Player Matchup

Nox
Nox
Labryinth
Nox
Level 160
God Stats
2W - 0L
1,497 SR
Queue Stats
42W - 27L
1,802 Elo+
Party 1
Serqet
Serqet
Mythos
Serqet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 12L
1,963 Elo+
Party 1
Merlin
Merlin
RabidKay
Merlin
Level 126
God Stats
4W - 3L
1,442 SR
Queue Stats
281W - 211L
1,654 Elo+
Party 1
King Arthur
King Arthur
Seabster
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,858 Elo+
Party 1
Danzaburou
Danzaburou
rockstartrick
Danzaburou
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 129L
1,493 Elo+
Solo
Team Averages
Level 144
1,488 SR
1,754 Elo+

VS

Team Averages
Level 127
1,485 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Averageish
Charybdis
Level 126
God Stats
1W - 2L
1,620 SR
Queue Stats
65W - 65L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
Lukasdinho
Xbalanque
Level 121
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,635 Elo+
Solo
Cerberus
Cerberus
SGUnpaidIntern
Cerberus
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 10L
1,104 Elo+
Party 2
Nike
Nike
death hunter496
Nike
Level 159
God Stats
5W - 4L
1,304 SR
Queue Stats
300W - 285L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
13,556
753
23,984
12,803
7,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Mythos
Serqet
19
6 / 6 / 13
12,090
672
19,474
20,491
18,730
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
RabidKay
Merlin
19
4 / 4 / 15
11,817
657
24,478
16,288
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Seabster
King Arthur
20
6 / 5 / 15
12,709
706
16,384
28,208
32,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
rockstartrick
Danzaburou
20
4 / 3 / 16
13,645
758
20,516
21,727
11,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
4 / 6 / 12
12,308
684
22,362
20,708
10,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Averageish
Charybdis
19
2 / 4 / 16
11,586
644
17,806
19,025
9,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Lukasdinho
Xbalanque
18
7 / 6 / 9
12,111
673
19,148
20,136
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
17
3 / 8 / 7
11,632
646
10,566
33,823
39,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 4 / 9
11,399
633
12,385
33,472
36,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
73
28
Kills
20
20
Deaths
28
70
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
12
1.67
L
Charybdis
Averageish
Charybdis
2
4
16
2.5
W
8
2
11
6.75
L
Xbalanque
Lukasdinho
Xbalanque
7
6
9
1.92
W
Serqet
Mythos
Serqet
6
6
13
2.08
W
Merlin
RabidKay
Merlin
4
4
15
2.88
L
Cerberus
3
8
7
0.81
W
King Arthur
Seabster
King Arthur
6
5
15
2.7
L
4
4
9
2.13
W
Danzaburou
rockstartrick
Danzaburou
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,836
Damage
82,267
99,517
Taken
127,164
78,869
Mitigated
106,768
30,828
Healing
39,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
22,362
2,936
1,990
3,957
20,708
10,404
620
9,816
10,892
50,956
0
L
Charybdis
Averageish
Charybdis
17,806
10,961
1,804
4,227
19,025
9,746
1,919
8,199
10,779
0
41,927
W
23,984
1,735
2,170
2,751
12,803
7,644
2,283
3,786
8,895
57,860
0
L
Xbalanque
Lukasdinho
Xbalanque
19,148
9,688
2,127
4,545
20,136
9,936
3,095
9,077
10,723
0
31,544
W
Serqet
Mythos
Serqet
19,474
3,810
3,718
3,083
20,491
18,730
641
6,007
14,265
0
19,503
W
Merlin
RabidKay
Merlin
24,478
765
1,208
1,663
16,288
8,249
1,506
6,533
9,377
49,309
0
L
Cerberus
10,566
707
1,525
6,684
33,823
39,831
85
10,839
22,347
16,264
0
W
King Arthur
Seabster
King Arthur
16,384
1,417
2,422
2,674
28,208
32,817
247
6,996
20,872
0
25,939
L
12,385
991
1,289
10,905
33,472
36,851
221
10,531
22,093
0
20,468
W
Danzaburou
rockstartrick
Danzaburou
20,516
9,197
2,466
8,673
21,727
11,429
4,095
8,178
13,180
0
48,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,817
Gold Earned
59,036
189
Minions Killed
195
0
Camps Cleared
0
1,634,354
Distance Traveled
1,520,790
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,308
684
77
4
0
268,246
3
L
Charybdis
11,586
644
63
4
0
311,939
1
W
Nox
13,556
753
88
5
0
325,104
3
L
Xbalanque
12,111
673
34
2
0
294,952
3
W
Serqet
12,090
672
4
0
0
353,631
0
W
Merlin
11,817
657
35
2
0
304,915
2
L
Cerberus
11,632
646
15
1
0
305,329
0
W
King Arthur
12,709
706
20
1
0
336,190
0
L
Nike
11,399
633
6
0
0
340,324
0
W
Danzaburou
13,645
758
42
2
0
314,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role