Player Matchup

Sol
Sol
BunnyFoxMoonWolf
Sol
Level 119
God Stats
17W - 32L
1,387 SR
Queue Stats
75W - 106L
1,318 Elo+
Solo
Neith
Neith
ER0K11
Neith
Level 7
God Stats
5W - 7L
1,378 SR
Queue Stats
6W - 9L
1,387 Elo+
Solo
Shiva
Shiva
Not Sparda
Shiva
Level 118
God Stats
3W - 8L
1,473 SR
Queue Stats
123W - 196L
1,274 Elo+
Party 2
Cliodhna
Cliodhna
Xel Naga Void
Cliodhna
Level 106
God Stats
0W - 1L
1,458 SR
Queue Stats
130W - 200L
1,274 Elo+
Party 2
Eset
Eset
m_mcrew1203
Eset
Level 23
God Stats
2W - 8L
1,071 SR
Queue Stats
8W - 24L
900 Elo+
Solo
Team Averages
Level 75
1,353 SR
1,231 Elo+

VS

Team Averages
Level 30
1,416 SR
1,224 Elo+
Neith
Neith
Bloodwolf4186
Neith
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 27L
1,115 Elo+
Party 1
Vulcan
Vulcan
Blue_Smurf0987
Vulcan
Level 35
God Stats
2W - 0L
1,776 SR
Queue Stats
41W - 42L
1,383 Elo+
Party 3
Serqet
Serqet
CentricAl-
Serqet
Level 40
God Stats
1W - 0L
1,184 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Cthulhu
Cthulhu
DR4GON42086
Cthulhu
Level 29
God Stats
2W - 3L
1,251 SR
Queue Stats
5W - 19L
1,008 Elo+
Party 1
Scylla
Scylla
xGalaxyStarx
Scylla
Level 16
God Stats
38W - 60L
1,368 SR
Queue Stats
48W - 73L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,182
718
3,354
10,060
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ER0K11
Neith
15
4 / 3 / 2
7,967
797
4,823
8,022
3,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
13
2 / 1 / 2
7,082
708
6,896
7,374
4,951
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Xel Naga Void
Cliodhna
13
0 / 1 / 1
6,647
665
4,849
8,783
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 0
6,005
601
1,734
4,349
1,572
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,871
687
2,256
8,678
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 3
8,151
815
9,403
3,589
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
CentricAl-
Serqet
14
1 / 4 / 7
7,422
742
3,465
8,009
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DR4GON42086
Cthulhu
13
3 / 2 / 0
7,425
743
4,829
9,021
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
6 / 1 / 3
8,474
847
7,455
4,523
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
2
0
3
3.5
L
1
4
3
0.63
W
Serqet
CentricAl-
Serqet
1
4
7
1.13
W
Cthulhu
DR4GON42086
Cthulhu
3
2
0
1.5
L
Neith
ER0K11
Neith
4
3
2
1.67
L
Shiva
2
1
2
3
L
Cliodhna
Xel Naga Void
Cliodhna
0
1
1
0.5
L
0
3
0
0
W
Scylla
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
27,408
38,588
Taken
33,820
17,313
Mitigated
19,101
7,692
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,256
563
0
808
8,678
4,530
1,001
1,055
7,623
0
18,304
W
9,403
3,553
0
561
3,589
1,699
375
295
3,294
40,224
0
L
3,354
42
0
2,730
10,060
4,010
0
6,840
2,545
23,314
0
W
Serqet
CentricAl-
Serqet
3,465
854
0
233
8,009
3,783
68
868
7,141
0
8,987
W
Cthulhu
DR4GON42086
Cthulhu
4,829
483
0
462
9,021
7,246
0
1,550
7,471
15,267
0
L
Neith
ER0K11
Neith
4,823
2,418
0
735
8,022
3,320
1,007
4,402
3,175
0
23,107
L
Shiva
6,896
1,745
551
871
7,374
4,951
0
4,076
3,039
0
17,682
L
Cliodhna
Xel Naga Void
Cliodhna
4,849
597
0
2,238
8,783
3,460
0
2,910
5,323
0
23,363
L
1,734
513
0
567
4,349
1,572
0
1,951
2,224
7,027
0
W
Scylla
7,455
347
0
0
4,523
1,843
196
1,320
3,203
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
38,343
167
Minions Killed
196
0
Camps Cleared
0
762,318
Distance Traveled
943,437
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,871
687
32
3
0
158,135
0
W
Vulcan
8,151
815
70
7
0
228,630
4
L
Sol
7,182
718
49
5
0
174,190
0
W
Serqet
7,422
742
13
1
0
187,958
1
W
Cthulhu
7,425
743
28
3
0
182,450
3
L
Neith
7,967
797
43
4
0
172,912
0
L
Shiva
7,082
708
25
3
0
152,954
0
L
Cliodhna
6,647
665
39
4
0
173,224
0
L
Eset
6,005
601
11
1
0
89,038
0
W
Scylla
8,474
847
53
5
0
186,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role