Player Matchup

Rama
Rama
SOLARISPLEXUS
Rama
Level 121
God Stats
11W - 5L
1,537 SR
Queue Stats
264W - 170L
1,653 Elo+
Party 1
Vulcan
Vulcan
SakeBoyZuko
Vulcan
Level 154
God Stats
10W - 7L
1,520 SR
Queue Stats
491W - 463L
1,546 Elo+
Party 1
Raijin
Raijin
baekuun
Raijin
Level 115
God Stats
4W - 7L
1,392 SR
Queue Stats
257W - 229L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
nikattaq10
Erlang Shen
Level 142
God Stats
1W - 0L
1,766 SR
Queue Stats
71W - 47L
1,494 Elo+
Party 1
Geb
Geb
oodri
Geb
Level 107
God Stats
7W - 2L
1,329 SR
Queue Stats
229W - 196L
1,523 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,560 Elo+

VS

Team Averages
Level 118
1,406 SR
1,509 Elo+
Merlin
Merlin
LogansReign
Merlin
Level 144
God Stats
14W - 16L
1,262 SR
Queue Stats
635W - 636L
1,548 Elo+
Solo
Lancelot
Lancelot
NIGHTHUNTERXP
Lancelot
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo
Cernunnos
Cernunnos
PrJr25
Cernunnos
Level 149
God Stats
9W - 9L
1,509 SR
Queue Stats
955W - 984L
1,452 Elo+
Solo
Hun Batz
Hun Batz
RUPPERTttv
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RemainBroken
Morgan Le Fay
Level 143
God Stats
7W - 10L
1,329 SR
Queue Stats
379W - 385L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
13,777
810
19,788
13,773
9,171
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
19
7 / 3 / 9
11,920
701
16,460
10,934
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
baekuun
Raijin
19
4 / 6 / 11
11,865
698
10,646
12,410
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
nikattaq10
Erlang Shen
18
2 / 7 / 12
10,883
640
13,109
25,962
27,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
oodri
Geb
19
1 / 2 / 19
11,828
696
8,602
16,163
22,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 6 / 12
11,169
657
12,540
14,307
6,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
NIGHTHUNTERXP
Lancelot
19
7 / 7 / 9
12,017
707
13,848
20,891
10,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
PrJr25
Cernunnos
19
5 / 6 / 11
12,302
724
14,973
14,330
7,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
RUPPERTttv
Hun Batz
16
3 / 5 / 6
10,799
635
10,809
15,728
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
RemainBroken
Morgan Le Fay
18
4 / 5 / 6
11,419
672
17,310
16,712
9,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
28
Kills
20
20
Deaths
29
60
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
12
1.17
L
Lancelot
NIGHTHUNTERXP
Lancelot
7
7
9
1.64
L
Cernunnos
PrJr25
Cernunnos
5
6
11
1.75
L
Hun Batz
RUPPERTttv
Hun Batz
3
5
6
1.2
L
Morgan Le Fay
RemainBroken
Morgan Le Fay
4
5
6
1.4
W
14
2
9
9.25
W
Vulcan
7
3
9
3.83
W
Raijin
baekuun
Raijin
4
6
11
1.58
W
Erlang Shen
nikattaq10
Erlang Shen
2
7
12
1.14
W
Geb
oodri
Geb
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
69,480
79,242
Taken
81,968
72,090
Mitigated
42,139
29,195
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,540
441
1,498
2,884
14,307
6,625
296
6,996
7,311
33,205
0
L
Lancelot
NIGHTHUNTERXP
Lancelot
13,848
1,753
604
3,748
20,891
10,948
287
9,835
11,056
0
18,289
L
Cernunnos
PrJr25
Cernunnos
14,973
7,541
268
1,053
14,330
7,309
3,482
6,407
7,923
0
34,001
L
Hun Batz
RUPPERTttv
Hun Batz
10,809
2,297
701
4,748
15,728
8,044
0
4,755
10,973
0
21,625
L
Morgan Le Fay
RemainBroken
Morgan Le Fay
17,310
2,718
1,374
4,199
16,712
9,213
372
7,715
8,997
38,375
0
W
19,788
13,023
2,080
5,768
13,773
9,171
6,145
6,136
7,637
0
47,195
W
Vulcan
16,460
3,184
2,051
2,389
10,934
6,576
1,265
3,091
7,843
40,363
0
W
Raijin
baekuun
Raijin
10,646
1,065
492
1,185
12,410
6,728
712
5,161
7,249
25,898
0
W
Erlang Shen
nikattaq10
Erlang Shen
13,109
5,541
2,909
8,683
25,962
27,502
85
9,519
16,443
0
23,544
W
Geb
oodri
Geb
8,602
468
1,066
2,572
16,163
22,113
160
5,943
10,220
15,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
57,706
165
Minions Killed
179
0
Camps Cleared
0
1,447,377
Distance Traveled
1,368,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,169
657
58
3
0
241,940
0
L
Lancelot
12,017
707
11
1
0
350,819
0
L
Cernunnos
12,302
724
44
3
0
222,217
0
L
Hun Batz
10,799
635
20
1
0
300,238
0
L
Morgan Le Fay
11,419
672
46
3
0
253,762
0
W
Rama
13,777
810
44
3
0
266,654
0
W
Vulcan
11,920
701
59
3
0
330,567
0
W
Raijin
11,865
698
28
2
0
220,356
0
W
Erlang Shen
10,883
640
19
1
0
318,343
1
W
Geb
11,828
696
15
1
0
311,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role