Player Matchup

Anhur
Anhur
 
Anhur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KCchiefer56
Cthulhu
Level 104
God Stats
2W - 6L
1,551 SR
Queue Stats
117W - 109L
1,457 Elo+
Party 2
Tyr
Tyr
MrNimbus3sm
Tyr
Level 129
God Stats
10W - 20L
1,186 SR
Queue Stats
1,477W - 1,592L
1,410 Elo+
Solo
Eset
Eset
QCLEDUCDEMTL
Eset
Level 106
God Stats
6W - 10L
1,490 SR
Queue Stats
692W - 767L
1,443 Elo+
Solo
Kali
Kali
mercdadio
Kali
Level 104
God Stats
0W - 2L
1,257 SR
Queue Stats
108W - 99L
1,473 Elo+
Party 2
Team Averages
Level 107
1,397 SR
1,457 Elo+

VS

Team Averages
Level 94
1,557 SR
1,429 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dragonhunter4321
Izanami
Level 122
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,261 Elo+
Solo
Geb
Geb
Kelty357
Geb
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 198L
1,438 Elo+
Party 1
Medusa
Medusa
Trav0808
Medusa
Level 123
God Stats
11W - 7L
1,549 SR
Queue Stats
408W - 418L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
hiboom2345
Kuzenbo
Level 41
God Stats
2W - 1L
1,508 SR
Queue Stats
30W - 27L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 7 / 3
10,178
636
11,272
14,874
6,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KCchiefer56
Cthulhu
18
1 / 4 / 7
10,161
635
16,893
17,986
20,251
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 5
10,099
631
6,309
19,818
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 6 / 4
10,068
629
14,640
15,392
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
15
1 / 7 / 6
9,317
582
14,377
17,011
8,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 2 / 9
12,401
775
21,445
13,898
8,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 15
10,887
680
16,169
16,078
9,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 13
11,046
690
6,901
17,728
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Trav0808
Medusa
20
8 / 1 / 13
12,032
752
21,223
14,019
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
hiboom2345
Kuzenbo
19
2 / 0 / 17
10,957
685
8,595
17,192
19,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
9
Kills
24
24
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
3
0.5
W
Chiron
 
Chiron
11
2
9
7.75
W
3
4
15
2.63
L
Cthulhu
KCchiefer56
Cthulhu
1
4
7
1.13
W
0
2
13
3.25
L
2
0
5
4.5
L
3
6
4
0.83
W
Medusa
Trav0808
Medusa
8
1
13
14.5
W
Kuzenbo
hiboom2345
Kuzenbo
2
0
17
10.5
L
Kali
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,491
Damage
74,333
85,081
Taken
78,915
55,719
Mitigated
64,485
30,583
Healing
40,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,272
5,625
2,021
1,276
14,874
6,346
0
3,249
11,625
0
26,304
W
Chiron
 
Chiron
21,445
10,295
6,134
4,865
13,898
8,097
2,764
6,829
7,069
0
37,399
W
16,169
10,199
3,839
3,022
16,078
9,157
606
7,512
8,566
0
38,434
L
Cthulhu
KCchiefer56
Cthulhu
16,893
228
1,650
3,109
17,986
20,251
0
4,451
13,535
29,483
0
W
6,901
158
2,196
2,953
17,728
18,808
548
5,779
11,949
15,291
0
L
6,309
200
904
12,594
19,818
13,957
0
3,361
16,457
0
13,187
L
14,640
305
1,392
3,365
15,392
6,212
0
1,767
13,625
38,474
0
W
Medusa
Trav0808
Medusa
21,223
7,988
4,740
4,973
14,019
8,490
2,674
4,880
9,139
0
57,406
W
Kuzenbo
hiboom2345
Kuzenbo
8,595
3,191
3,390
4,271
17,192
19,933
704
6,533
10,659
12,826
0
L
Kali
14,377
4,921
571
3,701
17,011
8,953
0
2,668
14,343
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
57,323
158
Minions Killed
169
0
Camps Cleared
0
1,444,585
Distance Traveled
1,623,489
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,178
636
40
3
0
255,440
0
W
Chiron
12,401
775
27
2
0
308,152
0
W
Izanami
10,887
680
64
4
0
283,938
0
L
Cthulhu
10,161
635
32
2
0
319,855
0
W
Geb
11,046
690
14
1
0
332,426
1
L
Tyr
10,099
631
14
1
0
308,494
0
L
Eset
10,068
629
55
3
0
293,793
0
W
Medusa
12,032
752
61
4
0
334,832
0
W
Kuzenbo
10,957
685
3
0
0
364,141
0
L
Kali
9,317
582
17
1
0
267,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role