Player Matchup

Thor
Thor
DantesFear24
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 2
King Arthur
King Arthur
KrisRages
King Arthur
Level 63
God Stats
2W - 4L
1,373 SR
Queue Stats
34W - 58L
1,328 Elo+
Party 2
He Bo
He Bo
Mastarin
He Bo
Level 44
God Stats
3W - 15L
1,338 SR
Queue Stats
62W - 103L
1,357 Elo+
Party 2
Team Averages
Level 56
1,404 SR
1,340 Elo+

VS

Team Averages
Level 69
1,639 SR
1,291 Elo+
Khepri
Khepri
IIIINERDY
Khepri
Level 33
God Stats
2W - 1L
1,491 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
SirSteelBunz
Sun Wukong
Level 34
God Stats
1W - 0L
1,843 SR
Queue Stats
6W - 12L
1,120 Elo+
Party 1
Zeus
Zeus
panda787
Zeus
Level 141
God Stats
13W - 11L
1,584 SR
Queue Stats
93W - 94L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,885
607
3,539
13,542
6,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
KrisRages
King Arthur
13
4 / 5 / 1
9,297
715
11,146
17,126
18,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Mastarin
He Bo
12
1 / 5 / 3
8,345
642
13,201
13,806
6,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IIIINERDY
Khepri
13
2 / 1 / 10
9,892
761
5,279
20,758
24,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SirSteelBunz
Sun Wukong
16
10 / 1 / 5
11,180
860
11,087
12,332
12,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
4 / 3 / 9
10,217
786
18,783
10,303
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Khepri
IIIINERDY
Khepri
2
1
10
7
L
King Arthur
KrisRages
King Arthur
4
5
1
0.9
L
He Bo
Mastarin
He Bo
1
5
3
0.5
W
Sun Wukong
SirSteelBunz
Sun Wukong
10
1
5
12.5
W
Zeus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
35,149
44,474
Taken
43,393
30,939
Mitigated
42,413
4,460
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
904
162
414
13,542
6,245
0
8,393
5,149
0
17,057
W
Khepri
IIIINERDY
Khepri
5,279
831
231
3,136
20,758
24,860
320
7,622
13,136
14,661
0
L
King Arthur
KrisRages
King Arthur
11,146
647
513
670
17,126
18,517
0
8,071
9,055
0
32,330
L
He Bo
Mastarin
He Bo
13,201
2,116
0
2,701
13,806
6,177
129
7,825
5,981
31,363
0
W
Sun Wukong
SirSteelBunz
Sun Wukong
11,087
2,124
0
3,178
12,332
12,096
1,117
2,984
9,348
0
28,930
W
Zeus
18,783
1,422
1,175
3,045
10,303
5,457
1,357
3,259
7,044
60,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
31,289
105
Minions Killed
130
2
Camps Cleared
6
656,790
Distance Traveled
718,813
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,885
607
36
3
1
196,984
1
W
Khepri
9,892
761
20
2
0
247,528
2
L
King Arthur
9,297
715
33
3
0
237,046
0
L
He Bo
8,345
642
36
3
1
222,760
1
W
Sun Wukong
11,180
860
27
2
0
260,246
3
W
Zeus
10,217
786
83
6
6
211,039
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role