Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
GRUNGEBOY04
Bakasura
Level 119
God Stats
22W - 16L
1,581 SR
Queue Stats
743W - 773L
1,432 Elo+
Party 2
Eset
Eset
Hentie_69_
Eset
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,344 Elo+
Party 3
Charybdis
Charybdis
dblac817
Charybdis
Level 29
God Stats
19W - 16L
1,551 SR
Queue Stats
60W - 45L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xSilverrrZ
Cu Chulainn
Level 103
God Stats
3W - 3L
1,632 SR
Queue Stats
122W - 130L
1,424 Elo+
Party 3
Team Averages
Level 72
1,553 SR
1,438 Elo+

VS

Team Averages
Level 59
1,524 SR
1,446 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ay Paisan
Ra
Level 68
God Stats
3W - 1L
1,620 SR
Queue Stats
224W - 224L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
DE4TH DADDY
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
Sadboy Feels
Jing Wei
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,353 Elo+
Party 4
Baron Samedi
Baron Samedi
Saltypotato1763
Baron Samedi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 26L
1,317 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 7
9,976
434
9,602
26,708
38,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
GRUNGEBOY04
Bakasura
17
5 / 4 / 3
11,379
495
17,518
25,660
12,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
6,451
280
694
976
228
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
dblac817
Charybdis
17
2 / 3 / 2
10,751
467
10,780
16,802
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xSilverrrZ
Cu Chulainn
18
5 / 3 / 2
11,990
521
20,529
27,666
34,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 1 / 3
14,279
621
27,470
29,004
18,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 5
11,054
481
9,426
14,192
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
DE4TH DADDY
Cabrakan
15
0 / 3 / 7
10,668
464
3,254
16,920
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Sadboy Feels
Jing Wei
19
2 / 1 / 0
11,834
515
10,208
14,011
6,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Saltypotato1763
Baron Samedi
18
1 / 5 / 5
11,429
497
12,565
20,612
20,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
13
13
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
7
1.5
W
Bakasura
 
Bakasura
10
1
3
11.5
W
0
3
5
0.83
W
Cabrakan
DE4TH DADDY
Cabrakan
0
3
7
1.17
L
Bakasura
GRUNGEBOY04
Bakasura
5
4
3
1.63
L
0
0
0
0
W
Jing Wei
Sadboy Feels
Jing Wei
2
1
0
2
W
Baron Samedi
Saltypotato1763
Baron Samedi
1
5
5
0.7
L
Charybdis
dblac817
Charybdis
2
3
2
1
L
Cu Chulainn
xSilverrrZ
Cu Chulainn
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,123
Damage
62,923
97,812
Taken
94,739
91,956
Mitigated
76,914
28,202
Healing
39,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,602
1,281
0
9,473
26,708
38,187
0
8,488
16,843
50,183
0
W
Bakasura
 
Bakasura
27,470
15,969
0
11,805
29,004
18,256
378
3,359
24,047
0
173,840
W
9,426
2,120
2,400
5,870
14,192
7,919
0
2,783
10,580
82,958
0
W
Cabrakan
DE4TH DADDY
Cabrakan
3,254
445
0
1,498
16,920
23,181
0
3,963
12,153
26,237
0
L
Bakasura
GRUNGEBOY04
Bakasura
17,518
10,179
0
5,389
25,660
12,617
0
4,550
18,644
0
87,686
L
694
172
107
139
976
228
0
268
688
5,170
0
W
Jing Wei
Sadboy Feels
Jing Wei
10,208
7,936
0
8,956
14,011
6,681
2,820
1,170
12,771
0
101,901
W
Baron Samedi
Saltypotato1763
Baron Samedi
12,565
1,223
1,172
8,043
20,612
20,877
0
2,359
17,721
83,811
0
L
Charybdis
dblac817
Charybdis
10,780
6,077
0
8,842
16,802
6,777
449
1,489
14,903
0
87,222
L
Cu Chulainn
xSilverrrZ
Cu Chulainn
20,529
3,275
0
4,252
27,666
34,147
0
10,450
15,883
700
104,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
59,264
543
Minions Killed
663
0
Camps Cleared
0
1,800,835
Distance Traveled
2,207,900
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,976
434
50
2
0
425,575
1
W
Bakasura
14,279
621
211
9
0
526,546
1
W
Ra
11,054
481
130
6
0
461,346
3
W
Cabrakan
10,668
464
33
1
0
417,845
0
L
Bakasura
11,379
495
164
7
0
490,275
4
L
Eset
6,451
280
11
0
0
43,951
0
W
Jing Wei
11,834
515
164
7
0
434,290
1
W
Baron Samedi
11,429
497
125
5
0
367,873
2
L
Charybdis
10,751
467
157
7
0
402,959
5
L
Cu Chulainn
11,990
521
161
7
0
438,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role