Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aguxo
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Hachiman
Hachiman
Rodrigofarias5
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,509 Elo+
Solo
Nu Wa
Nu Wa
RyuST1902
Nu Wa
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 31L
1,508 Elo+
Solo
Hun Batz
Hun Batz
lucasctorce12
Hun Batz
Level 56
God Stats
2W - 1L
1,639 SR
Queue Stats
95W - 111L
1,418 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,445 Elo+

VS

Team Averages
Level 87
1,534 SR
1,444 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Constant3951
Achilles
Level 47
God Stats
13W - 18L
1,390 SR
Queue Stats
40W - 68L
1,374 Elo+
Solo
Cthulhu
Cthulhu
EpicVrau
Cthulhu
Level 43
God Stats
1W - 0L
1,726 SR
Queue Stats
13W - 9L
1,660 Elo+
Solo
Lancelot
Lancelot
eSpëll
Lancelot
Level 152
God Stats
26W - 23L
1,474 SR
Queue Stats
122W - 160L
1,426 Elo+
Party 1
Sol
Sol
igorclima
Sol
Level 83
God Stats
5W - 3L
1,580 SR
Queue Stats
140W - 157L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 1
6,614
551
4,349
7,532
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Aguxo
Anhur
3
0 / 0 / 0
4,203
350
686
1,226
351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
0 / 3 / 1
5,484
457
5,476
8,070
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
RyuST1902
Nu Wa
12
0 / 0 / 3
6,996
583
8,263
3,196
1,026
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
lucasctorce12
Hun Batz
11
4 / 3 / 1
6,809
567
4,685
10,864
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 3
6,059
505
1,683
8,093
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Constant3951
Achilles
11
0 / 0 / 0
6,365
530
2,358
9,412
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
EpicVrau
Cthulhu
9
0 / 1 / 3
6,143
512
3,693
8,479
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
eSpëll
Lancelot
14
9 / 1 / 0
8,161
680
8,057
8,960
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 1
6,273
523
4,620
6,667
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
W
Apollo
 
Apollo
0
1
3
1.5
L
Anhur
Aguxo
Anhur
0
0
0
0
W
Achilles
Constant3951
Achilles
0
0
0
0
W
Cthulhu
EpicVrau
Cthulhu
0
1
3
1.5
L
Hachiman
0
3
1
0.17
L
Nu Wa
RyuST1902
Nu Wa
0
0
3
1.5
W
Lancelot
eSpëll
Lancelot
9
1
0
9
W
0
2
1
0.25
L
Hun Batz
lucasctorce12
Hun Batz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
20,411
30,888
Taken
41,611
11,551
Mitigated
21,043
8,569
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,349
1,157
0
1,012
7,532
3,572
0
3,138
4,394
41,366
5,384
W
Apollo
 
Apollo
1,683
379
0
2,949
8,093
2,651
1,029
749
7,344
0
35,218
L
Anhur
Aguxo
Anhur
686
414
0
794
1,226
351
72
603
623
0
7,558
W
Achilles
Constant3951
Achilles
2,358
248
0
2,547
9,412
6,077
368
6,711
2,701
8,718
33,087
W
Cthulhu
EpicVrau
Cthulhu
3,693
456
305
1,109
8,479
6,181
69
916
7,563
18,609
0
L
Hachiman
5,476
3,380
0
2,339
8,070
2,856
0
3,552
4,518
0
31,783
L
Nu Wa
RyuST1902
Nu Wa
8,263
3,168
0
1,362
3,196
1,026
300
136
2,752
50,113
0
W
Lancelot
eSpëll
Lancelot
8,057
2,195
0
3,300
8,960
3,687
0
698
8,262
0
58,743
W
4,620
1,696
0
1,537
6,667
2,447
1,975
3,381
3,286
46,222
0
L
Hun Batz
lucasctorce12
Hun Batz
4,685
2,156
0
3,062
10,864
3,746
0
1,020
9,816
0
42,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
33,001
300
Minions Killed
328
0
Camps Cleared
0
953,594
Distance Traveled
1,205,264
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,614
551
77
6
0
212,434
1
W
Apollo
6,059
505
60
5
0
213,155
3
L
Anhur
4,203
350
12
1
0
59,695
1
W
Achilles
6,365
530
81
7
0
224,767
5
W
Cthulhu
6,143
512
28
2
0
236,063
2
L
Hachiman
5,484
457
52
4
0
193,443
0
L
Nu Wa
6,996
583
79
7
0
219,770
5
W
Lancelot
8,161
680
92
8
0
305,495
0
W
Sol
6,273
523
67
6
0
225,784
0
L
Hun Batz
6,809
567
80
7
0
268,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role