Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Asraphel
Lancelot
Level 137
God Stats
18W - 11L
1,759 SR
Queue Stats
81W - 69L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
DARKZER0 666
Sylvanus
Level 123
God Stats
4W - 8L
1,370 SR
Queue Stats
113W - 116L
1,504 Elo+
Party 2
Hercules
Hercules
MobOfLegends
Hercules
Level 156
God Stats
2W - 4L
1,365 SR
Queue Stats
128W - 123L
1,535 Elo+
Solo
Scylla
Scylla
Rayberto
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,489 Elo+
Solo
Team Averages
Level 132
1,499 SR
1,528 Elo+

VS

Team Averages
Level 104
1,547 SR
1,511 Elo+
Danzaburou
Danzaburou
King_of_Monkies4
Danzaburou
Level 148
God Stats
13W - 11L
1,713 SR
Queue Stats
214W - 212L
1,666 Elo+
Party 1
Da Ji
Da Ji
Matticas1992
Da Ji
Level 126
God Stats
2W - 0L
1,336 SR
Queue Stats
89W - 104L
1,611 Elo+
Party 1
Ra
Ra
PBCSquid
Ra
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
SpartanNibba
Cthulhu
Level 98
God Stats
1W - 2L
1,465 SR
Queue Stats
15W - 24L
1,397 Elo+
Solo
King Arthur
King Arthur
TSF_Cxsper
King Arthur
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
15W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 2 / 8
13,960
698
20,779
27,169
17,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Asraphel
Lancelot
20
6 / 5 / 7
14,026
701
18,395
26,621
16,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DARKZER0 666
Sylvanus
19
2 / 6 / 12
13,355
668
10,413
33,031
52,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
MobOfLegends
Hercules
17
3 / 2 / 5
11,656
583
6,176
15,995
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Rayberto
Scylla
19
2 / 8 / 10
12,692
635
12,406
19,835
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_of_Monkies4
Danzaburou
20
8 / 1 / 7
17,142
857
20,803
17,093
8,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 11
13,629
681
22,297
26,419
13,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 11
15,655
783
28,913
18,778
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SpartanNibba
Cthulhu
20
3 / 2 / 9
13,990
700
21,771
20,763
21,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
TSF_Cxsper
King Arthur
19
0 / 4 / 9
12,933
647
5,736
18,285
16,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
70
17
Kills
23
23
Deaths
17
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
8
4
L
Lancelot
Asraphel
Lancelot
6
5
7
1.9
L
Sylvanus
DARKZER0 666
Sylvanus
2
6
12
1.33
W
Danzaburou
King_of_Monkies4
Danzaburou
8
1
7
11.5
W
5
9
11
1.17
L
Hercules
MobOfLegends
Hercules
3
2
5
2.75
W
7
1
11
12.5
L
Scylla
Rayberto
Scylla
2
8
10
0.88
W
Cthulhu
SpartanNibba
Cthulhu
3
2
9
3.75
W
King Arthur
TSF_Cxsper
King Arthur
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,169
Damage
99,520
122,651
Taken
101,338
114,418
Mitigated
68,884
30,910
Healing
33,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
20,779
9,008
0
6,976
27,169
17,502
550
11,294
15,719
0
84,333
L
Lancelot
Asraphel
Lancelot
18,395
1,969
0
4,314
26,621
16,683
0
8,655
17,680
0
58,898
L
Sylvanus
DARKZER0 666
Sylvanus
10,413
1,696
5,697
6,977
33,031
52,608
162
17,059
14,986
28,596
0
W
Danzaburou
King_of_Monkies4
Danzaburou
20,803
9,276
0
6,182
17,093
8,424
7,942
1,782
15,231
0
100,512
W
22,297
5,123
0
496
26,419
13,845
1,316
5,671
20,638
0
35,303
L
Hercules
MobOfLegends
Hercules
6,176
1,562
0
5,339
15,995
18,792
267
4,141
11,764
0
15,319
W
28,913
2,497
9,607
11,042
18,778
8,600
1,575
5,383
12,757
93,585
0
L
Scylla
Rayberto
Scylla
12,406
838
0
1,607
19,835
8,833
0
7,984
11,734
48,494
0
W
Cthulhu
SpartanNibba
Cthulhu
21,771
1,171
2,460
2,700
20,763
21,418
0
4,622
15,965
63,320
0
W
King Arthur
TSF_Cxsper
King Arthur
5,736
71
0
793
18,285
16,597
472
5,361
12,735
0
24,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,689
Gold Earned
73,349
305
Minions Killed
444
0
Camps Cleared
0
1,666,051
Distance Traveled
2,094,161
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,960
698
109
5
0
364,708
2
L
Lancelot
14,026
701
67
3
0
448,990
2
L
Sylvanus
13,355
668
35
2
0
286,758
0
W
Danzaburou
17,142
857
161
8
0
384,607
0
W
Da Ji
13,629
681
33
2
0
430,135
0
L
Hercules
11,656
583
28
1
0
215,780
2
W
Ra
15,655
783
128
6
0
416,174
1
L
Scylla
12,692
635
66
3
0
349,815
1
W
Cthulhu
13,990
700
90
5
0
449,990
1
W
King Arthur
12,933
647
32
2
0
413,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role