Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChildofMaddness
Ares
Level 25
God Stats
2W - 6L
1,370 SR
Queue Stats
4W - 17L
1,271 Elo+
Party 2
Charybdis
Charybdis
Madtaterz
Charybdis
Level 94
God Stats
0W - 3L
1,155 SR
Queue Stats
100W - 101L
1,489 Elo+
Solo
Ravana
Ravana
jglove406
Ravana
Level 65
God Stats
2W - 1L
1,842 SR
Queue Stats
38W - 50L
1,424 Elo+
Solo
Thoth
Thoth
orsawu
Thoth
Level 30
God Stats
0W - 2L
1,288 SR
Queue Stats
90W - 123L
1,130 Elo+
Party 2
Team Averages
Level 61
1,431 SR
1,363 Elo+

VS

Team Averages
Level 92
1,395 SR
1,434 Elo+
King Arthur
King Arthur
AttackOnDoge
King Arthur
Level 141
God Stats
1W - 3L
1,148 SR
Queue Stats
113W - 137L
1,453 Elo+
Party 1
Apollo
Apollo
awesomer2000
Apollo
Level 74
God Stats
16W - 17L
1,431 SR
Queue Stats
123W - 135L
1,440 Elo+
Solo
Poseidon
Poseidon
cooliobeano
Poseidon
Level 49
God Stats
3W - 2L
1,392 SR
Queue Stats
13W - 22L
1,409 Elo+
Party 1
Ares
Ares
dark0knight15
Ares
Level 69
God Stats
5W - 12L
1,502 SR
Queue Stats
62W - 95L
1,434 Elo+
Party 1
Bakasura
Bakasura
destruction22
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 122L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 0
6,231
445
3,859
12,805
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 3 / 2
6,290
449
3,555
10,900
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Madtaterz
Charybdis
13
2 / 4 / 1
7,108
508
6,889
10,700
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
jglove406
Ravana
10
0 / 5 / 0
6,129
438
5,504
10,060
6,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
orsawu
Thoth
11
1 / 5 / 1
6,680
477
3,362
8,063
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AttackOnDoge
King Arthur
13
1 / 1 / 6
7,833
560
7,245
11,846
8,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
4 / 3 / 0
8,053
575
7,414
8,972
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
cooliobeano
Poseidon
15
2 / 0 / 3
8,379
599
4,803
3,111
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 7
7,507
536
4,107
9,368
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
destruction22
Bakasura
16
10 / 0 / 2
9,217
658
12,442
10,535
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
0
0.33
W
King Arthur
AttackOnDoge
King Arthur
1
1
6
4
L
1
3
2
0.67
L
Charybdis
Madtaterz
Charybdis
2
4
1
0.63
W
Apollo
4
3
0
1.33
W
Poseidon
cooliobeano
Poseidon
2
0
3
3.5
W
2
1
7
5.5
W
Bakasura
destruction22
Bakasura
10
0
2
11
L
Ravana
jglove406
Ravana
0
5
0
0
L
Thoth
orsawu
Thoth
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
36,011
52,528
Taken
43,832
26,423
Mitigated
23,217
14,012
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,859
755
0
4,355
12,805
5,119
0
264
11,683
0
37,675
W
King Arthur
AttackOnDoge
King Arthur
7,245
1,227
116
3,093
11,846
8,560
234
882
10,964
0
46,893
L
3,555
50
0
1,781
10,900
8,049
0
4,036
6,291
17,721
0
L
Charybdis
Madtaterz
Charybdis
6,889
3,858
0
4,170
10,700
4,186
0
1,939
8,664
0
65,124
W
Apollo
7,414
5,372
0
2,736
8,972
3,009
1,686
1,416
7,556
0
60,850
W
Poseidon
cooliobeano
Poseidon
4,803
764
0
1,000
3,111
1,026
342
871
2,240
58,054
0
W
4,107
210
0
2,494
9,368
5,819
0
2,316
7,052
20,139
0
W
Bakasura
destruction22
Bakasura
12,442
7,853
0
2,081
10,535
4,803
0
1,432
9,103
0
67,566
L
Ravana
jglove406
Ravana
5,504
1,618
0
2,826
10,060
6,059
0
0
9,418
0
38,345
L
Thoth
orsawu
Thoth
3,362
151
0
880
8,063
3,010
0
2,313
5,025
42,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
40,989
352
Minions Killed
443
0
Camps Cleared
0
1,279,457
Distance Traveled
1,414,157
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,231
445
78
6
0
267,910
1
W
King Arthur
7,833
560
68
5
0
275,574
1
L
Ares
6,290
449
29
2
0
288,931
4
L
Charybdis
7,108
508
108
8
0
222,474
1
W
Apollo
8,053
575
111
8
0
236,764
3
W
Poseidon
8,379
599
111
8
0
275,087
1
W
Ares
7,507
536
24
2
0
281,201
4
W
Bakasura
9,217
658
129
9
0
345,531
0
L
Ravana
6,129
438
53
4
0
267,246
3
L
Thoth
6,680
477
84
6
0
232,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role