Player Matchup

Tiamat
Tiamat
Parzival33
Tiamat
Level 125
God Stats
0W - 2L
1,466 SR
Queue Stats
91W - 81L
1,496 Elo+
Party 1
Ganesha
Ganesha
Zedrakz
Ganesha
Level 69
God Stats
3W - 3L
1,874 SR
Queue Stats
55W - 87L
1,394 Elo+
Solo
Fenrir
Fenrir
x69wonderman69x
Fenrir
Level 110
God Stats
0W - 2L
1,575 SR
Queue Stats
102W - 106L
1,524 Elo+
Party 1
Team Averages
Level 101
1,638 SR
1,471 Elo+

VS

Team Averages
Level 101
1,620 SR
1,585 Elo+
Anhur
Anhur
ItsMeDonnybrook
Anhur
Level 27
God Stats
7W - 3L
1,699 SR
Queue Stats
67W - 34L
1,727 Elo+
Party 2
Ares
Ares
MrSexopants
Ares
Level 158
God Stats
4W - 2L
1,662 SR
Queue Stats
122W - 89L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaami
Baron Samedi
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 69L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Parzival33
Tiamat
10
2 / 4 / 0
6,428
643
8,062
8,625
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Zedrakz
Ganesha
10
0 / 3 / 2
6,563
656
3,863
11,847
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 2
5,711
571
5,050
9,474
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
8,424
842
13,641
9,025
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 0 / 7
8,875
888
6,349
10,298
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zaami
Baron Samedi
11
1 / 2 / 12
7,356
736
5,909
8,119
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
14
14
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
7
0
7
10.5
L
Tiamat
Parzival33
Tiamat
2
4
0
0.5
W
Baron Samedi
Zaami
Baron Samedi
1
2
12
3.5
L
Ganesha
Zedrakz
Ganesha
0
3
2
0.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
25,899
29,946
Taken
27,442
18,297
Mitigated
21,277
4,687
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,641
8,895
0
2,321
9,025
4,423
2,010
3,798
5,227
0
33,013
W
6,349
398
0
1,885
10,298
12,297
480
3,215
7,083
10,872
0
L
Tiamat
Parzival33
Tiamat
8,062
699
0
1,349
8,625
5,180
0
3,968
4,657
25,993
0
W
Baron Samedi
Zaami
Baron Samedi
5,909
673
2,219
2,214
8,119
4,557
240
5,364
2,755
30,788
0
L
Ganesha
Zedrakz
Ganesha
3,863
241
0
2,494
11,847
8,869
0
4,858
6,989
14,193
0
L
5,050
847
0
844
9,474
4,248
0
3,571
5,903
0
9,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,702
Gold Earned
24,655
70
Minions Killed
130
3
Camps Cleared
4
482,677
Distance Traveled
529,674
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,424
842
55
6
1
181,167
2
W
Ares
8,875
888
9
1
0
191,939
3
L
Tiamat
6,428
643
46
5
1
178,356
1
W
Baron Samedi
7,356
736
66
7
3
156,568
2
L
Ganesha
6,563
656
9
1
0
149,243
3
L
Fenrir
5,711
571
15
2
2
155,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role