Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DivinityXp420
Merlin
Level 105
God Stats
16W - 20L
1,511 SR
Queue Stats
344W - 379L
1,420 Elo+
Solo
Hou Yi
Hou Yi
IIArtegal
Hou Yi
Level 8
God Stats
0W - 6L
1,500 SR
Queue Stats
26W - 38L
1,457 Elo+
Solo
Bastet
Bastet
Tetrahidr0canabz
Bastet
Level 15
God Stats
2W - 8L
1,500 SR
Queue Stats
32W - 46L
1,386 Elo+
Solo
Cabrakan
Cabrakan
jkiseey
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
980 Elo+
Solo
Team Averages
Level 57
1,502 SR
1,349 Elo+

VS

Team Averages
Level 93
1,463 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
GenitleKnight
Tsukuyomi
Level 86
God Stats
21W - 17L
1,519 SR
Queue Stats
101W - 97L
1,532 Elo+
Solo
Cthulhu
Cthulhu
HBR_Reebar-_-
Cthulhu
Level 49
God Stats
29W - 24L
1,487 SR
Queue Stats
143W - 168L
1,353 Elo+
Party 1
Apollo
Apollo
brown_general01
Apollo
Level 42
God Stats
4W - 7L
1,371 SR
Queue Stats
87W - 97L
1,361 Elo+
Party 1
Artemis
Artemis
exarcano
Artemis
Level 146
God Stats
17W - 25L
1,443 SR
Queue Stats
231W - 254L
1,427 Elo+
Solo
Vulcan
Vulcan
lates34
Vulcan
Level 144
God Stats
138W - 130L
1,493 SR
Queue Stats
502W - 551L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 4 / 1
8,846
632
9,385
11,895
4,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 1
9,897
707
16,332
11,559
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
IIArtegal
Hou Yi
15
2 / 4 / 1
9,091
649
5,265
10,507
3,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 8 / 2
9,204
657
9,645
16,369
6,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
jkiseey
Cabrakan
15
0 / 9 / 0
8,974
641
2,248
21,830
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GenitleKnight
Tsukuyomi
16
1 / 3 / 11
9,708
693
8,530
13,143
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
19
9 / 0 / 7
11,417
816
9,074
12,641
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 7
10,789
771
7,541
13,480
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
exarcano
Artemis
19
6 / 4 / 10
11,479
820
14,513
16,443
7,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
lates34
Vulcan
18
6 / 0 / 9
10,942
782
13,519
5,433
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
8
Kills
27
28
Deaths
8
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
L
4
3
1
1.5
W
Tsukuyomi
GenitleKnight
Tsukuyomi
1
3
11
2.17
W
Cthulhu
9
0
7
12.5
L
Hou Yi
IIArtegal
Hou Yi
2
4
1
0.63
L
2
8
2
0.38
W
5
1
7
8.5
W
Artemis
exarcano
Artemis
6
4
10
2.75
L
Cabrakan
jkiseey
Cabrakan
0
9
0
0
W
Vulcan
lates34
Vulcan
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
53,177
72,160
Taken
61,140
41,985
Mitigated
36,023
4,294
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,385
708
243
1,886
11,895
4,805
468
2,627
9,131
43,846
0
L
16,332
789
0
0
11,559
5,026
0
5,273
5,967
46,224
0
W
Tsukuyomi
GenitleKnight
Tsukuyomi
8,530
2,325
0
1,119
13,143
5,625
326
6,697
6,446
0
26,539
W
Cthulhu
9,074
385
1,253
1,688
12,641
13,569
81
4,019
8,622
27,737
0
L
Hou Yi
IIArtegal
Hou Yi
5,265
1,478
0
286
10,507
3,875
0
3,419
6,928
0
15,830
L
9,645
1,444
0
1,747
16,369
6,998
1,191
4,801
11,431
0
29,595
W
7,541
3,557
0
1,754
13,480
6,501
2,176
6,907
6,573
0
32,896
W
Artemis
exarcano
Artemis
14,513
9,955
0
3,483
16,443
7,718
3,961
7,764
8,679
0
37,804
L
Cabrakan
jkiseey
Cabrakan
2,248
304
0
132
21,830
21,281
1,131
5,582
16,110
19,740
0
W
Vulcan
lates34
Vulcan
13,519
5,302
0
320
5,433
2,610
579
2,578
2,855
47,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
54,335
246
Minions Killed
273
0
Camps Cleared
0
1,033,528
Distance Traveled
1,503,231
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,846
632
74
5
0
222,824
6
L
Merlin
9,897
707
68
5
0
214,786
0
W
Tsukuyomi
9,708
693
44
3
0
296,374
1
W
Cthulhu
11,417
816
38
3
0
316,677
1
L
Hou Yi
9,091
649
20
1
0
173,553
1
L
Bastet
9,204
657
41
3
0
257,837
0
W
Apollo
10,789
771
61
4
0
310,191
0
W
Artemis
11,479
820
73
5
0
227,022
1
L
Cabrakan
8,974
641
43
3
0
164,528
2
W
Vulcan
10,942
782
57
4
0
352,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role