Player Matchup

Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
HaŽin
Nemesis
Gold V
Level 121
God Stats
4W - 0L
1,863 SR
Queue Stats
38W - 12L
1,675 MMR
Party 1
Ganesha
Ganesha
Gold I
Jak0f4llTradess
Ganesha
Gold I
Level 123
God Stats
3W - 1L
1,543 SR
Queue Stats
226W - 231L
1,516 MMR
Solo
Chernobog
Chernobog
Silver I
cozyboyzae
Chernobog
Silver I
Level 129
God Stats
4W - 3L
1,780 SR
Queue Stats
19W - 14L
1,548 MMR
Solo
Fenrir
Fenrir
Bronze III
mnoplkgf
Fenrir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,637 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,638 SR
1,524 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
Fad1ngProdigy
Apollo
Gold III
Level 113
God Stats
0W - 2L
1,273 SR
Queue Stats
75W - 77L
1,542 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Jorу
Baron Samedi
Silver I
Level 160
God Stats
5W - 2L
1,936 SR
Queue Stats
60W - 40L
1,491 MMR
Solo
Ravana
Ravana
Gold III
LoganSucksEggs
Ravana
Gold III
Level 67
God Stats
6W - 2L
1,795 SR
Queue Stats
89W - 88L
1,515 MMR
Solo
Thoth
Thoth
Silver I
lFallenGodl
Thoth
Silver I
Level 147
God Stats
12W - 10L
1,686 SR
Queue Stats
54W - 54L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 2 / 3
8,122
580
5,083
7,677
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HaŽin
Nemesis
16
8 / 1 / 3
10,563
755
14,876
13,714
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 7
7,242
517
4,539
11,532
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
cozyboyzae
Chernobog
15
1 / 1 / 5
8,751
625
5,615
8,593
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
mnoplkgf
Fenrir
13
3 / 0 / 5
8,036
574
8,248
10,271
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BakasuraBastetKaliCliodhna

VS

Bans
King ArthurJing WeiPersephoneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 4 / 1
7,017
501
4,822
15,478
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 2
6,933
495
4,904
9,015
3,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Jorу
Baron Samedi
12
0 / 1 / 3
7,043
503
7,621
11,047
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 0
7,800
557
5,143
11,771
7,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
6,978
498
4,790
7,764
2,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
6
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
3
1.75
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
L
0
2
2
0.5
W
Nemesis
HaŽin
Nemesis
8
1
3
9.5
W
0
2
7
1.75
L
Baron Samedi
Jorу
Baron Samedi
0
1
3
1.5
L
1
3
0
0.33
W
Chernobog
cozyboyzae
Chernobog
1
1
5
3.5
L
2
4
0
0.5
W
Fenrir
mnoplkgf
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
27,280
51,787
Taken
55,075
28,956
Mitigated
30,004
20,762
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,083
729
91
2,409
7,677
3,323
0
3,414
4,263
60,007
0
L
Ao Kuang
 
Ao Kuang
4,822
1,026
0
6,478
15,478
8,537
0
1,895
13,472
45,000
0
L
4,904
3,049
0
3,788
9,015
3,323
0
2,392
6,573
0
55,127
W
Nemesis
HaŽin
Nemesis
14,876
8,886
0
7,269
13,714
6,275
1,374
1,551
12,163
0
95,384
W
4,539
229
0
2,158
11,532
10,723
0
6,805
4,727
23,120
0
L
Baron Samedi
Jorу
Baron Samedi
7,621
2,078
2,233
4,389
11,047
7,669
72
2,805
8,124
36,546
0
L
5,143
1,655
0
5,215
11,771
7,854
0
255
11,490
0
53,475
W
Chernobog
cozyboyzae
Chernobog
5,615
3,366
0
3,844
8,593
3,339
0
2,740
5,853
0
76,904
L
4,790
91
0
553
7,764
2,621
36
1,938
5,794
57,556
0
W
Fenrir
mnoplkgf
Fenrir
8,248
3,013
0
4,991
10,271
5,296
0
3,345
6,926
0
57,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
35,771
534
Minions Killed
470
0
Camps Cleared
0
1,518,453
Distance Traveled
1,307,610
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,122
580
118
8
0
263,263
3
L
Ao Kuang
7,017
501
90
6
0
289,254
2
L
Apollo
6,933
495
107
8
0
272,765
0
W
Nemesis
10,563
755
167
12
0
357,698
4
W
Ganesha
7,242
517
11
1
0
288,081
6
L
Baron Samedi
7,043
503
63
5
0
235,512
9
L
Ravana
7,800
557
105
8
0
245,509
3
W
Chernobog
8,751
625
149
11
0
254,441
5
L
Thoth
6,978
498
105
8
0
264,570
2
W
Fenrir
8,036
574
89
6
0
354,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role