Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Endecency
Sylvanus
Level 18
God Stats
3W - 1L
1,471 SR
Queue Stats
59W - 59L
1,406 Elo+
Party 2
Loki
Loki
Samurai_Bubu82
Loki
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,138 Elo+
Party 3
Sun Wukong
Sun Wukong
Star-Killer_1138
Sun Wukong
Level 139
God Stats
6W - 5L
1,783 SR
Queue Stats
126W - 133L
1,464 Elo+
Party 3
Team Averages
Level 84
1,551 SR
1,402 Elo+

VS

Team Averages
Level 55
1,419 SR
1,295 Elo+
Tiamat
Tiamat
Isaac2Clean
Tiamat
Level 102
God Stats
1W - 2L
1,310 SR
Queue Stats
29W - 30L
1,608 Elo+
Solo
Heimdallr
Heimdallr
KoRn Capalot
Heimdallr
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
21W - 39L
1,113 Elo+
Party 1
Bellona
Bellona
KoRn Swisher
Bellona
Level 29
God Stats
0W - 3L
1,287 SR
Queue Stats
30W - 51L
1,227 Elo+
Party 1
Sylvanus
Sylvanus
KoRn Trickzy
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,247 Elo+
Party 1
Loki
Loki
ZIeepr
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 1 / 0
7,472
679
9,196
10,413
5,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
 
Nox
11
1 / 0 / 0
6,224
566
3,129
3,934
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Endecency
Sylvanus
10
1 / 0 / 1
5,834
530
5,665
6,964
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
4,678
425
2,558
4,754
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Star-Killer_1138
Sun Wukong
9
1 / 0 / 0
5,612
510
1,771
7,931
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 0
5,545
504
3,056
5,590
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KoRn Capalot
Heimdallr
8
2 / 1 / 0
5,139
467
4,971
6,233
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KoRn Swisher
Bellona
8
1 / 4 / 0
5,295
481
4,180
10,754
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
KoRn Trickzy
Sylvanus
8
0 / 1 / 2
5,379
489
3,548
7,553
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
ZIeepr
Loki
9
0 / 2 / 0
5,261
478
2,009
7,536
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
9
Kills
3
3
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
0
6
W
Nox
 
Nox
1
0
0
1
W
Sylvanus
Endecency
Sylvanus
1
0
1
1.5
L
Tiamat
0
1
0
0
L
Heimdallr
KoRn Capalot
Heimdallr
2
1
0
2
L
Bellona
KoRn Swisher
Bellona
1
4
0
0.25
L
Sylvanus
KoRn Trickzy
Sylvanus
0
1
2
1
W
0
2
1
0.25
W
Sun Wukong
Star-Killer_1138
Sun Wukong
1
0
0
1
L
Loki
ZIeepr
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
17,764
33,996
Taken
37,666
18,338
Mitigated
21,056
16,727
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,196
2,832
0
4,983
10,413
5,676
678
0
10,413
0
49,850
W
Nox
 
Nox
3,129
452
0
1,250
3,934
1,635
0
2,141
1,489
40,513
0
W
Sylvanus
Endecency
Sylvanus
5,665
2,221
1,143
4,726
6,964
5,559
310
2,186
4,778
36,229
0
L
Tiamat
3,056
440
0
616
5,590
3,391
0
2,520
2,942
32,541
0
L
Heimdallr
KoRn Capalot
Heimdallr
4,971
2,159
0
902
6,233
2,407
0
2,518
3,715
0
26,983
L
Bellona
KoRn Swisher
Bellona
4,180
1,475
0
1,480
10,754
8,781
0
0
10,754
0
24,323
L
Sylvanus
KoRn Trickzy
Sylvanus
3,548
1,594
944
2,795
7,553
4,066
0
3,147
4,406
19,155
0
W
2,558
580
0
0
4,754
2,002
268
1,190
3,564
0
13,897
W
Sun Wukong
Star-Killer_1138
Sun Wukong
1,771
301
204
4,421
7,931
3,466
0
671
7,148
0
30,011
L
Loki
ZIeepr
Loki
2,009
758
0
500
7,536
2,411
0
427
7,055
0
41,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
26,619
308
Minions Killed
246
0
Camps Cleared
0
1,129,498
Distance Traveled
1,035,155
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,472
679
84
8
0
223,254
3
W
Nox
6,224
566
93
8
0
218,322
2
W
Sylvanus
5,834
530
65
6
0
182,955
4
L
Tiamat
5,545
504
61
6
0
203,008
5
L
Heimdallr
5,139
467
47
4
0
204,218
0
L
Bellona
5,295
481
42
4
0
225,715
1
L
Sylvanus
5,379
489
28
3
0
174,152
0
W
Loki
4,678
425
13
1
0
262,849
0
W
Sun Wukong
5,612
510
53
5
0
242,118
3
L
Loki
5,261
478
68
6
0
228,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role