Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Sonersby
Zeus
Level 64
God Stats
18W - 15L
1,645 SR
Queue Stats
34W - 36L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
orestis58
Sun Wukong
Level 104
God Stats
3W - 3L
1,319 SR
Queue Stats
134W - 145L
1,519 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,518 Elo+

VS

Team Averages
Level 113
1,420 SR
1,577 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
YNNOJ
Kali
Level 59
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
darkpistol
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 48L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 12
9,164
833
16,465
11,098
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zeus
13
5 / 2 / 11
8,992
817
13,598
7,550
2,702
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
orestis58
Sun Wukong
15
8 / 0 / 9
10,233
930
10,465
14,629
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 6 / 1
7,307
664
7,991
13,271
9,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
YNNOJ
Kali
11
1 / 6 / 2
7,265
660
8,955
13,513
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
darkpistol
King Arthur
11
1 / 5 / 2
7,099
645
6,884
17,454
16,569
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
3
3
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
12
10
L
Zhong Kui
 
Zhong Kui
1
6
1
0.25
W
Zeus
5
2
11
5.25
L
Kali
YNNOJ
Kali
1
6
2
0.33
L
King Arthur
darkpistol
King Arthur
1
5
2
0.4
W
Sun Wukong
orestis58
Sun Wukong
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
23,830
33,277
Taken
44,238
19,418
Mitigated
34,142
8,951
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,465
7,379
0
2,124
11,098
4,603
1,132
2,320
8,622
0
44,788
L
Zhong Kui
 
Zhong Kui
7,991
660
0
2,211
13,271
9,532
0
4,074
9,197
26,441
0
W
Zeus
13,598
5,504
0
1,829
7,550
2,702
772
2,672
4,682
30,581
0
L
Kali
YNNOJ
Kali
8,955
2,242
0
1,556
13,513
8,041
0
3,495
10,018
0
21,064
L
King Arthur
darkpistol
King Arthur
6,884
950
0
1,437
17,454
16,569
0
6,380
11,074
0
19,544
W
Sun Wukong
orestis58
Sun Wukong
10,465
3,084
0
4,998
14,629
12,113
582
2,621
11,690
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
21,671
141
Minions Killed
104
6
Camps Cleared
3
632,575
Distance Traveled
604,851
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,164
833
75
7
3
209,150
4
L
Zhong Kui
7,307
664
61
6
3
193,872
2
W
Zeus
8,992
817
34
3
2
181,881
0
L
Kali
7,265
660
24
2
0
196,718
4
L
King Arthur
7,099
645
19
2
0
214,261
1
W
Sun Wukong
10,233
930
32
3
1
241,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role