Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PresidentPegger
Danzaburou
Level 114
God Stats
47W - 41L
1,596 SR
Queue Stats
106W - 96L
1,534 Elo+
Party 2
Chiron
Chiron
Voodooowalker
Chiron
Level 57
God Stats
1W - 3L
1,547 SR
Queue Stats
70W - 98L
1,488 Elo+
Party 3
Hades
Hades
elBlueFire
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,308 Elo+
Party 2
Artemis
Artemis
slightlyslick
Artemis
Level 54
God Stats
11W - 14L
1,608 SR
Queue Stats
59W - 90L
1,484 Elo+
Party 3
Team Averages
Level 80
1,550 SR
1,463 Elo+

VS

Team Averages
Level 101
1,469 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FolkyMctart
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
THE STEP BROS
Cthulhu
Level 109
God Stats
4W - 1L
1,384 SR
Queue Stats
33W - 36L
1,477 Elo+
Party 1
Bastet
Bastet
fartsparkel
Bastet
Level 128
God Stats
4W - 2L
1,459 SR
Queue Stats
199W - 225L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
0 / 5 / 4
9,456
946
10,887
14,302
5,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PresidentPegger
Danzaburou
16
5 / 3 / 1
11,416
1,142
15,521
12,907
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 3
9,238
924
9,047
10,022
4,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
15
1 / 5 / 4
9,541
954
10,520
17,964
10,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
0 / 5 / 5
9,698
970
11,150
14,375
6,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

167

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 13
11,236
1,124
19,907
7,409
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
16
1 / 1 / 12
10,278
1,028
7,087
12,091
14,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 12
10,878
1,088
14,625
18,084
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
17
6 / 0 / 7
10,872
1,087
10,455
11,990
13,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
4 / 1 / 14
11,085
1,109
13,690
12,397
5,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
7
Kills
20
20
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
4
0.4
W
Nu Wa
 
Nu Wa
5
2
13
5.75
W
Geb
 
Geb
1
1
12
7
W
4
3
12
3.33
L
Danzaburou
PresidentPegger
Danzaburou
5
3
1
1.83
W
Cthulhu
6
0
7
9.5
L
1
2
3
1.25
L
Hades
1
5
4
0.6
W
Bastet
4
1
14
11
L
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,125
Damage
65,764
69,570
Taken
61,971
31,579
Mitigated
51,260
11,266
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,887
2,643
0
908
14,302
5,419
0
8,034
6,058
33,995
0
W
Nu Wa
 
Nu Wa
19,907
3,160
0
0
7,409
3,167
0
1,854
5,555
39,865
0
W
Geb
 
Geb
7,087
537
0
401
12,091
14,897
0
3,951
8,140
22,830
0
W
14,625
1,651
0
5,785
18,084
14,758
0
7,266
10,818
0
32,168
L
Danzaburou
PresidentPegger
Danzaburou
15,521
5,725
0
1,699
12,907
5,645
0
5,767
6,940
0
49,387
W
Cthulhu
10,455
1,106
294
2,773
11,990
13,014
0
4,019
7,971
27,907
0
L
9,047
2,973
1,380
1,818
10,022
4,346
0
6,468
3,519
0
22,496
L
Hades
10,520
1,402
286
3,220
17,964
10,098
0
8,208
9,591
22,783
0
W
Bastet
13,690
3,395
0
1,223
12,397
5,424
0
4,317
8,080
0
31,096
L
Artemis
11,150
5,033
0
1,955
14,375
6,071
0
8,972
5,204
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
54,349
245
Minions Killed
214
3
Camps Cleared
9
847,637
Distance Traveled
1,014,094
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,456
946
58
6
1
193,090
4
W
Nu Wa
11,236
1,124
42
4
1
189,810
0
W
Geb
10,278
1,028
28
3
2
201,505
0
W
Chaac
10,878
1,088
50
5
1
204,238
0
L
Danzaburou
11,416
1,142
77
8
0
183,512
0
W
Cthulhu
10,872
1,087
53
5
3
184,052
0
L
Chiron
9,238
924
28
3
1
133,691
2
L
Hades
9,541
954
27
3
1
194,283
0
W
Bastet
11,085
1,109
41
4
2
234,489
0
L
Artemis
9,698
970
55
6
0
143,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role