Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BenannaTIme519
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,288 Elo+
Party 1
Hachiman
Hachiman
Damulac
Hachiman
Level 8
God Stats
2W - 4L
1,370 SR
Queue Stats
21W - 35L
1,224 Elo+
Party 1
He Bo
He Bo
Squiddledee
He Bo
Level 144
God Stats
4W - 4L
1,525 SR
Queue Stats
66W - 46L
1,671 Elo+
Solo
Horus
Horus
xCRUCiOx
Horus
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 87L
1,278 Elo+
Party 1
Team Averages
Level 84
1,479 SR
1,392 Elo+

VS

Team Averages
Level 106
1,595 SR
1,565 Elo+
Anhur
Anhur
Eduar2King
Anhur
Level 156
God Stats
0W - 1L
1,752 SR
Queue Stats
9W - 10L
1,671 Elo+
Solo
Discordia
Discordia
InTheRadioactive
Discordia
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 165L
1,560 Elo+
Solo
Bellona
Bellona
Lugia1jc
Bellona
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 36L
1,575 Elo+
Solo
Horus
Horus
ZFizell655
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Neith
Neith
pklighting
Neith
Level 113
God Stats
4W - 2L
1,724 SR
Queue Stats
27W - 14L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 2
6,041
1,208
7,400
4,359
1,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 4
5,851
1,170
2,758
4,925
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Damulac
Hachiman
10
0 / 3 / 2
5,450
1,090
3,428
5,395
1,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 1
6,719
1,344
7,863
3,386
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xCRUCiOx
Horus
10
0 / 0 / 1
5,457
1,091
1,950
5,696
3,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

384

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 1 / 1
5,948
1,190
4,106
5,714
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
11
0 / 2 / 3
5,760
1,152
5,091
5,375
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Lugia1jc
Bellona
8
0 / 0 / 0
3,399
680
0
0
0
Horus
10
1 / 2 / 0
5,678
1,136
3,592
7,458
4,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
2 / 1 / 1
6,233
1,247
7,227
6,652
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
2
3
W
0
0
4
2
W
Hachiman
Damulac
Hachiman
0
3
2
0.33
L
Anhur
1
1
1
1.5
L
Discordia
0
2
3
0.75
L
Bellona
Lugia1jc
Bellona
0
0
0
0
W
4
1
1
4.5
L
Horus
1
2
0
0.5
L
Neith
2
1
1
2.5
W
Horus
xCRUCiOx
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
20,016
23,761
Taken
25,199
11,709
Mitigated
12,113
4,110
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,400
1,713
0
584
4,359
1,669
0
1,395
2,756
0
11,443
W
2,758
152
128
536
4,925
3,610
0
505
4,260
12,349
0
W
Hachiman
Damulac
Hachiman
3,428
2,706
0
415
5,395
1,632
0
877
4,380
0
9,128
L
Anhur
4,106
2,985
0
1,642
5,714
2,290
0
2,136
3,517
0
18,222
L
Discordia
5,091
659
0
0
5,375
2,037
0
1,939
3,436
10,826
0
L
Bellona
Lugia1jc
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
7,863
179
0
0
3,386
1,201
0
982
2,326
17,984
0
L
Horus
3,592
1,490
878
1,939
7,458
4,994
0
3,160
4,128
0
5,300
L
Neith
7,227
3,200
0
802
6,652
2,792
0
3,100
3,497
0
19,736
W
Horus
xCRUCiOx
Horus
1,950
1,320
1,145
1,302
5,696
3,597
0
640
4,948
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
27,018
83
Minions Killed
89
5
Camps Cleared
5
541,562
Distance Traveled
387,456
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,041
1,208
18
4
1
121,217
2
W
Cthulhu
5,851
1,170
17
3
0
108,448
0
W
Hachiman
5,450
1,090
17
3
0
87,032
0
L
Anhur
5,948
1,190
40
8
2
90,213
0
L
Discordia
5,760
1,152
17
3
1
95,950
0
L
Bellona
3,399
680
0
0
0
0
0
W
He Bo
6,719
1,344
22
4
3
113,389
0
L
Horus
5,678
1,136
4
1
2
102,914
1
L
Neith
6,233
1,247
28
6
0
98,379
1
W
Horus
5,457
1,091
9
2
1
111,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role