Player Matchup

Cthulhu
Cthulhu
Platinum V
DomBam-
Cthulhu
Platinum V
Level 83
God Stats
19W - 10L
1,637 SR
Queue Stats
35W - 26L
1,930 MMR
Party 2
Chiron
Chiron
Gold III
EL_Mago_305
Chiron
Gold III
Level 100
God Stats
21W - 15L
1,612 SR
Queue Stats
75W - 74L
1,565 MMR
Party 2
Hercules
Hercules
Gold III
Origins_Wolf
Hercules
Gold III
Level 126
God Stats
2W - 4L
1,603 SR
Queue Stats
63W - 59L
1,665 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,617 SR
1,720 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,627 SR
1,702 MMR
Cu Chulainn
Cu Chulainn
Gold V
Clapiii
Cu Chulainn
Gold V
Level 124
God Stats
3W - 2L
1,678 SR
Queue Stats
17W - 11L
1,704 MMR
Party 1
Sol
Sol
Gold V
LaneOfTerror
Sol
Gold V
Level 126
God Stats
2W - 1L
1,631 SR
Queue Stats
17W - 11L
1,704 MMR
Party 1
Geb
Geb
Gold IV
ThOR STinKS
Geb
Gold IV
Level 89
God Stats
2W - 2L
1,572 SR
Queue Stats
17W - 11L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomBam-
Cthulhu
18
6 / 0 / 6
13,182
732
15,173
20,946
26,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
18
5 / 2 / 8
12,573
699
17,678
15,721
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Origins_Wolf
Hercules
16
2 / 3 / 10
11,627
646
17,234
21,821
25,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditeBacchusBastetBaron SamediSkadi

VS

Bans
AresNeithAh Muzen CabCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clapiii
Cu Chulainn
15
1 / 5 / 3
10,401
578
15,140
18,721
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 1
11,403
634
23,357
16,816
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 5
10,983
610
7,185
20,640
26,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
5
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Clapiii
Cu Chulainn
1
5
3
0.5
W
Cthulhu
DomBam-
Cthulhu
6
0
6
9
W
Chiron
5
2
8
4.5
L
4
3
1
1.5
W
Hercules
Origins_Wolf
Hercules
2
3
10
2.33
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
45,682
58,488
Taken
56,177
61,904
Mitigated
50,942
20,032
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Clapiii
Cu Chulainn
15,140
3,429
0
2,104
18,721
17,888
0
6,350
12,371
6,616
40,576
W
Cthulhu
DomBam-
Cthulhu
15,173
865
1,613
6,969
20,946
26,794
279
12,247
8,294
38,500
0
W
Chiron
17,678
8,813
2,567
5,052
15,721
9,176
2,166
8,806
6,693
0
73,015
L
23,357
12,600
0
5,129
16,816
6,928
0
4,065
12,751
56,533
0
W
Hercules
Origins_Wolf
Hercules
17,234
6,286
0
3,831
21,821
25,934
314
12,621
8,561
0
46,618
L
7,185
1,044
0
2,231
20,640
26,126
0
5,157
15,483
10,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
32,787
228
Minions Killed
167
11
Camps Cleared
3
978,809
Distance Traveled
958,577
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,401
578
50
3
2
324,937
4
W
Cthulhu
13,182
732
57
3
1
349,774
2
W
Chiron
12,573
699
114
6
9
325,010
1
L
Sol
11,403
634
113
6
1
310,047
2
W
Hercules
11,627
646
57
3
1
304,025
4
L
Geb
10,983
610
4
0
0
323,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role