Player Matchup

Lancelot
Lancelot
Chrisp123
Lancelot
Level 128
God Stats
4W - 8L
1,370 SR
Queue Stats
116W - 100L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
MrGreyBS
Baron Samedi
Level 101
God Stats
7W - 3L
1,965 SR
Queue Stats
101W - 84L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sledghammer85
Kumbhakarna
Level 147
God Stats
31W - 25L
1,555 SR
Queue Stats
115W - 100L
1,564 Elo+
Party 1
Team Averages
Level 125
1,630 SR
1,566 Elo+

VS

Team Averages
Level 89
1,545 SR
1,292 Elo+
Fenrir
Fenrir
Lulocaust
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 2
Neith
Neith
ValkyrieVix
Neith
Level 107
God Stats
2W - 1L
1,470 SR
Queue Stats
27W - 32L
1,240 Elo+
Party 2
Nu Wa
Nu Wa
awesomer2000
Nu Wa
Level 75
God Stats
2W - 2L
1,666 SR
Queue Stats
5W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chrisp123
Lancelot
13
6 / 1 / 5
7,932
793
11,231
10,631
7,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
MrGreyBS
Baron Samedi
13
3 / 0 / 7
7,408
741
8,081
4,670
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Sledghammer85
Kumbhakarna
11
2 / 2 / 7
7,397
740
2,964
11,654
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lulocaust
Fenrir
9
1 / 5 / 1
6,354
635
6,253
12,213
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 3 / 2
6,626
663
7,719
7,843
3,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 2
6,282
628
6,165
6,000
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
2
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chrisp123
Lancelot
6
1
5
8.5
L
Fenrir
Lulocaust
Fenrir
1
5
1
0.3
W
Baron Samedi
MrGreyBS
Baron Samedi
3
0
7
6.5
W
Kumbhakarna
Sledghammer85
Kumbhakarna
2
2
7
2.75
L
1
3
2
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
20,137
26,955
Taken
26,056
19,725
Mitigated
12,556
8,461
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chrisp123
Lancelot
11,231
3,606
0
2,226
10,631
7,668
74
2,584
7,808
0
28,774
L
Fenrir
Lulocaust
Fenrir
6,253
2,199
0
1,260
12,213
7,216
0
4,308
7,905
0
14,770
W
Baron Samedi
MrGreyBS
Baron Samedi
8,081
1,452
1,894
2,244
4,670
2,272
288
682
3,910
34,225
0
W
Kumbhakarna
Sledghammer85
Kumbhakarna
2,964
356
177
1,920
11,654
9,785
0
3,264
8,236
8,717
0
L
7,719
2,989
0
817
7,843
3,047
0
4,017
3,826
0
22,319
L
6,165
1,860
0
850
6,000
2,293
60
3,032
2,968
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
19,262
114
Minions Killed
96
6
Camps Cleared
4
567,374
Distance Traveled
491,722
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,932
793
39
4
1
208,507
8
L
Fenrir
6,354
635
15
2
1
175,489
4
W
Baron Samedi
7,408
741
61
6
2
169,608
0
W
Kumbhakarna
7,397
740
14
1
3
189,259
3
L
Neith
6,626
663
44
4
2
154,160
1
L
Nu Wa
6,282
628
37
4
1
162,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role