Player Matchup

Danzaburou
Danzaburou
Awesome1s
Danzaburou
Level 121
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 2
Nox
Nox
Crelaand
Nox
Level 69
God Stats
1W - 2L
1,661 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 2
Mulan
Mulan
DyslexicFrog
Mulan
Level 109
God Stats
0W - 2L
1,661 SR
Queue Stats
22W - 50L
1,229 Elo+
Party 2
Loki
Loki
GeneralRobert
Loki
Level 105
God Stats
1W - 4L
1,435 SR
Queue Stats
10W - 30L
1,224 Elo+
Party 2
Khepri
Khepri
Stunt30
Khepri
Level 147
God Stats
0W - 2L
1,415 SR
Queue Stats
26W - 66L
1,224 Elo+
Party 2
Team Averages
Level 110
1,553 SR
1,330 Elo+

VS

Team Averages
Level 108
1,660 SR
1,649 Elo+
Charybdis
Charybdis
AttilaThaHung
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,531 Elo+
Party 3
Bastet
Bastet
Cystiik
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,621 Elo+
Party 3
Nemesis
Nemesis
Kiiyoi
Nemesis
Level 41
God Stats
12W - 3L
1,805 SR
Queue Stats
114W - 58L
1,738 Elo+
Party 1
Aphrodite
Aphrodite
TheShabuubuu
Aphrodite
Level 47
God Stats
3W - 0L
1,635 SR
Queue Stats
97W - 60L
1,656 Elo+
Solo
Mulan
Mulan
xlTaurus
Mulan
Level 148
God Stats
33W - 9L
1,861 SR
Queue Stats
459W - 232L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awesome1s
Danzaburou
14
3 / 4 / 2
9,945
432
17,090
18,015
7,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 9 / 2
8,135
354
10,235
19,042
8,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 0
8,717
379
15,387
30,202
28,730
Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 7 / 3
11,176
486
9,113
20,914
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Stunt30
Khepri
12
1 / 6 / 1
9,143
398
7,394
21,723
27,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AttilaThaHung
Charybdis
18
7 / 1 / 12
13,150
572
18,935
19,553
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Cystiik
Bastet
19
8 / 1 / 12
13,411
583
19,711
23,025
10,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Kiiyoi
Nemesis
19
5 / 2 / 8
13,093
569
17,603
25,366
12,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheShabuubuu
Aphrodite
16
1 / 2 / 11
12,115
527
4,450
18,145
11,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
xlTaurus
Mulan
20
16 / 1 / 10
15,120
657
31,376
41,536
43,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
6
Kills
37
37
Deaths
7
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AttilaThaHung
Charybdis
7
1
12
13
L
Danzaburou
Awesome1s
Danzaburou
3
4
2
1
L
0
9
2
0.11
W
Bastet
Cystiik
Bastet
8
1
12
14
L
1
11
0
0.09
L
1
7
3
0.36
W
Nemesis
Kiiyoi
Nemesis
5
2
8
4.5
L
Khepri
Stunt30
Khepri
1
6
1
0.25
W
Aphrodite
TheShabuubuu
Aphrodite
1
2
11
3.25
W
Mulan
xlTaurus
Mulan
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,219
Damage
92,075
109,896
Taken
127,625
82,335
Mitigated
86,785
10,336
Healing
78,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AttilaThaHung
Charybdis
18,935
12,809
0
8,478
19,553
9,553
8,014
5,978
13,213
0
107,190
L
Danzaburou
Awesome1s
Danzaburou
17,090
4,998
0
1,732
18,015
7,918
2,474
1,324
16,691
0
68,012
L
10,235
1,939
0
1,425
19,042
8,719
539
285
18,757
38,487
0
W
Bastet
Cystiik
Bastet
19,711
5,349
0
12,121
23,025
10,355
3,572
2,115
20,498
0
120,971
L
15,387
1,628
0
1,596
30,202
28,730
606
610
29,592
445
47,040
L
9,113
983
0
4,707
20,914
9,019
0
290
20,300
0
92,915
W
Nemesis
Kiiyoi
Nemesis
17,603
9,659
0
8,232
25,366
12,580
5,702
3,280
22,046
0
142,495
L
Khepri
Stunt30
Khepri
7,394
771
0
876
21,723
27,949
681
2,421
18,803
39,645
0
W
Aphrodite
TheShabuubuu
Aphrodite
4,450
1,076
12,486
9,941
18,145
11,125
794
4,874
13,149
35,041
0
W
Mulan
xlTaurus
Mulan
31,376
5,838
0
27,028
41,536
43,172
1,916
6,104
35,293
0
122,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
66,889
445
Minions Killed
687
0
Camps Cleared
0
2,084,476
Distance Traveled
2,371,469
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,150
572
148
6
0
413,987
4
L
Danzaburou
9,945
432
118
5
0
419,800
4
L
Nox
8,135
354
59
3
0
372,173
6
W
Bastet
13,411
583
157
7
0
530,932
2
L
Mulan
8,717
379
71
3
0
402,654
0
L
Loki
11,176
486
160
7
0
467,378
7
W
Nemesis
13,093
569
168
7
0
517,565
5
L
Khepri
9,143
398
37
2
0
422,471
4
W
Aphrodite
12,115
527
49
2
0
456,560
8
W
Mulan
15,120
657
165
7
0
452,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role