Player Matchup

Bakasura
Bakasura
FearDerbo
Bakasura
Level 59
God Stats
2W - 3L
1,314 SR
Queue Stats
51W - 79L
1,284 Elo+
Solo
Sylvanus
Sylvanus
blade9302
Sylvanus
Level 99
God Stats
12W - 37L
1,172 SR
Queue Stats
242W - 286L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
insanekane1234
Aphrodite
Level 98
God Stats
133W - 96L
1,575 SR
Queue Stats
251W - 293L
1,403 Elo+
Party 1
Team Averages
Level 85
1,354 SR
1,354 Elo+

VS

Team Averages
Level 120
1,484 SR
1,434 Elo+
King Arthur
King Arthur
IDEaDIy
King Arthur
Level 152
God Stats
16W - 18L
1,550 SR
Queue Stats
164W - 220L
1,399 Elo+
Solo
Anubis
Anubis
ItzPrime
Anubis
Level 68
God Stats
1W - 2L
1,742 SR
Queue Stats
80W - 68L
1,527 Elo+
Solo
Danzaburou
Danzaburou
lSheMightl
Danzaburou
Level 141
God Stats
1W - 2L
1,161 SR
Queue Stats
158W - 216L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FearDerbo
Bakasura
17
4 / 9 / 4
13,074
688
10,801
28,379
11,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
blade9302
Sylvanus
19
4 / 4 / 7
13,240
697
15,323
29,474
33,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
insanekane1234
Aphrodite
20
4 / 0 / 8
13,611
716
21,069
11,408
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IDEaDIy
King Arthur
18
3 / 4 / 10
12,189
642
16,537
24,783
24,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
ItzPrime
Anubis
17
5 / 5 / 7
12,983
683
20,274
20,148
12,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
lSheMightl
Danzaburou
17
5 / 3 / 6
12,635
665
20,810
18,617
10,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
13
13
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FearDerbo
Bakasura
4
9
4
0.67
L
King Arthur
IDEaDIy
King Arthur
3
4
10
2
L
Anubis
ItzPrime
Anubis
5
5
7
1.7
W
Sylvanus
blade9302
Sylvanus
4
4
7
1.88
W
Aphrodite
insanekane1234
Aphrodite
4
0
8
8
L
Danzaburou
lSheMightl
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,193
Damage
57,621
69,261
Taken
63,548
50,422
Mitigated
47,177
36,081
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FearDerbo
Bakasura
10,801
6,601
0
2,024
28,379
11,880
785
8,346
20,033
0
30,497
L
King Arthur
IDEaDIy
King Arthur
16,537
1,814
0
250
24,783
24,267
45
14,736
9,253
0
55,470
L
Anubis
ItzPrime
Anubis
20,274
2,781
264
6,106
20,148
12,593
401
10,988
8,591
62,771
0
W
Sylvanus
blade9302
Sylvanus
15,323
5,682
2,605
8,743
29,474
33,472
530
10,481
18,993
30,611
5,732
W
Aphrodite
insanekane1234
Aphrodite
21,069
2,424
13,686
9,023
11,408
5,070
1,078
2,308
9,100
79,180
0
L
Danzaburou
lSheMightl
Danzaburou
20,810
8,389
879
4,784
18,617
10,317
878
9,850
8,364
0
49,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
37,807
215
Minions Killed
227
7
Camps Cleared
9
1,016,161
Distance Traveled
894,593
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,074
688
38
2
4
365,791
0
L
King Arthur
12,189
642
69
4
5
350,638
4
L
Anubis
12,983
683
88
5
3
242,629
0
W
Sylvanus
13,240
697
36
2
0
281,132
1
W
Aphrodite
13,611
716
141
7
3
369,238
6
L
Danzaburou
12,635
665
70
4
1
301,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role