Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Albel_Ivoire
Vamana
Level 60
God Stats
42W - 29L
1,583 SR
Queue Stats
78W - 95L
1,406 Elo+
Solo
Neith
Neith
TwerkingKittenz
Neith
Level 78
God Stats
2W - 7L
1,508 SR
Queue Stats
15W - 29L
1,145 Elo+
Party 1
Cliodhna
Cliodhna
lilstabu
Cliodhna
Level 129
God Stats
3W - 2L
1,317 SR
Queue Stats
14W - 27L
1,200 Elo+
Party 1
Team Averages
Level 105
1,482 SR
1,350 Elo+

VS

Team Averages
Level 79
1,474 SR
1,391 Elo+
King Arthur
King Arthur
ACruelGodReigns
King Arthur
Level 147
God Stats
24W - 31L
1,522 SR
Queue Stats
912W - 1,029L
1,458 Elo+
Party 3
Chang'e
Chang'e
DESTROYER2222
Chang'e
Level 30
God Stats
0W - 1L
1,367 SR
Queue Stats
13W - 25L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KeyoyaS
Tsukuyomi
Level 46
God Stats
1W - 3L
1,460 SR
Queue Stats
83W - 125L
1,303 Elo+
Solo
Hel
Hel
TRIPWIRE21
Hel
Level 34
God Stats
1W - 1L
1,425 SR
Queue Stats
6W - 12L
1,395 Elo+
Party 2
Neith
Neith
XMysticRavenX
Neith
Level 136
God Stats
21W - 19L
1,596 SR
Queue Stats
345W - 426L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 3 / 13
10,623
759
11,308
18,251
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
 
Baron Samedi
17
2 / 2 / 9
10,425
745
10,843
10,667
8,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
3 / 2 / 3
10,705
765
7,364
16,800
18,481
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 2 / 5
10,764
769
11,006
8,848
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
lilstabu
Cliodhna
18
8 / 2 / 4
11,210
801
11,203
17,156
8,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACruelGodReigns
King Arthur
15
1 / 4 / 7
9,042
646
9,454
21,636
22,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
16
1 / 3 / 4
9,018
644
11,784
12,299
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KeyoyaS
Tsukuyomi
17
6 / 6 / 2
10,343
739
14,084
15,533
8,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
0 / 2 / 6
9,335
667
9,800
13,449
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 2 / 3
10,328
738
10,641
8,668
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
17
Kills
11
11
Deaths
17
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
13
2.17
W
Baron Samedi
 
Baron Samedi
2
2
9
3.25
L
King Arthur
ACruelGodReigns
King Arthur
1
4
7
1.13
W
Vamana
3
2
3
2.25
L
Chang'e
1
3
4
1
L
Tsukuyomi
KeyoyaS
Tsukuyomi
6
6
2
1.17
L
0
2
6
1.5
W
4
2
5
3.25
L
3
2
3
2.25
W
Cliodhna
lilstabu
Cliodhna
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,724
Damage
55,763
71,722
Taken
71,585
62,194
Mitigated
46,663
19,761
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,308
601
189
3,725
18,251
22,540
452
7,036
10,704
22,909
0
W
Baron Samedi
 
Baron Samedi
10,843
797
2,120
4,425
10,667
8,038
0
1,910
8,757
38,441
0
L
King Arthur
ACruelGodReigns
King Arthur
9,454
718
0
327
21,636
22,766
19
7,109
14,527
0
28,428
W
Vamana
7,364
3,414
409
3,829
16,800
18,481
5,290
5,983
10,817
0
40,432
L
Chang'e
11,784
1,195
2,539
4,614
12,299
5,598
75
4,762
7,537
30,703
0
L
Tsukuyomi
KeyoyaS
Tsukuyomi
14,084
2,874
0
68
15,533
8,252
0
3,726
11,807
0
34,302
L
9,800
1,355
4,495
5,221
13,449
5,618
0
3,886
9,563
38,300
0
W
11,006
6,438
0
1,607
8,848
4,485
1,758
1,592
7,256
0
32,425
L
10,641
2,180
0
3,084
8,668
4,429
145
2,668
6,000
0
47,626
W
Cliodhna
lilstabu
Cliodhna
11,203
1,074
0
3,457
17,156
8,650
0
4,552
12,604
0
37,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
48,066
262
Minions Killed
258
0
Camps Cleared
0
1,398,594
Distance Traveled
1,408,469
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,623
759
5
0
0
286,578
1
W
Baron Samedi
10,425
745
66
5
0
280,135
1
L
King Arthur
9,042
646
29
2
0
274,948
0
W
Vamana
10,705
765
78
6
0
322,379
2
L
Chang'e
9,018
644
37
3
0
284,853
0
L
Tsukuyomi
10,343
739
40
3
0
302,318
1
L
Hel
9,335
667
67
5
0
286,883
1
W
Neith
10,764
769
61
4
0
251,766
0
L
Neith
10,328
738
85
6
0
259,467
2
W
Cliodhna
11,210
801
52
4
0
257,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role