Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
MrSmileyPants18
Heimdallr
Bronze III
Level 45
God Stats
3W - 1L
1,572 SR
Queue Stats
41W - 49L
1,463 MMR
Party 3
Ravana
Ravana
Gold II
TStunna21
Ravana
Gold II
Level 119
God Stats
2W - 0L
1,796 SR
Queue Stats
93W - 113L
1,471 MMR
Solo
Merlin
Merlin
Bronze III
XXEliteRider
Merlin
Bronze III
Level 63
God Stats
2W - 3L
1,469 SR
Queue Stats
62W - 58L
1,463 MMR
Party 3
Sylvanus
Sylvanus
Silver I
firefight021
Sylvanus
Silver I
Level 140
God Stats
14W - 8L
1,551 SR
Queue Stats
107W - 109L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,578 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,531 SR
1,470 MMR
Cabrakan
Cabrakan
Gold III
Mahkap
Cabrakan
Gold III
Level 116
God Stats
50W - 44L
1,743 SR
Queue Stats
194W - 192L
1,596 MMR
Party 1
Kukulkan
Kukulkan
Silver I
OmegaYos
Kukulkan
Silver I
Level 129
God Stats
0W - 1L
1,369 SR
Queue Stats
8W - 14L
1,527 MMR
Party 2
Ymir
Ymir
Gold IV
Reynd
Ymir
Gold IV
Level 96
God Stats
5W - 3L
1,686 SR
Queue Stats
376W - 378L
1,354 MMR
Party 1
Artemis
Artemis
Silver III
Shulaika
Artemis
Silver III
Level 108
God Stats
1W - 2L
1,578 SR
Queue Stats
13W - 17L
1,413 MMR
Party 2
Chaac
Chaac
Silver III
rcsii
Chaac
Silver III
Level 103
God Stats
2W - 5L
1,281 SR
Queue Stats
61W - 69L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
10 / 4 / 8
17,328
598
27,537
39,525
48,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
MrSmileyPants18
Heimdallr
20
3 / 5 / 11
15,377
530
16,220
28,973
15,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
TStunna21
Ravana
20
14 / 5 / 9
17,461
602
32,072
26,063
15,688
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
6 / 1 / 11
17,134
591
27,529
23,846
13,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
firefight021
Sylvanus
20
2 / 3 / 15
14,429
498
15,176
35,176
47,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
MulanCu ChulainnBakasuraCharybdis

VS

Bans
XbalanqueRaKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mahkap
Cabrakan
19
5 / 9 / 3
13,160
454
20,489
36,134
27,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
OmegaYos
Kukulkan
20
4 / 9 / 7
14,387
496
29,266
24,285
11,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Reynd
Ymir
20
2 / 6 / 11
13,296
458
12,283
32,836
44,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Shulaika
Artemis
19
3 / 5 / 4
12,443
429
13,924
22,619
10,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
rcsii
Chaac
20
4 / 6 / 4
14,184
489
12,369
30,504
35,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
35
Kills
18
18
Deaths
35
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
4
8
3.5
L
Cabrakan
Mahkap
Cabrakan
5
9
3
0.72
W
Heimdallr
MrSmileyPants18
Heimdallr
3
5
11
1.7
L
Kukulkan
OmegaYos
Kukulkan
4
9
7
0.83
L
Ymir
Reynd
Ymir
2
6
11
1.25
L
Artemis
Shulaika
Artemis
3
5
4
1
W
Ravana
TStunna21
Ravana
14
5
9
3.7
W
Merlin
6
1
11
11.5
W
Sylvanus
firefight021
Sylvanus
2
3
15
3.17
L
Chaac
rcsii
Chaac
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,534
Damage
88,331
153,583
Taken
146,378
140,594
Mitigated
128,817
72,698
Healing
24,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
27,537
4,780
1,422
16,610
39,525
48,532
1,227
11,518
28,007
0
127,108
L
Cabrakan
Mahkap
Cabrakan
20,489
3,070
0
5,237
36,134
27,465
0
8,676
27,454
93,513
0
W
Heimdallr
MrSmileyPants18
Heimdallr
16,220
8,994
238
10,896
28,973
15,735
7,426
13,580
15,393
0
136,826
L
Kukulkan
OmegaYos
Kukulkan
29,266
1,971
0
1,160
24,285
11,045
0
7,056
17,141
155,952
0
L
Ymir
Reynd
Ymir
12,283
1,482
0
4,234
32,836
44,235
0
12,502
20,334
65,032
0
L
Artemis
Shulaika
Artemis
13,924
4,137
0
5,761
22,619
10,305
486
5,137
17,482
0
91,961
W
Ravana
TStunna21
Ravana
32,072
11,080
0
9,619
26,063
15,688
3,204
15,812
10,251
0
135,867
W
Merlin
27,529
1,052
923
9,016
23,846
13,544
2,937
11,559
12,287
153,122
0
W
Sylvanus
firefight021
Sylvanus
15,176
3,633
8,220
15,754
35,176
47,095
1,657
14,407
20,769
62,166
21,535
L
Chaac
rcsii
Chaac
12,369
2,840
0
8,188
30,504
35,767
0
8,014
22,490
0
91,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,729
Gold Earned
67,470
733
Minions Killed
709
0
Camps Cleared
0
2,661,846
Distance Traveled
2,567,571
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
17,328
598
159
5
0
520,315
7
L
Cabrakan
13,160
454
122
4
0
513,511
2
W
Heimdallr
15,377
530
130
4
0
527,524
1
L
Kukulkan
14,387
496
218
8
0
487,663
2
L
Ymir
13,296
458
81
3
0
491,733
4
L
Artemis
12,443
429
132
5
0
533,671
12
W
Ravana
17,461
602
154
5
0
571,707
9
W
Merlin
17,134
591
187
6
0
541,849
0
W
Sylvanus
14,429
498
103
4
0
500,451
6
L
Chaac
14,184
489
156
5
0
540,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role