Player Matchup

Skadi
Skadi
CaptWillaboo
Skadi
Level 119
God Stats
6W - 4L
1,876 SR
Queue Stats
82W - 92L
1,397 Elo+
Solo
Geb
Geb
Gen Greedy
Geb
Level 128
God Stats
15W - 5L
1,802 SR
Queue Stats
389W - 387L
1,420 Elo+
Solo
Olorun
Olorun
PumpkinBloom714
Olorun
Level 47
God Stats
2W - 4L
1,372 SR
Queue Stats
50W - 66L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Slippery1843
Sun Wukong
Level 126
God Stats
19W - 14L
1,693 SR
Queue Stats
1,457W - 1,546L
1,450 Elo+
Solo
Neith
Neith
awfulvneva
Neith
Level 65
God Stats
39W - 31L
1,509 SR
Queue Stats
172W - 172L
1,422 Elo+
Solo
Team Averages
Level 97
1,650 SR
1,418 Elo+

VS

Team Averages
Level 74
1,457 SR
1,466 Elo+
Nu Wa
Nu Wa
Blind Archer X
Nu Wa
Level 160
God Stats
121W - 93L
1,533 SR
Queue Stats
192W - 192L
1,423 Elo+
Solo
Loki
Loki
Kiragami86
Loki
Level 82
God Stats
1W - 4L
1,264 SR
Queue Stats
225W - 247L
1,425 Elo+
Solo
Hel
Hel
NSANE MADVLN
Hel
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 48L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
Strongox
Kuzenbo
Level 31
God Stats
23W - 36L
1,488 SR
Queue Stats
45W - 53L
1,448 Elo+
Solo
Anubis
Anubis
Undertaker33723
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,844
984
11,550
10,824
4,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 9
11,131
1,113
5,481
7,315
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 7
10,973
1,097
9,504
7,361
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Slippery1843
Sun Wukong
17
1 / 1 / 11
10,344
1,034
7,312
10,245
6,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
17
6 / 0 / 5
11,297
1,130
15,889
12,189
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

282

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,334
933
12,355
9,541
3,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 0
10,374
1,037
10,632
13,202
6,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
9,180
918
7,314
12,790
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Strongox
Kuzenbo
15
0 / 0 / 3
10,088
1,009
5,836
9,121
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 1
9,476
948
6,809
9,593
5,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
13
Kills
3
3
Deaths
13
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
2
8
2.5
W
1
0
9
5.5
L
3
5
0
0.6
L
0
3
1
0.17
W
4
0
7
7.5
W
Sun Wukong
Slippery1843
Sun Wukong
1
1
11
6.5
L
Kuzenbo
Strongox
Kuzenbo
0
0
3
1.5
L
0
3
1
0.17
W
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
42,946
47,934
Taken
54,247
27,300
Mitigated
40,419
19,034
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,355
5,425
57
1,002
9,541
3,992
0
2,031
7,510
32,013
0
W
11,550
6,397
324
1,283
10,824
4,330
0
7,167
3,657
0
27,547
W
5,481
430
0
1,454
7,315
8,135
0
4,997
2,318
14,626
0
L
10,632
1,061
0
0
13,202
6,620
0
3,230
9,972
0
26,961
L
7,314
76
2,730
4,464
12,790
9,184
0
5,119
7,671
23,229
0
W
9,504
4,414
1,665
5,425
7,361
3,763
0
5,395
1,966
40,412
0
W
Sun Wukong
Slippery1843
Sun Wukong
7,312
1,353
0
4,654
10,245
6,421
0
6,979
3,266
0
41,847
L
Kuzenbo
Strongox
Kuzenbo
5,836
2,429
0
531
9,121
15,411
0
2,208
6,913
11,218
0
L
6,809
131
0
2,327
9,593
5,212
0
2,397
7,196
34,456
0
W
Neith
15,889
7,304
0
4,229
12,189
4,651
0
7,776
4,413
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
48,452
281
Minions Killed
183
8
Camps Cleared
3
998,942
Distance Traveled
953,617
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,334
933
32
3
1
180,029
0
W
Skadi
9,844
984
45
5
3
178,783
0
W
Geb
11,131
1,113
14
1
1
217,142
3
L
Loki
10,374
1,037
32
3
1
225,113
1
L
Hel
9,180
918
40
4
0
172,223
0
W
Olorun
10,973
1,097
71
7
2
175,708
4
W
Sun Wukong
10,344
1,034
73
7
0
230,192
1
L
Kuzenbo
10,088
1,009
14
1
1
212,932
0
L
Anubis
9,476
948
65
7
0
163,320
0
W
Neith
11,297
1,130
78
8
2
197,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role