Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
FaV Cpt Cabbage
Kali
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 87L
1,496 Elo+
Solo
Cerberus
Cerberus
LUNULUYA
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 1
Merlin
Merlin
pol4rb34r_BW
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 232L
1,468 Elo+
Solo
Artemis
Artemis
tosodato
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,519 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,516 Elo+

VS

Team Averages
Level 107
1,472 SR
1,446 Elo+
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AjLaKaos
Izanami
Level 108
God Stats
76W - 70L
1,533 SR
Queue Stats
945W - 1,061L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
SIC xXDANIXx
Ao Kuang
Level 152
God Stats
10W - 7L
1,326 SR
Queue Stats
76W - 100L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
6,210
444
3,392
14,153
10,231
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
6,143
439
3,338
13,287
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
LUNULUYA
Cerberus
11
2 / 1 / 0
6,836
488
3,252
8,036
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
10
0 / 9 / 0
5,796
414
4,479
11,304
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tosodato
Artemis
10
0 / 7 / 2
6,143
439
5,128
11,299
3,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
10 / 0 / 2
10,238
731
11,321
7,402
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
 
Nu Wa
14
3 / 1 / 4
8,657
618
11,956
7,173
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
12
3 / 0 / 7
7,212
515
5,054
5,046
4,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
AjLaKaos
Izanami
12
2 / 2 / 3
7,415
530
6,190
9,022
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
SIC xXDANIXx
Ao Kuang
12
5 / 0 / 5
7,847
561
6,106
10,632
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
23
23
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Ra
 
Ra
10
0
2
11
W
Nu Wa
 
Nu Wa
3
1
4
5
W
Ravana
 
Ravana
3
0
7
6.5
W
Izanami
AjLaKaos
Izanami
2
2
3
1.75
L
1
4
0
0.25
L
Cerberus
LUNULUYA
Cerberus
2
1
0
2
W
Ao Kuang
SIC xXDANIXx
Ao Kuang
5
0
5
7.5
L
Merlin
0
9
0
0
L
Artemis
tosodato
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
40,627
58,079
Taken
39,275
28,847
Mitigated
18,809
12,400
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,392
245
0
2,870
14,153
10,231
0
10,209
3,912
0
38,181
W
Ra
 
Ra
11,321
2,015
984
2,907
7,402
3,685
0
1,777
5,625
84,856
0
W
Nu Wa
 
Nu Wa
11,956
3,161
0
1,870
7,173
2,711
746
1,009
6,164
72,887
0
W
Ravana
 
Ravana
5,054
1,641
0
1,380
5,046
4,827
12
861
4,185
0
30,100
W
Izanami
AjLaKaos
Izanami
6,190
3,539
0
3,358
9,022
3,156
0
2,391
6,631
0
55,608
L
3,338
1,027
0
3,781
13,287
5,453
0
7,272
5,773
0
41,563
L
Cerberus
LUNULUYA
Cerberus
3,252
189
0
3,211
8,036
5,093
48
1,068
6,968
22,165
0
W
Ao Kuang
SIC xXDANIXx
Ao Kuang
6,106
1,680
142
6,692
10,632
4,430
0
1,693
8,939
44,814
0
L
Merlin
4,479
242
0
500
11,304
4,248
0
8,574
2,498
41,902
0
L
Artemis
tosodato
Artemis
5,128
2,339
0
2,038
11,299
3,822
432
1,740
9,545
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
41,369
320
Minions Killed
478
0
Camps Cleared
0
1,241,417
Distance Traveled
1,364,817
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,210
444
58
4
0
249,900
0
W
Ra
10,238
731
156
11
0
341,145
0
W
Nu Wa
8,657
618
119
9
0
236,064
7
W
Ravana
7,212
515
43
3
0
275,070
0
W
Izanami
7,415
530
98
7
0
239,755
5
L
Kali
6,143
439
68
5
0
273,467
0
L
Cerberus
6,836
488
54
4
0
282,350
2
W
Ao Kuang
7,847
561
62
4
0
272,783
1
L
Merlin
5,796
414
69
5
0
219,046
5
L
Artemis
6,143
439
71
5
0
216,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role