Player Matchup

Baron Samedi
Baron Samedi
JFree III
Baron Samedi
Level 147
God Stats
29W - 6L
1,752 SR
Queue Stats
346W - 181L
1,736 Elo+
Party 2
Rama
Rama
Tactix007
Rama
Level 145
God Stats
2W - 1L
1,682 SR
Queue Stats
422W - 285L
1,642 Elo+
Party 2
Atlas
Atlas
killerkoo1aid
Atlas
Level 27
God Stats
4W - 1L
2,012 SR
Queue Stats
58W - 58L
1,678 Elo+
Party 2
Team Averages
Level 106
1,815 SR
1,685 Elo+

VS

Team Averages
Level 72
1,688 SR
1,586 Elo+
Rama
Rama
C0nr9014
Rama
Level 16
God Stats
16W - 9L
1,564 SR
Queue Stats
16W - 9L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Manydeathdeer
Baron Samedi
Level 66
God Stats
2W - 1L
1,759 SR
Queue Stats
8W - 4L
1,568 Elo+
Party 1
Horus
Horus
zombieman2341
Horus
Level 133
God Stats
18W - 5L
1,742 SR
Queue Stats
328W - 240L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JFree III
Baron Samedi
17
8 / 3 / 14
11,811
787
19,877
17,217
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
18
14 / 2 / 8
12,562
837
25,757
18,193
10,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 1 / 18
11,100
740
7,152
17,423
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 7 / 1
9,453
630
8,930
20,096
8,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Manydeathdeer
Baron Samedi
13
0 / 10 / 3
8,686
579
6,703
16,607
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 2
10,916
728
16,317
22,188
21,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
23
Kills
6
6
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
2
7
1
0.36
W
Baron Samedi
JFree III
Baron Samedi
8
3
14
5
L
Baron Samedi
Manydeathdeer
Baron Samedi
0
10
3
0.15
W
Rama
14
2
8
9
W
1
1
18
10
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
31,950
52,833
Taken
58,891
39,951
Mitigated
40,342
21,319
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,930
8,035
0
2,554
20,096
8,440
0
8,905
11,191
0
38,204
W
Baron Samedi
JFree III
Baron Samedi
19,877
1,870
2,802
6,046
17,217
9,895
299
2,245
14,729
56,023
0
L
Baron Samedi
Manydeathdeer
Baron Samedi
6,703
841
638
2,174
16,607
10,075
0
9,005
7,602
16,795
1,233
W
Rama
25,757
18,672
0
7,235
18,193
10,396
2,273
1,567
16,351
0
72,211
W
7,152
2,640
0
5,236
17,423
19,660
0
3,174
12,725
17,554
0
L
16,317
6,776
2,025
5,631
22,188
21,827
0
9,530
12,658
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
29,055
171
Minions Killed
130
7
Camps Cleared
5
802,114
Distance Traveled
708,414
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,453
630
64
4
3
248,821
2
W
Baron Samedi
11,811
787
84
6
2
261,096
3
L
Baron Samedi
8,686
579
20
1
0
184,737
0
W
Rama
12,562
837
74
5
5
262,798
1
W
Atlas
11,100
740
13
1
0
278,220
1
L
Horus
10,916
728
46
3
2
274,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role