 SR
Queue Stats
345W - 386L
1,449 Elo+
Solo
Sol
Sol
DirtyBoy Chris
Sol
Level 115
God Stats
2W - 3L
1,572 SR
Queue Stats
36W - 41L
1,619 Elo+
Party 1
Fenrir
Fenrir
Mount Dew Man1
Fenrir
Level 120
God Stats
5W - 5L
1,475 SR
Queue Stats
119W - 125L
1,471 Elo+
Solo
Medusa
Medusa
xTheBigMuffinx
Medusa
Level 128
God Stats
3W - 3L
1,426 SR
Queue Stats
52W - 31L
1,720 Elo+
Party 1
Team Averages
Level 137
1,510 SR
1,552 Elo+

VS

Team Averages
Level 112
1,515 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Crispier
Raijin
Level 58
God Stats
1W - 7L
1,214 SR
Queue Stats
153W - 191L
1,458 Elo+
Solo
Pele
Pele
FeirsDwaguwun
Pele
Level 86
God Stats
4W - 6L
1,799 SR
Queue Stats
107W - 123L
1,549 Elo+
Solo
Mulan
Mulan
Kilam_Doflamingo
Mulan
Level 129
God Stats
3W - 5L
1,562 SR
Queue Stats
57W - 64L
1,423 Elo+
Party 2
Lancelot
Lancelot
OlTitos45
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 5
8,074
807
6,590
6,613
3,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
CHAOSG387
Shiva
12
1 / 3 / 6
7,024
702
6,655
9,027
7,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 10
7,570
757
7,609
5,862
2,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 1
7,774
777
5,202
7,084
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 3
8,379
838
9,160
8,477
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 1 / 2
7,269
727
9,530
6,084
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Crispier
Raijin
13
1 / 5 / 0
7,301
730
2,889
8,295
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
6,549
655
6,452
12,044
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 2
6,988
699
3,422
8,329
6,194
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
OlTitos45
Lancelot
12
0 / 2 / 3
6,549
655
4,089
9,947
4,699
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
5
5.5
L
Skadi
 
Skadi
2
1
2
3
W
Shiva
CHAOSG387
Shiva
1
3
6
1.33
L
Raijin
Crispier
Raijin
1
5
0
0.2
W
2
1
10
7
L
0
6
4
0.33
L
3
2
2
2
W
4
1
1
4.5
L
Lancelot
OlTitos45
Lancelot
0
2
3
0.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
26,382
37,063
Taken
44,699
19,334
Mitigated
25,004
6,794
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,590
932
0
1,267
6,613
3,294
817
607
6,006
38,071
0
L
Skadi
 
Skadi
9,530
2,858
0
839
6,084
2,694
236
3,806
2,278
0
25,703
W
Shiva
CHAOSG387
Shiva
6,655
627
646
1,393
9,027
7,106
629
305
8,722
0
13,538
L
Raijin
Crispier
Raijin
2,889
655
0
0
8,295
3,466
135
2,350
5,945
19,254
0
W
7,609
1,776
0
1,574
5,862
2,108
422
587
5,275
16,559
0
L
6,452
887
0
2,044
12,044
7,951
0
3,627
8,417
0
20,098
L
3,422
418
0
576
8,329
6,194
0
1,647
6,682
0
8,766
W
5,202
545
0
1,258
7,084
3,115
478
437
6,647
0
22,489
L
Lancelot
OlTitos45
Lancelot
4,089
461
0
28
9,947
4,699
0
2,769
7,178
0
13,826
W
9,160
3,576
0
656
8,477
3,711
1,335
953
7,524
0
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
34,656
205
Minions Killed
154
0
Camps Cleared
0
953,526
Distance Traveled
981,649
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,074
807
71
7
0
193,695
2
L
Skadi
7,269
727
35
4
0
204,731
2
W
Shiva
7,024
702
16
2
0
163,387
3
L
Raijin
7,301
730
52
5
0
163,356
3
W
Sol
7,570
757
20
2
0
172,835
0
L
Pele
6,549
655
25
3
0
203,307
1
L
Mulan
6,988
699
16
2
0
180,997
0
W
Fenrir
7,774
777
41
4
0
211,972
1
L
Lancelot
6,549
655
26
3
0
229,258
1
W
Medusa
8,379
838
57
6
0
211,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role