Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BrooksGTI
Ullr
Level 99
God Stats
4W - 6L
1,373 SR
Queue Stats
216W - 207L
1,435 Elo+
Solo
Atlas
Atlas
DunderxMifflin1
Atlas
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 212L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hellhound-ZX
Cu Chulainn
Level 141
God Stats
2W - 4L
1,243 SR
Queue Stats
242W - 245L
1,439 Elo+
Solo
Nemesis
Nemesis
xxLiEUTENANTxx_
Nemesis
Level 128
God Stats
194W - 165L
1,510 SR
Queue Stats
1,391W - 1,506L
1,418 Elo+
Solo
Team Averages
Level 124
1,425 SR
1,445 Elo+

VS

Team Averages
Level 96
1,607 SR
1,431 Elo+
Olorun
Olorun
Darth_Osmis
Olorun
Level 102
God Stats
2W - 1L
1,709 SR
Queue Stats
216W - 212L
1,463 Elo+
Solo
Ravana
Ravana
NuKappaCalvin
Ravana
Level 95
God Stats
11W - 8L
1,684 SR
Queue Stats
144W - 162L
1,444 Elo+
Solo
Jormungandr
Jormungandr
SquartDaddy
Jormungandr
Level 114
God Stats
2W - 4L
1,422 SR
Queue Stats
80W - 74L
1,434 Elo+
Solo
Cupid
Cupid
Timdastballa
Cupid
Level 108
God Stats
1W - 3L
1,483 SR
Queue Stats
63W - 94L
1,384 Elo+
Solo
Serqet
Serqet
poopinthesand101
Serqet
Level 63
God Stats
8W - 5L
1,737 SR
Queue Stats
208W - 245L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 1
9,488
593
11,170
8,004
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
4 / 2 / 2
8,153
510
9,541
9,278
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 3
7,830
489
7,169
13,891
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Hellhound-ZX
Cu Chulainn
15
2 / 0 / 0
9,368
586
4,882
10,206
10,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 0 / 5
8,665
542
6,075
12,662
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 0
7,382
461
5,783
11,075
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 0
7,938
496
5,747
8,550
6,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SquartDaddy
Jormungandr
12
0 / 4 / 2
7,171
448
8,230
15,776
8,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 2
7,385
462
4,099
12,646
5,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 0
7,196
450
3,850
13,378
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
1
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
Ullr
4
2
2
2.5
L
Olorun
0
3
0
0
W
3
1
3
4.5
W
Cu Chulainn
Hellhound-ZX
Cu Chulainn
2
0
0
2
L
0
2
0
0
L
Jormungandr
SquartDaddy
Jormungandr
0
4
2
0.25
L
1
3
2
0.67
L
0
3
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,837
Damage
27,709
54,041
Taken
61,425
37,576
Mitigated
30,197
13,724
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,170
81
0
6,594
8,004
4,591
0
3,880
3,644
87,575
0
W
Ullr
9,541
4,722
808
1,971
9,278
3,937
222
2,647
6,439
0
55,219
L
Olorun
5,783
2,610
391
3,422
11,075
4,429
0
4,731
6,344
51,378
0
W
7,169
2,858
0
1,614
13,891
13,242
78
4,462
9,413
28,249
0
W
Cu Chulainn
Hellhound-ZX
Cu Chulainn
4,882
1,526
0
1,078
10,206
10,875
762
0
10,206
0
63,459
L
5,747
2,458
0
3,986
8,550
6,814
0
1,601
6,949
0
51,405
L
Jormungandr
SquartDaddy
Jormungandr
8,230
2,595
0
1,500
15,776
8,468
0
6,231
9,545
54,442
0
L
4,099
2,070
67
6,307
12,646
5,138
1,212
3,278
9,368
0
46,549
L
3,850
665
0
719
13,378
5,348
0
2,498
10,880
0
50,108
W
6,075
2,937
0
1,659
12,662
4,931
0
2,595
9,605
0
71,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
37,072
499
Minions Killed
460
0
Camps Cleared
0
1,629,896
Distance Traveled
1,530,514
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,488
593
134
8
0
289,460
6
W
Ullr
8,153
510
102
6
0
299,913
2
L
Olorun
7,382
461
99
6
0
289,578
8
W
Atlas
7,830
489
29
2
0
313,147
2
W
Cu Chulainn
9,368
586
124
8
0
338,455
5
L
Ravana
7,938
496
108
7
0
307,817
5
L
Jormungandr
7,171
448
83
5
0
301,583
2
L
Cupid
7,385
462
72
5
0
282,115
2
L
Serqet
7,196
450
98
6
0
349,421
1
W
Nemesis
8,665
542
110
7
0
388,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role