Player Matchup

Zeus
Zeus
Apex Spice
Zeus
Level 57
God Stats
5W - 3L
1,624 SR
Queue Stats
103W - 111L
1,394 Elo+
Party 2
Thor
Thor
FadedJaffa88
Thor
Level 60
God Stats
3W - 0L
1,846 SR
Queue Stats
34W - 45L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
WXM7822
Danzaburou
Level 27
God Stats
16W - 14L
1,490 SR
Queue Stats
48W - 57L
1,297 Elo+
Party 2
Team Averages
Level 48
1,653 SR
1,357 Elo+

VS

Team Averages
Level 33
1,377 SR
1,361 Elo+
Raijin
Raijin
Kunsie
Raijin
Level 49
God Stats
0W - 1L
1,265 SR
Queue Stats
86W - 70L
1,515 Elo+
Party 1
Neith
Neith
Redfloo_10102020
Neith
Level 44
God Stats
4W - 11L
1,367 SR
Queue Stats
16W - 30L
1,250 Elo+
Solo
Bacchus
Bacchus
iKoozs
Bacchus
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
15W - 15L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
7,954
795
10,668
4,321
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 7
7,771
777
6,124
6,502
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WXM7822
Danzaburou
11
4 / 2 / 7
7,692
769
7,800
7,935
3,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kunsie
Raijin
9
0 / 5 / 2
6,039
604
6,452
8,876
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,967
697
4,679
7,725
2,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
iKoozs
Bacchus
9
0 / 6 / 1
6,222
622
2,101
12,867
11,516
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
5
0
7
8.5
L
Raijin
Kunsie
Raijin
0
5
2
0.2
L
2
3
0
0.67
W
Danzaburou
WXM7822
Danzaburou
4
2
7
3.75
L
Bacchus
iKoozs
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
13,232
18,758
Taken
29,468
8,648
Mitigated
17,436
3,083
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,668
2,447
8
229
4,321
1,584
627
2,363
1,958
25,950
0
W
6,124
1,386
334
1,000
6,502
3,817
602
2,999
3,503
0
20,372
L
Raijin
Kunsie
Raijin
6,452
251
395
739
8,876
2,940
0
2,753
5,847
16,311
0
L
4,679
2,252
408
1,366
7,725
2,980
0
3,108
4,347
0
22,165
W
Danzaburou
WXM7822
Danzaburou
7,800
3,011
126
1,386
7,935
3,247
120
3,579
4,356
0
14,031
L
Bacchus
iKoozs
Bacchus
2,101
278
0
338
12,867
11,516
0
4,203
8,363
7,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
19,228
90
Minions Killed
88
6
Camps Cleared
1
551,158
Distance Traveled
438,709
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,954
795
37
4
1
181,119
0
W
Thor
7,771
777
37
4
4
181,517
4
L
Raijin
6,039
604
27
3
0
151,597
3
L
Neith
6,967
697
47
5
1
145,542
2
W
Danzaburou
7,692
769
16
2
1
188,522
1
L
Bacchus
6,222
622
14
1
0
141,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role