Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ABeautifulPro
Terra
Level 120
God Stats
53W - 13L
1,793 SR
Queue Stats
242W - 81L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
AddictWithAPen
Sylvanus
Level 8
God Stats
13W - 4L
1,703 SR
Queue Stats
467W - 103L
1,900 Elo+
Party 1
Guan Yu
Guan Yu
BreGenteBoa
Guan Yu
Level 10
God Stats
10W - 0L
1,500 SR
Queue Stats
347W - 45L
1,931 Elo+
Party 1
Cernunnos
Cernunnos
hokage222
Cernunnos
Level 157
God Stats
232W - 263L
1,370 SR
Queue Stats
1,363W - 999L
1,431 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,704 Elo+

VS

Team Averages
Level 121
1,528 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CastoR97
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 170L
1,489 Elo+
Party 2
Sol
Sol
Mheyra
Sol
Level 112
God Stats
328W - 386L
1,504 SR
Queue Stats
573W - 648L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Mingus Warrior
Nu Wa
Level 149
God Stats
62W - 49L
1,635 SR
Queue Stats
294W - 311L
1,495 Elo+
Solo
Heimdallr
Heimdallr
lEbola
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 0 / 22
12,366
1,374
26,684
13,304
7,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 26
12,424
1,380
20,450
13,235
7,717
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
17
9 / 1 / 20
10,972
1,219
12,729
10,740
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
BreGenteBoa
Guan Yu
18
12 / 1 / 20
12,454
1,384
19,593
16,274
21,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
hokage222
Cernunnos
18
6 / 0 / 24
11,175
1,242
18,859
7,833
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 10 / 2
9,479
1,053
9,974
21,183
5,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 12 / 2
8,566
952
8,210
28,811
18,084
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Mheyra
Sol
14
0 / 2 / 3
9,100
1,011
6,175
8,307
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 15 / 2
9,517
1,057
12,310
25,172
7,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
lEbola
Heimdallr
14
0 / 7 / 3
8,995
999
10,157
20,649
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
14
46
Kills
2
3
Deaths
46
112
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
22
21
L
He Bo
 
He Bo
1
10
2
0.2
W
9
1
26
22
W
Sylvanus
9
1
20
19
W
Guan Yu
BreGenteBoa
Guan Yu
12
1
20
22
L
Nike
0
12
2
0.08
L
Sol
Mheyra
Sol
0
2
3
0.75
L
1
15
2
0.13
W
Cernunnos
hokage222
Cernunnos
6
0
24
18
L
Heimdallr
lEbola
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,315
Damage
46,826
61,386
Taken
104,122
46,307
Mitigated
39,499
35,330
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
26,684
2,097
0
8,483
13,304
7,257
0
6,091
7,213
70,518
0
L
He Bo
 
He Bo
9,974
457
0
0
21,183
5,206
0
15,166
5,831
31,730
0
W
20,450
2,123
5,248
3,227
13,235
7,717
0
5,432
5,537
28,548
0
W
Sylvanus
12,729
2,114
6,018
4,965
10,740
6,289
0
6,548
4,192
13,054
0
W
Guan Yu
BreGenteBoa
Guan Yu
19,593
2,911
1,632
2,457
16,274
21,214
0
6,205
9,906
0
31,417
L
Nike
8,210
1,121
0
0
28,811
18,084
0
14,878
13,658
0
10,750
L
Sol
Mheyra
Sol
6,175
2,991
0
1,637
8,307
2,926
0
5,055
3,133
22,345
0
L
12,310
2,561
82
833
25,172
7,227
0
13,912
11,053
28,382
0
W
Cernunnos
hokage222
Cernunnos
18,859
11,172
0
3,300
7,833
3,830
0
4,183
3,650
0
39,425
L
Heimdallr
lEbola
Heimdallr
10,157
5,881
0
623
20,649
6,056
0
9,886
10,584
0
19,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,391
Gold Earned
45,657
184
Minions Killed
134
11
Camps Cleared
3
982,899
Distance Traveled
689,324
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,366
1,374
110
12
2
158,371
2
L
He Bo
9,479
1,053
39
4
0
177,279
1
W
Terra
12,424
1,380
10
1
1
236,329
2
W
Sylvanus
10,972
1,219
4
0
0
148,098
0
W
Guan Yu
12,454
1,384
16
2
7
236,579
0
L
Nike
8,566
952
9
1
0
149,371
0
L
Sol
9,100
1,011
35
4
0
89,436
0
L
Nu Wa
9,517
1,057
23
3
2
142,398
0
W
Cernunnos
11,175
1,242
44
5
1
203,522
0
L
Heimdallr
8,995
999
28
3
1
130,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role