Player Matchup

Ullr
Ullr
Choizo6
Ullr
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
407W - 329L
1,488 Elo+
Party 1
Da Ji
Da Ji
Nihilated
Da Ji
Level 97
God Stats
6W - 9L
1,749 SR
Queue Stats
437W - 351L
1,460 Elo+
Party 1
Ares
Ares
PlzNoAttack
Ares
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 219L
1,496 Elo+
Party 1
Izanami
Izanami
SLUGS101
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,545 Elo+
Solo
Chronos
Chronos
lamenterms
Chronos
Level 143
God Stats
5W - 6L
1,501 SR
Queue Stats
149W - 128L
1,464 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,490 Elo+

VS

Team Averages
Level 119
1,468 SR
1,511 Elo+
Izanami
Izanami
Dolphanic
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Freya
Freya
MIGHTY_OOSH
Freya
Level 126
God Stats
2W - 2L
1,267 SR
Queue Stats
88W - 98L
1,476 Elo+
Solo
Atlas
Atlas
Swamithenoob
Atlas
Level 129
God Stats
2W - 0L
1,341 SR
Queue Stats
101W - 85L
1,541 Elo+
Solo
Ares
Ares
haalilio
Ares
Level 127
God Stats
9W - 4L
1,598 SR
Queue Stats
205W - 200L
1,533 Elo+
Party 2
Chiron
Chiron
jintorivao
Chiron
Level 149
God Stats
5W - 5L
1,635 SR
Queue Stats
176W - 189L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Choizo6
Ullr
16
2 / 6 / 4
8,652
618
9,687
15,685
8,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Nihilated
Da Ji
15
4 / 6 / 2
9,165
655
14,549
15,155
8,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 4 / 5
9,518
680
8,602
21,749
25,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
SLUGS101
Izanami
17
0 / 4 / 6
9,456
675
21,467
14,272
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
lamenterms
Chronos
15
1 / 4 / 6
8,742
624
17,062
15,259
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dolphanic
Izanami
16
2 / 2 / 17
9,777
698
10,257
9,402
5,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 2 / 12
10,963
783
14,990
17,470
9,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
2 / 3 / 18
10,943
782
14,265
22,063
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
16
2 / 3 / 19
10,214
730
12,105
19,399
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
jintorivao
Chiron
19
12 / 1 / 9
11,452
818
18,726
14,293
8,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
9
Kills
24
24
Deaths
11
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ullr
Choizo6
Ullr
2
6
4
0.67
W
Izanami
Dolphanic
Izanami
2
2
17
5.25
W
6
2
12
6
L
Da Ji
Nihilated
Da Ji
4
6
2
0.83
L
2
4
5
1.13
L
Izanami
SLUGS101
Izanami
0
4
6
0.75
W
2
3
18
3.67
W
Ares
2
3
19
3.83
W
Chiron
jintorivao
Chiron
12
1
9
16.5
L
Chronos
lamenterms
Chronos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
70,343
82,120
Taken
82,627
57,567
Mitigated
75,165
17,644
Healing
26,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Choizo6
Ullr
9,687
4,511
1,267
949
15,685
8,394
0
7,607
8,078
0
16,067
W
Izanami
Dolphanic
Izanami
10,257
7,418
0
1,149
9,402
5,377
3,139
2,781
6,621
0
26,628
W
14,990
5,771
0
6,386
17,470
9,941
690
5,762
11,708
29,003
0
L
Da Ji
Nihilated
Da Ji
14,549
4,009
1,242
2,680
15,155
8,744
0
7,591
7,564
0
19,174
L
8,602
504
322
3,506
21,749
25,227
0
10,693
11,056
14,448
0
L
Izanami
SLUGS101
Izanami
21,467
13,729
1,384
3,221
14,272
7,553
66
6,625
7,647
0
57,490
W
14,265
5,380
2,081
4,397
22,063
28,374
428
7,545
14,518
30,180
0
W
Ares
12,105
803
3,062
3,780
19,399
22,981
563
5,145
14,254
14,414
0
W
Chiron
jintorivao
Chiron
18,726
6,157
2,969
2,427
14,293
8,492
1,482
4,431
9,862
0
34,700
L
Chronos
lamenterms
Chronos
17,062
3,767
1,365
1,708
15,259
7,649
167
8,844
6,415
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
53,349
128
Minions Killed
146
0
Camps Cleared
0
1,123,345
Distance Traveled
1,311,427
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,652
618
15
1
0
216,290
0
W
Izanami
9,777
698
49
4
0
224,248
0
W
Freya
10,963
783
28
2
0
279,756
3
L
Da Ji
9,165
655
12
1
0
231,001
0
L
Ares
9,518
680
7
1
0
220,920
0
L
Izanami
9,456
675
69
5
0
219,307
3
W
Atlas
10,943
782
23
2
0
272,242
4
W
Ares
10,214
730
3
0
0
274,303
0
W
Chiron
11,452
818
43
3
0
260,878
1
L
Chronos
8,742
624
25
2
0
235,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role