Player Matchup

Mercury
Mercury
Gold IV
INanashiI
Mercury
Gold IV
Level 80
God Stats
18W - 21L
1,424 SR
Queue Stats
352W - 384L
1,323 MMR
Solo
Izanami
Izanami
Gold IV
LyricVI
Izanami
Gold IV
Level 109
God Stats
105W - 80L
1,594 SR
Queue Stats
390W - 398L
1,343 MMR
Solo
Scylla
Scylla
Gold V
Nick5299
Scylla
Gold V
Level 127
God Stats
9W - 7L
1,635 SR
Queue Stats
284W - 274L
1,357 MMR
Solo
Atlas
Atlas
Silver I
XTonyXCruzX
Atlas
Silver I
Level 156
God Stats
6W - 1L
1,679 SR
Queue Stats
80W - 80L
1,322 MMR
Solo
Rama
Rama
Silver III
cornedfrog
Rama
Silver III
Level 120
God Stats
2W - 5L
1,549 SR
Queue Stats
15W - 19L
1,363 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,576 SR
1,342 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,638 SR
1,342 MMR
Xbalanque
Xbalanque
Bronze I
Capenhogen
Xbalanque
Bronze I
Level 89
God Stats
12W - 6L
1,770 SR
Queue Stats
134W - 135L
1,375 MMR
Solo
Sylvanus
Sylvanus
Silver III
HappyFeet420
Sylvanus
Silver III
Level 79
God Stats
4W - 3L
1,699 SR
Queue Stats
37W - 36L
1,317 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
JuancaaMGN
Baba Yaga
Gold V
Level 109
God Stats
35W - 39L
1,588 SR
Queue Stats
326W - 343L
1,307 MMR
Solo
Achilles
Achilles
Bronze III
JustaNoobBorn92
Achilles
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,370 MMR
Solo
Loki
Loki
Gold IV
WhiteOK
Loki
Gold IV
Level 93
God Stats
202W - 146L
1,635 SR
Queue Stats
1,178W - 1,161L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
INanashiI
Mercury
20
1 / 3 / 14
15,918
549
15,519
24,686
11,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
LyricVI
Izanami
20
8 / 2 / 9
18,161
626
32,613
29,541
15,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Nick5299
Scylla
20
12 / 1 / 6
17,765
613
20,001
14,831
8,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 15
14,296
493
9,916
29,631
43,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 2 / 10
17,329
598
17,611
26,921
13,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisBakasuraGeb

VS

Bans
RatatoskrJing WeiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Capenhogen
Xbalanque
20
3 / 6 / 2
13,815
476
17,094
23,710
11,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HappyFeet420
Sylvanus
16
2 / 7 / 3
11,399
393
9,118
34,171
48,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
JuancaaMGN
Baba Yaga
18
0 / 4 / 3
12,054
416
14,061
19,912
9,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
2 / 8 / 1
13,613
469
12,912
29,079
24,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
WhiteOK
Loki
19
4 / 6 / 2
13,116
452
22,251
27,813
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
31
Kills
11
11
Deaths
31
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Capenhogen
Xbalanque
3
6
2
0.67
L
Sylvanus
HappyFeet420
Sylvanus
2
7
3
0.5
W
Mercury
INanashiI
Mercury
1
3
14
2.67
L
Baba Yaga
JuancaaMGN
Baba Yaga
0
4
3
0.38
L
Achilles
2
8
1
0.31
W
Izanami
LyricVI
Izanami
8
2
9
6.25
W
Scylla
Nick5299
Scylla
12
1
6
15
L
Loki
WhiteOK
Loki
4
6
2
0.83
W
2
3
15
3.17
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,660
Damage
75,436
125,610
Taken
134,685
91,321
Mitigated
105,368
47,002
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Capenhogen
Xbalanque
17,094
8,276
0
7,872
23,710
11,831
0
4,372
19,338
0
156,024
L
Sylvanus
HappyFeet420
Sylvanus
9,118
1,804
616
3,796
34,171
48,159
62
11,484
22,687
46,378
0
W
Mercury
INanashiI
Mercury
15,519
9,041
0
5,543
24,686
11,934
762
6,535
18,151
0
159,858
L
Baba Yaga
JuancaaMGN
Baba Yaga
14,061
135
0
3,769
19,912
9,906
0
6,367
13,545
111,530
0
L
Achilles
12,912
3,246
0
5,893
29,079
24,788
1,025
1,335
27,744
0
92,238
W
Izanami
LyricVI
Izanami
32,613
24,343
0
13,262
29,541
15,073
9,320
4,621
24,920
0
219,279
W
Scylla
Nick5299
Scylla
20,001
799
0
5,174
14,831
8,023
2,639
5,742
9,089
133,902
0
L
Loki
WhiteOK
Loki
22,251
5,748
0
6,552
27,813
10,684
334
6,843
20,970
0
129,160
W
9,916
4,649
525
6,574
29,631
43,201
371
8,082
21,549
44,677
0
W
17,611
14,609
0
15,924
26,921
13,090
7,206
5,521
21,400
0
147,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,469
Gold Earned
63,997
859
Minions Killed
738
0
Camps Cleared
0
2,980,778
Distance Traveled
2,562,253
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,815
476
209
7
0
473,824
1
L
Sylvanus
11,399
393
66
2
0
488,071
10
W
Mercury
15,918
549
172
6
0
707,686
4
L
Baba Yaga
12,054
416
178
6
0
579,981
14
L
Achilles
13,613
469
141
5
0
425,992
3
W
Izanami
18,161
626
240
8
0
523,948
2
W
Scylla
17,765
613
206
7
0
594,014
8
L
Loki
13,116
452
144
5
0
594,385
2
W
Atlas
14,296
493
49
2
0
582,933
12
W
Rama
17,329
598
192
7
0
572,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role